Difference between revisions of "Potion of decay"

From CrawlWiki
Jump to: navigation, search
(Updated for 0.12)
Line 1: Line 1:
{{version09}}
+
{{version012}}
 +
 
 
{{item
 
{{item
 
  |itemtype = Potion
 
  |itemtype = Potion
Line 9: Line 10:
 
{{Flavour|A vile and putrid cursed liquid which causes your flesh to decay before your very eyes.}}
 
{{Flavour|A vile and putrid cursed liquid which causes your flesh to decay before your very eyes.}}
  
[[Quaff]]ing a [[potion of decay]] will make living characters [[rot]], losing 1d10+9 max HP over time unless you quaff a [[potion of curing]] or [[potion of heal wounds]], which stops further loss but doesn't heal the damage already taken. Drinking further heal potions while fully healed will gradually restore the lost max HP. [[Undead]] characters are unaffected.
+
[[Quaff]]ing a [[potion of decay]] will make characters without [[rot]] resistance immediately lose 1d10+9 max [[HP]] (as though they had suffered rot damage). You can repair this damage by [[healing]] yourself while already at full HP. [[Undead]] characters are unaffected.
 
 
The only use for potions of decay is to cast [[Evaporate]] on them. Doing so creates a powerful cloud of [[miasma]], rotting, [[slow]]ing and [[poison]]ing the targets. These potions are rarely generated naturally, but can be made in the following way:
 
*Casting [[Fulsome Distillation]] on any rot-inducing [[corpse]] or some contaminated corpses ([[ogre (monster)|ogres]] and other large monsters)
 
  
{{crawlquote|Normal: "You feel your flesh start to rot away!"<br>While Rotting: "You feel your flesh rotting away!"<br>Undead: "You feel terrible."}}
 
  
 
==History==
 
==History==
In [[0.12]] the loss of hit points will be instantaneous.
+
Prior to [[0.12]], the loss of max HP occurred over time through the rot [[status effect]]. Also, the potion was useful when coupled with [[Evaporate]], an obsolete spell that would allow you to turn potions into harmful [[cloud]]s.
  
 
The following methods for generating potions of decay have been removed in recent versions:
 
The following methods for generating potions of decay have been removed in recent versions:
*[[mummy (monster)|Mummy]] death curses could convert other potions
+
*[[mummy (monster)|Mummy]] death curses could convert other potions (Unknown version)
*Casting [[Sublimation of Blood]] on a [[potion of blood]] created one
+
*Casting [[Sublimation of Blood]] on a [[potion of blood]] (Unknown version)
 +
*Casting [[Fulsome Distillation on any rot-inducing [[corpse]] or some contaminated corpses ([[ogre (monster)|ogres]] and other large monsters) (Removed in 0.12)
  
 
[[Category:Crystal Ball Articles]]
 
[[Category:Crystal Ball Articles]]

Revision as of 19:02, 3 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Type Potion
Name Potion of decay
Icon Potion of decay.png
A vile and putrid cursed liquid which causes your flesh to decay before your very eyes.

Quaffing a potion of decay will make characters without rot resistance immediately lose 1d10+9 max HP (as though they had suffered rot damage). You can repair this damage by healing yourself while already at full HP. Undead characters are unaffected.


History

Prior to 0.12, the loss of max HP occurred over time through the rot status effect. Also, the potion was useful when coupled with Evaporate, an obsolete spell that would allow you to turn potions into harmful clouds.

The following methods for generating potions of decay have been removed in recent versions:

  • Mummy death curses could convert other potions (Unknown version)
  • Casting Sublimation of Blood on a potion of blood (Unknown version)
  • Casting [[Fulsome Distillation on any rot-inducing corpse or some contaminated corpses (ogres and other large monsters) (Removed in 0.12)