Difference between revisions of "Octopode crusher"

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(Shields aren't insurmountable, but still good advice)
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In [[0.15]] they will have their HD increased to 16 and will have [[iron_shot]] instead of throw icicle.
Octopode crushers were added in [[0.14]].
Octopode crushers were added in [[0.14]].

Revision as of 23:00, 30 July 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
octopode crusher xOctopode crusher.png
HP 82-113
HD 14
XP 1614
Speed 10
AC 1
EV 18
MR 56
Attack1 35 (tentacle slap: plain)
Attack2 10 (constrict: crush)

Type of Meat Clean
Resistances rDrown, rWater
Vulnerabilities None
Habitat Amphibious
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type octopode, octopode
Flags Actual spells
No skeleton
This warrior is much stronger than its lesser octopode brethren and no less clever. Its tentacles move with uncanny grace and seem capable of sending you hurtling through the air.

Useful Info

Octopode crushers are deadlier than their common octopode brethren, both physically and magically. Along with their proficiency with Ice Magic, they are capable of throwing anything they are currently constricting to a non-adjacent location for 1d60 damage (40% chance of this occurring each turn of constriction). They prefer to throw the player to a location near dangerous monsters or into open space. Octopode crushers can be found in the Depths.


Spell set
Slot1 Throw Icicle (3d23)
Slot2 Throw Icicle (3d23)
Slot3 none
Slot4 Melee
Slot5 Melee
Slot6 none

Tips & Tricks

  • Getting thrown can change your position dramatically, possibly exposing you to unexplored areas and alerting further monsters. Furthermore, the potential 60 throw damage can leave you in a vulnerable state. You'll always be thrown somewhere that's safe to inhabit and that is currently within your line of sight, so it's a good idea to fall back and melee a crusher from a position where most or all of the locations you can see are free of monsters and not near unexplored areas.
  • If your surroundings are very dangerous and you can withstand a crusher's icicles (rC+ helps), try to kill or severely wound them at range. Crushers have only modest durability, and they can only throw you while you're constricted.
  • Crushers often carry shields, so they'll occasionally block your targeted, ranged attacks; if you're a caster, it's much more effective to use unavoidable area attacks (eg, Fireball, Freezing Cloud).


In 0.15 they will have their HD increased to 16 and will have iron_shot instead of throw icicle.

Octopode crushers were added in 0.14.