Difference between revisions of "Potion of experience"
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Latest revision as of 13:37, 10 April 2018
|A truly wonderful and very rare drink.|
First off, you immediately gain one experience level while maintaining your progress toward the next level. This means that if you were level 20 and 80% of the way toward level 21, you will now be level 21 and 80% of the way toward level 22. At level 27, this effect is skipped. You also gain 750 experience per experience level (counting fractions) toward your skills. In the previous example, you would gain 750 × 21.8 (16,350) XP.
This skill experience can be divided among any of your currently trainable skills. The game brings up a modified version of the skill training screen, and you are asked to determine how to distribute your XP. The XP must be divided evenly among all selected skills, but you can focus any number of selected skills to make them receive a double portion. See the example image below to get an idea of what the screen looks like.
Below level 27: You feel more experienced!
At level 27: A flood of memories washes over you.
While extremely rare in the Dungeon proper, potions of experience are not uncommon in Ziggurats and may rarely appear as loot at the end of some vaults and timed portals. If you do come across one in the early game, it is common practice to drink it immediately; you'll have an absurd power boost, which will improve your survival greatly. Low-level characters can quickly gain multiple skill levels instantly, while high-level characters will see almost negligible returns.
|Ambrosia • Berserk rage • Brilliance • Cancellation • Curing • Degeneration • Experience • Flight • Haste • Heal wounds • Invisibility • Lignification • Magic • Might • Mutation • Resistance • Stabbing|