Difference between revisions of "Piety"

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(Update to 0.27 and add Piety Decay section)
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{{version027}}
 
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'''Piety''' is a measure of your standing with your chosen [[god]]. You earn Piety by performing actions in accordance with your god's religion. The more you have, the more rewards your god will lavish upon you, in the form of special abilities and gifts. It is measured on a scale from 1-200, where you start with 15 on initially worshipping a god. If it drops below 1, you are excommunicated and incur penance.
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'''Piety''' is a measure of your standing with your chosen [[god]]. You earn Piety by performing actions in accordance with your god's code of conduct. The more you have, the more rewards your god will lavish upon you in the form of special abilities and gifts.
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Piety is measured on a scale from 1-200; most characters start at 15 piety when first worshipping a god. If piety drops below 1, you are excommunicated and incur penance.
  
 
==Abilities==
 
==Abilities==
When your Piety reaches certain levels, your god will grant you a new ability. Some of these abilities must be invoked with the '''a''' command, and cost [[MP]] and/or Piety. Others are passive, working automatically and (usually) without cost.
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When your Piety reaches certain levels, your god may grant you a new ability. Some of these abilities must be invoked with the '''a''' command and cost [[MP]] and/or Piety. Others are passive, working automatically and (usually) without cost.
  
 
You cannot see your exact Piety number in-game, but you can estimate it from the number of stars shown by your god's name on your [[HUD]]. Not coincidentally, these stars are the levels of Piety required for you to receive new abilities.  
 
You cannot see your exact Piety number in-game, but you can estimate it from the number of stars shown by your god's name on your [[HUD]]. Not coincidentally, these stars are the levels of Piety required for you to receive new abilities.  
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If you qualify for a gift from your particular god, you have a small chance to receive it every time you gain Piety.
 
If you qualify for a gift from your particular god, you have a small chance to receive it every time you gain Piety.
  
If you receive a gift, you undergo a period of "[[Gift Timeout|gift timeout]]", the length of which varies by god. You cannot receive any more gifts until your gift timeout expires. It will not go down on its own. You can only decrease it with actions that raise your Piety (which instead goes towards reducing the gift timeout).
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If you receive a gift, you undergo a period of "[[Gift Timeout|gift timeout]]", the length of which varies by god. You cannot receive any more gifts until your gift timeout expires. It will not go down on its own -- you can only decrease it with actions that raise your Piety (which instead go towards reducing the gift timeout).
  
 
==Piety Decay==
 
==Piety Decay==
 
Your piety decreases over time. On average, you lose 1 piety every 170 or 350 [[Actions|decaAuts]], depending on your god.
 
Your piety decreases over time. On average, you lose 1 piety every 170 or 350 [[Actions|decaAuts]], depending on your god.
  
Gods with fast piety decay:
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Gods with fast piety decay (lose 1 piety roughly every 170 turns):
 
*[[Beogh]]
 
*[[Beogh]]
 
*[[Dithmenos]]
 
*[[Dithmenos]]
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*[[Trog]]
 
*[[Trog]]
 
*[[Vehumet]]
 
*[[Vehumet]]
*[[Wu Jian]]
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*The [[Wu Jian Council]]
 
*[[Yredelemnul]]
 
*[[Yredelemnul]]
 
*[[Zin]]
 
*[[Zin]]
  
Gods with slow piety decay:
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Gods with slow piety decay (lose 1 piety roughly every 350 turns):
 
*[[Cheibriados]]
 
*[[Cheibriados]]
 
*[[Elyvilon]]
 
*[[Elyvilon]]
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*[[Hepliaklqana]]
 
*[[Hepliaklqana]]
 
*[[Nemelex Xobeh]]
 
*[[Nemelex Xobeh]]
*[[Shining One]]
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*[[The Shining One]]
  
[[Uskayaw]] has a much faster piety gain and decay. [[Ru]], [[Ashenzari]], and [[Xom]] have their own piety systems, and [[Gozag]] doesn't care about piety at all.
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[[Uskayaw]] has extremely fast piety gain and decay, [[Ru]], [[Ashenzari]], and [[Xom]] have their own unique piety systems, and [[Gozag]] doesn't use piety at all (it only cares about how much [[gold]] you have).
  
 
==Estimating Piety==
 
==Estimating Piety==
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=== Xom ===
 
=== Xom ===
 
Followers of [[Xom]] get different descriptions and a randomised piety system - see the article for details.
 
Followers of [[Xom]] get different descriptions and a randomised piety system - see the article for details.
 
[[Category:Religion]] [[Category:Game mechanics]]
 
  
 
==History==
 
==History==
 
*Prior to [[0.19]], there were five possible piety decay speeds.
 
*Prior to [[0.19]], there were five possible piety decay speeds.
 
*Prior to [[0.16]], gods didn't treat followers' kills the same as the player's, for purposes of piety gain.
 
*Prior to [[0.16]], gods didn't treat followers' kills the same as the player's, for purposes of piety gain.
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[[Category:Religion]]
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[[Category:Game mechanics]]

Revision as of 10:59, 4 January 2022

Version 0.27: This article may not be up to date for the latest stable release of Crawl.

Piety is a measure of your standing with your chosen god. You earn Piety by performing actions in accordance with your god's code of conduct. The more you have, the more rewards your god will lavish upon you in the form of special abilities and gifts.

Piety is measured on a scale from 1-200; most characters start at 15 piety when first worshipping a god. If piety drops below 1, you are excommunicated and incur penance.

Abilities

When your Piety reaches certain levels, your god may grant you a new ability. Some of these abilities must be invoked with the a command and cost MP and/or Piety. Others are passive, working automatically and (usually) without cost.

You cannot see your exact Piety number in-game, but you can estimate it from the number of stars shown by your god's name on your HUD. Not coincidentally, these stars are the levels of Piety required for you to receive new abilities.

Ability Level Piety
1-29
* 30-49
** 50-74
*** 75-99
**** 100-119
***** 120-160
****** 161-200

Not all gods give abilities at each level. For example, Okawaru gives the ability to invoke Heroism at *, and then nothing until Finesse at *****. Also, many gods grant powers that improve with your exact Piety (not just your star level), so it is worth cultivating Piety even if you think you've earned every reward on your god's chart.

Gifts

Along with abilities, many gods will grant random gifts of powerful items to a particularly pious worshiper. Usually, a sufficiently high Piety is all that you need for a gift, but some gods set further conditions for certain gifts.

If you qualify for a gift from your particular god, you have a small chance to receive it every time you gain Piety.

If you receive a gift, you undergo a period of "gift timeout", the length of which varies by god. You cannot receive any more gifts until your gift timeout expires. It will not go down on its own -- you can only decrease it with actions that raise your Piety (which instead go towards reducing the gift timeout).

Piety Decay

Your piety decreases over time. On average, you lose 1 piety every 170 or 350 decaAuts, depending on your god.

Gods with fast piety decay (lose 1 piety roughly every 170 turns):

Gods with slow piety decay (lose 1 piety roughly every 350 turns):

Uskayaw has extremely fast piety gain and decay, Ru, Ashenzari, and Xom have their own unique piety systems, and Gozag doesn't use piety at all (it only cares about how much gold you have).

Estimating Piety

You can estimate your Piety by looking at the Favour description on your religion screen (command ^).

Favour Piety
Beneath notice 5 or less
Noncommittal 6+
Noted your presence 21+
Most pleased 41+
Rising star 71+
Shining star 101+
Prized avatar 131+

Xom

Followers of Xom get different descriptions and a randomised piety system - see the article for details.

History

  • Prior to 0.19, there were five possible piety decay speeds.
  • Prior to 0.16, gods didn't treat followers' kills the same as the player's, for purposes of piety gain.