Difference between revisions of "Ossuary"

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{{flavour|The Ossuary is a smallish tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.
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{{flavour|The ossuary is a small tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.}}
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{{Flavour|You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.}}
 
{{Flavour|You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.}}
  
 
==Useful Info==
 
==Useful Info==
The [[Ossuary]] is a randomly generated special level of the [[Dungeon]], accessible through a timed portal and occasionally found in the early dungeon around the same floors that [[the Sewers]] are generated on. Although its layout varies greatly, you can always expect to find [[undead]] monsters (including [[mummy (monster)|mummies]]), numerous [[trap]]s, and a pile of treasure at the end. An exit should be located right by the entrance, but leaving will seal off the floor forever.
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[[File:Ossuary portal.png]]The [[Ossuary]] is an optional mini-branch, accessible through a timed portal and occasionally found in the early dungeon around the same floors that [[the Sewers]] are generated on. Although its layout varies greatly, you can always expect to find [[undead]] monsters (including [[mummy (monster)|mummies]]), numerous [[trap]]s, and a pile of treasure at the end. An exit should be located right by the entrance, but leaving will seal off the floor forever.
  
 
==Layout==
 
==Layout==
The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected squares, all separated by secret [[door]]s. The presence of secret doors is usually pretty obvious; if you see treasure through transparent walls, there's probably some means of getting there.
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The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.
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==Monsters==
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Most ossuary layouts house the usual undead:
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{| class="prettytable" style="border:none; margin:0; padding:0;"
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|-
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| {{Brown|Z}} [[File:Small_zombie.png]] '''[[Zombie]]''' || {{LightGrey|Z}} [[File:Skeleton_medium_humanoid.png]] '''[[Skeleton]]''' || {{LightGrey|M}} [[File:Mummy_(monster).png]] '''[[Mummy_(monster)|Mummy]]'''
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|}
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Other monsters only appear in specific layouts and are usually more dangerous:
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{{monsterlink|Wight}} - Have normal speed, enchanted weapons and are capable of draining you.
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{{monsterlink|Wraith}} - Strong and capable of [[slow]]ing you down with their attacks.
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{{Blue|Z}}[[File:Simulacrum small humanoid.png]]'''[[Simulacrum (monster)|Simulacrum]]''' - Fragile icy constructs that deal extra cold damage.
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{{Green|Z}}[[File:Spectral small humanoid.png]]'''[[Spectral thing]]''' - Slow and weak but intelligent spirits that can regenerate and have draining attacks
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{{monsterlink|Scorpion}} - The only living monster encountered in ossuaries. Can inflict [[poison]]ing.
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{{monsterlink|Menkaure}} - A unique mummy, capable of [[torment]]. Fragile, but extremely dangerous.
  
==Tips & Tricks==
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{{monsterlink|Flying skull}} - Fast and dangerous at this point of the dungeon. Will wake up everything with their shrieking.
*The Ossuary is often found very early in the game. [[Ice elementalist]]s and [[Necromancer]]s without [[Dispel Undead]] may want to skip it if they have no means of dealing with undead enemies.
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*The mummies you encounter are slow, but pack an annoying [[death curse]] when defeated: each time you take one out, a piece of equipment in your inventory is [[cursed]]. Fire [[damage]] or weapons of [[holy wrath]] will make short work of them, but killing them with summoned monsters lets you avoid the curse entirely. This goes double for encounters with a [[guardian mummy]]; their death curses are much more dangerous.
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{{Green|M}} [[File:Mummy.png]] '''Bog mummy''' - A [[mummy (monster)#Variant Mummy|mummy]] that can cast [[Throw Frost]] and [[Slow]]. Can be found in a partially submerged ossuary level.
*Although a little bit of [[Traps & Doors]] skill will certainly help you with the many traps and secret doors of the Ossuary, most characters can bumble through without too much trouble. [[Poison resistance]] and exploring while at full [[HP]] is a fine substitute.
 
** High-metabolism characters such as [[troll]]s may wish to give this branch a pass if they don't have much in the way of food, as you'll probably be waiting around for quite a bit in the more trap-heavy versions.
 
*If you open the first door and suddenly find yourself facing an Ossuary that's half underwater, expect [[bog bodies]] in surprisingly large numbers. These creatures can do extra [[cold]] damage in melee, especially to low-level characters who are less likely to have resistance. Keep an eye on your potions!
 
*If you see the message: ''"You feel the presence of a powerful and evil guardian..."'', expect the main treasure pile at the end of the ossuary to be watched over by a [[guardian mummy]], which (depending on your skill set) may be well beyond your ability to kill. Even if you do manage to kill it, you'll still get pegged with a nasty [[death curse]].
 
  
==Monsters==
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For the various [[derived undead]] you'll encounter, the base types will be monsters that tend to be seen in the upper dungeon, ranging from [[goblin]]s and [[kobold]]s through [[elf|elves]] and [[human (monster)|humans]] up to around [[water moccasin]]s.
*[[Scorpion]] (Rare)
 
*[[Mummy]]
 
*[[Guardian mummy]] (Rare)
 
*[[Wight]] (Rare)
 
*[[Mimic]] (Rare)
 
*[[Skeleton]]
 
*[[Zombie]]
 
*[[Simulacrum (monster)|Simulacrum]] (Rare)
 
*[[Spectral thing]] (Rare)
 
**For derived undead, the base types will be monsters that tend to be seen in the upper dungeon, ranging from [[goblin]]s and [[kobold]]s about up to [[water moccasin]]s.
 
  
===Ossuary Variant Monsters===
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==Tips & Tricks==
*Decayed [[bog body]] (weaker, has [[Throw Frost]] instead of [[Bolt of Cold]])
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*The Ossuary is often found very early in the game. [[Ice elementalist]]s, [[Venom mage]]s and [[Necromancer]]s without [[Dispel Undead]] may want to skip it if they have no means of dealing with undead enemies.
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*The mummies you encounter are slow, but hit hard. Fire [[damage]] or weapons of [[holy wrath]] will make short work of them.
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*[[Poison resistance]] and/or exploring while at full [[HP]] are helpful for dealing with traps.
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**Depending on the ossuary layout, you may encounter a number of [[net trap]]s. These may provide you with a net apiece, if you can set them off without getting caught.
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*Fast species such as [[spriggan]]s or [[centaur]]s can outrun most of the inhabitants in the ossuary and grab the loot without committing to a fight. Even average-speed species can generally disengage if things begin going sour.
  
==Timeout Messages==
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==History==
{{flavour|1: Nearby sand pours into the staircase.<br>2: Nearby sand pours into the staircase, lightly covering it.<br>3: Nearby sand pours into the staircase, greatly covering it.<br>4: Nearby sand pours into the staircase, almost completely blocking access.}}
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*Prior to [[0.19]], players could find a decayed [[bog body]] instead of a [[mummy (monster)#Variant Mummy|bog mummy]] in a flooded ossuary. It was weaker than its [[swamp]]-dwelling brethren and had [[Throw Frost]] instead of [[Bolt of Cold]].
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*Ossuary was added in [[0.5.0]] and was first called "Minitomb".
  
 
[[Category:Portals]] [[Category:Mummy]]
 
[[Category:Portals]] [[Category:Mummy]]

Revision as of 14:39, 6 February 2020

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
The ossuary is a small tomb containing the remains and grave goods of some distant relatives of the pharaohs, along with the corpses of their retainers and household animals. It is undoubtedly riddled with many traps, and its undead denizens are unlikely to take kindly to looting.
You can make out a staircase leading downwards into a small tomb. Sand surrounds the staircase and is continuously pouring onto it. Before long the staircase will be gone. They say that some distant relatives of the pharaohs were entombed here.

Useful Info

Ossuary portal.pngThe Ossuary is an optional mini-branch, accessible through a timed portal and occasionally found in the early dungeon around the same floors that the Sewers are generated on. Although its layout varies greatly, you can always expect to find undead monsters (including mummies), numerous traps, and a pile of treasure at the end. An exit should be located right by the entrance, but leaving will seal off the floor forever.

Layout

The Ossuary's layout is unpredictable. Although it's always a fairly small floor, it ranges from a wide open crypt with little cover, to a series of interconnected rooms, all separated by doors.

Monsters

Most ossuary layouts house the usual undead:

Z Small zombie.png Zombie Z Skeleton medium humanoid.png Skeleton M Mummy (monster).png Mummy

Other monsters only appear in specific layouts and are usually more dangerous:

z Wight.png Wight - Have normal speed, enchanted weapons and are capable of draining you.

W Wraith.png Wraith - Strong and capable of slowing you down with their attacks.

ZSimulacrum small humanoid.pngSimulacrum - Fragile icy constructs that deal extra cold damage.

ZSpectral small humanoid.pngSpectral thing - Slow and weak but intelligent spirits that can regenerate and have draining attacks

s Scorpion.png Scorpion - The only living monster encountered in ossuaries. Can inflict poisoning.

M Menkaure.png Menkaure - A unique mummy, capable of torment. Fragile, but extremely dangerous.

z Flying skull.png Flying skull - Fast and dangerous at this point of the dungeon. Will wake up everything with their shrieking.

M Mummy.png Bog mummy - A mummy that can cast Throw Frost and Slow. Can be found in a partially submerged ossuary level.

For the various derived undead you'll encounter, the base types will be monsters that tend to be seen in the upper dungeon, ranging from goblins and kobolds through elves and humans up to around water moccasins.

Tips & Tricks

  • The Ossuary is often found very early in the game. Ice elementalists, Venom mages and Necromancers without Dispel Undead may want to skip it if they have no means of dealing with undead enemies.
  • The mummies you encounter are slow, but hit hard. Fire damage or weapons of holy wrath will make short work of them.
  • Poison resistance and/or exploring while at full HP are helpful for dealing with traps.
    • Depending on the ossuary layout, you may encounter a number of net traps. These may provide you with a net apiece, if you can set them off without getting caught.
  • Fast species such as spriggans or centaurs can outrun most of the inhabitants in the ossuary and grab the loot without committing to a fight. Even average-speed species can generally disengage if things begin going sour.

History