Mass Abjuration

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Revision as of 21:56, 2 August 2012 by Petzl (talk) (Monster Version)
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Mass abjuration.png Mass Abjuration
Level 6
School1 Summoning
Source(s)
Casting noise 5
Spell noise 0
This spell attempts to send all hostile summoned creatures in sight to the place whence they came, or at least shorten their stay in the caster's locality.

Mass Abjuration is a Level 6 Summoning spell that shortens the life duration of all hostile summoned creatures in your LOS, dependent upon spell power. (However, it has no effect on summons visible behind transparent walls.) A sufficiently powerful cast versus a sufficiently diminished monster will unsummon it altogether.

A weaker version of this spell, Abjuration, is a Level 3 Summonings spell that affects a single targeted creature.


Monster Version

Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an inherent 50% chance of a Mass Abjuration effect that replaces the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its LOS.) The high-level Summonings spells which have this inherent Mass Abjuration are:

History

Pre-0.10, there was but one Abjuration spell and it had the effect of the current Mass Abjuration spell.