Difference between revisions of "Mass Confusion"

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(Kind of confusing otherwise when Heplie links here)
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Although the player spell no longer exists, the [[Hepliaklqana]] ancestor can cast this spell.
 
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Revision as of 10:17, 4 January 2018

Although the player spell no longer exists, the Hepliaklqana ancestor can cast this spell.

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Mass confusion.png Mass Confusion
Level 6
School1 Hexes
Source(s)
Casting noise 5
Spell noise 0
This spell causes confusion in all who gaze upon the caster.

“Go to, let us go down, and there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all the earth: and they left off to build the city.”
-KJV Bible, Genesis 11:7-8.

Mass Confusion is a level 6 Hexes spell that tries to confuse all monsters in your line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by magic resistance, making it ineffective against many monsters in the later game.

History

Mass Confusion was removed in 0.18.

In 0.10 Mass Confusion received a small power boost.