Difference between revisions of "Phantom"

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m (1 revision: medium monsters pt 1; apparently images don't work)
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=phantom
 
|name=phantom
 
|glyph={{Blue|p}}
 
|glyph={{Blue|p}}
|flags={{Evil flag}}<br>{{Special ability flag}}<br>{{Insubstantial flag}}<br>{{Flying flag}}
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|tile=[[File:Phantom.png]]
|resistances={{Poison resistance}}, {{Cold resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}, {{Constriction resistance}}
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|flags={{Insubstantial flag}}<br>{{Evil flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
|vulnerabilities={{Holy vulnerability}}
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|resistances={{Cold resistance 2}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}
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|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
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|holiness={{Undead}}
 
|holiness={{Undead}}
 
|magic_resistance=37
 
|magic_resistance=37
|hp_range=27 - 54
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|hp_range=27-54
 
|avg_hp=40
 
|avg_hp=40
 
|armour_class=3
 
|armour_class=3
 
|evasion=13
 
|evasion=13
|habitat=land
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|habitat=Land
|speed=10
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|speed= 10
 
|size={{Medium}}
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|item_use={{Open doors}}
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|species=phantom
 
|species=phantom
 
}}
 
}}
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<!--monster-bot-end-->
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{{Flavour|A transparent man-like undead spirit.}}
 
{{Flavour|A transparent man-like undead spirit.}}
  

Revision as of 22:09, 2 May 2013

phantom pPhantom.png
HP 27-54
HD 7
XP 124
Speed 10
AC 3
EV 13
Will 37
Attack1 10 (hit: blink)


Resistances rC++, rPois+++,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence Normal
Uses Open doors
Holiness Undead
Size Medium
Type ghost, phantom
Flags Insubstantial
Evil
Levitate
Silence immune


A transparent man-like undead spirit.

Useful Info

Phantoms are irritating undead spirits which harass young adventurers, attacking in melee before blinking a few spaces away. They have surprisingly high HP and damage output for a monster found in the early Dungeon, but thankfully their blinking also makes it very easy to escape them.

Spells: Blink

Tips & Tricks

  • Phantoms are worth a lot of XP for such early monsters, so try to take them out when you find them. Their blinking makes it possible for any character to beat them simply by kiting them with hand axes, daggers, or spears from a distance, then fleeing when they close to melee. Just make sure not to flee into areas you haven't explored yet!