Difference between revisions of "Merfolk (monster)"

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''For the player race, see [[merfolk]]. For a list of merfolk monsters, see [[List of merfolk]]''
 
''For the player race, see [[merfolk]]. For a list of merfolk monsters, see [[List of merfolk]]''
  
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=merfolk
 
|name=merfolk
|glyph={{LightBlue|m}}
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|glyph={{LightRed|m}}
|tile=[[File:merfolk.png]]
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|tile=[[File:Merfolk.png]]
|flags={{Warm blood flag}}<br>{{Speaks flag}}
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|flags={{Speaks flag}}<br>{{Warm blood flag}}
|resistances={{Poison resistance}}, {{Cold resistance}}
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|resistances={{Drown resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|meat={{Contaminated corpse}}
|xp=188
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|xp=189
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=36
 
|magic_resistance=36
|hp_range=18 - 54
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|hp_range=23-51
|avg_hp=36
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|avg_hp=37
 
|armour_class=4
 
|armour_class=4
 
|evasion=12
 
|evasion=12
|habitat=amphibious water
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|habitat=Amphibious
|speed=10 (swim: 60%)
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|speed= 10 (swim: 60%)
 
|size={{Medium}}
 
|size={{Medium}}
|item_use={{Weapons armour}}
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|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
|attack1=14 ({{Hit type}}: {{Plain flavour}})
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|attack1=18 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack2=
 
|attack3=
 
|attack3=
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|species=merfolk
 
|species=merfolk
 
}}
 
}}
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{{Flavour|Half fish, half man, the merfolk are citizens of both water and land, and they'll fiercely protect their chosen territory.}}
 
{{Flavour|Half fish, half man, the merfolk are citizens of both water and land, and they'll fiercely protect their chosen territory.}}
  

Revision as of 21:07, 2 May 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


For the player race, see merfolk. For a list of merfolk monsters, see List of merfolk

merfolk mMerfolk.png
HP 23-51
HD 9
XP 189
Speed 10 (swim: 60%)
AC 4
EV 12
Will 36
Attack1 18 (hit: plain)


Resistances rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type merfolk, merfolk
Flags Speaks
Warm-blooded


Half fish, half man, the merfolk are citizens of both water and land, and they'll fiercely protect their chosen territory.

Useful Info

Merfolk are the nimble, aquatic humanoids who defend the Shoals from interlopers. They are only lightly armoured but may carry decent weapons, usually polearms or javelins. Be careful not to face them in the water, as they gain combat bonuses when in their own element.

Variant Merfolk

You may encounter a merfolk berserker while exploring one particular vault. These extra-beefy merfolk can call upon Trog for various benefits, and carry a powerful polearm as well as several potions of berserk rage.

Spells: Berserker Rage, Trog's Hand, Brothers in Arms

A particularly angry merfolk warrior, toting a sharp and bloody polearm.

Tips & Tricks

These are the among the easiest opponents you'll encounter while exploring the Shoals. Don't let them wail on you with branded weapons, but you can usually save them for last while dealing with deadlier opponents.