Difference between revisions of "Morningstar"

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{{weapon
 
{{weapon
 
  |name        = Morningstar
 
  |name        = Morningstar
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-Robert Southey, "Madoc". 1805}}
 
-Robert Southey, "Madoc". 1805}}
  
{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a one handed weapon, and it is better for the strong.}}
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Morningstars have the best damage of all the common one-handed weapons, although no special abilities such as [[cleaving]] or [[reaching]]. They are reasonable weapons to use until you find an [[eveningstar]] or a [[demon whip]], but those planning to go for 2-handed maces will probably prefer either a [[dire flail]] or (for large characters) a [[giant club]] as an intermediate weapon.
 
 
With the removal of [[spiked flail]]s, morningstars became the most powerful common one-handed mace.  They were significantly buffed in the process, giving them the best damage of all the common one-handed weapons, although no special abilities such as [[cleaving]] or [[reaching]]. They are reasonable weapons to use until you find an [[eveningstar]] or a [[demon whip]], but those planning to go for 2-handed maces will probably prefer either a [[dire flail]] or (for large characters) a [[giant club]] as an intermediate weapon.
 
 
 
  
 
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| '''Artifact''' || [[File:Morningstar3.png]]
 
| '''Artifact''' || [[File:Morningstar3.png]]
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! || '''[[Unrandarts|Unrandart]]'''
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! || [[Unrandarts|Unrandart]]
 
 
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| '''[[Eos]]''' || [[File:Morningstar_eos.png]]
 
| '''[[Eos]]''' || [[File:Morningstar_eos.png]]
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==History==
 
==History==
Prior to [[0.12]], morning stars had only 10 base damage and -1 accuracy.
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*Prior to [[0.12]], morningstars had only 10 base damage and -1 accuracy.
  
 
{{weapons}}
 
{{weapons}}
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Revision as of 19:31, 3 June 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Name Morningstar
Skill Maces & Flails
Damage 13
Accuracy -2
Base delay (%) 15 (150%)
Min delay 7 at skill 16
Hands 1H
Size Medium
Ranged? No


A mace with a head covered in short spikes.

"Little did then his pomp of plumes bestead
The Azteca, or glittering pride of gold.
Against the tempered sword; little his casque,
Cay with its feathery coronal, or drest
In graven terrors, when the Briton's hand
Drove in through helm and head the spiked mace;
Or swung its iron weights in shattering sway.
Which, where they fell, destroyed.

-Robert Southey, "Madoc". 1805

Morningstars have the best damage of all the common one-handed weapons, although no special abilities such as cleaving or reaching. They are reasonable weapons to use until you find an eveningstar or a demon whip, but those planning to go for 2-handed maces will probably prefer either a dire flail or (for large characters) a giant club as an intermediate weapon.

Image
Mundane Morningstar1.png
Magical Morningstar2.png
Artifact Morningstar3.png
Unrandart
Eos Morningstar eos.png

History

  • Prior to 0.12, morningstars had only 10 base damage and -1 accuracy.
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net