Difference between revisions of "Mesmerise"

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(Loud noises no longer break the mesmerization, controlled teles are basically gone. Up version to 0.21)
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'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]] and you don't have [[clarity]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.
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{{flavour|Makes a targeted creature unwilling to move away from the caster. Leaving the caster's line of sight will end the effect.}}
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'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]] and you don't have [[clarity]], you will find yourself unable to move away from the caster, making retreat impossible (including up or down [[stairs]]). It also prevents you from going berserk. Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.
  
 
==Methods for Breaking Mesmerisation==
 
==Methods for Breaking Mesmerisation==
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The following methods only work if the source of mesmerisation is not the obsidian axe:
 
The following methods only work if the source of mesmerisation is not the obsidian axe:
 
*[[Polymorph]]ing the source of mesmerisation.
 
*[[Polymorph]]ing the source of mesmerisation.
*Disabling the source of mesmerisation ([[confusion]], [[petrification]], [[fear]] ...).
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*Disabling the source of mesmerisation ([[confusion]], [[petrification]], [[fear]], etc.).
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
*Reading a [[scroll of silence]] or casting [[Silence]], provided the source of mesmerization is within your silence radius.
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*Reading a [[scroll of silence]] or casting [[Silence]], provided the source of mesmerisation is within your silence radius.
  
 
==Sources==
 
==Sources==
The following enemies cast Mesmerise:
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{{monsters with spell}}
 
 
{{monsterlink|Jory}}
 
  
 
You can also encounter non-spell Mesmerise effects from the following enemies, as well as any enemy marked for death by the [[Obsidian Axe]]:
 
You can also encounter non-spell Mesmerise effects from the following enemies, as well as any enemy marked for death by the [[Obsidian Axe]]:
 
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*{{monsterlink|Merfolk siren}} (as a non-spell, [[silence]]-able ability).
{{monsterlink|Siren}} (as a non-spell, [[silence]]-able ability).
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*{{monsterlink|Merfolk avatar}} (as a non-spell, silence-able ability).
  
 
==History==
 
==History==

Latest revision as of 21:12, 2 October 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.
Makes a targeted creature unwilling to move away from the caster. Leaving the caster's line of sight will end the effect.

Mesmerise is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your magic resistance and you don't have clarity, you will find yourself unable to move away from the caster, making retreat impossible (including up or down stairs). It also prevents you from going berserk. Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.

Methods for Breaking Mesmerisation

You can break the enchantment in the following ways:

The following methods only work if the source of mesmerisation is not the obsidian axe:

  • Polymorphing the source of mesmerisation.
  • Disabling the source of mesmerisation (confusion, petrification, fear, etc.).
  • Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
  • Reading a scroll of silence or casting Silence, provided the source of mesmerisation is within your silence radius.

Sources

The following enemies cast Mesmerise:

You can also encounter non-spell Mesmerise effects from the following enemies, as well as any enemy marked for death by the Obsidian Axe:

History