Difference between revisions of "Potion of experience"

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{{flavour|A truly wonderful and very rare drink, which grants experience when consumed.}}
  
{{flavour|A truly wonderful and very rare drink.}}
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Quaffing a '''potion of experience''' grants the player a substantial experience boost to both [[Experience#Experience Level|experience level]] progress and [[skill]] progress.
  
Quaffing a '''potion of experience''' grants the player a substantial experience boost, benefiting both his [[Experience#Experience Level|experience level]] progress and his [[skills]] progress.
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If you aren't max level already, you'll immediately gain one experience level, maintaining your progress towards the next one. You'll then gain 750 skill XP per experience level, counting fractions. For example, drinking the potion at XL 20 and 80% to the next level would make you XL 21, 80% of the way to level 22, gaining 750 × 21.8 (16,350) skill XP in the process.
  
First off, you immediately gain one experience level while maintaining your progress toward the next level. This means that if you were level 20 and 80% of the way toward level 21, you will now be level 21 and 80% of the way toward level 22. At level 27, this effect is skipped. You also gain 750 experience per experience level (counting fractions) toward your skills. In the previous example, you would gain 750 × 21.8 (16,350) XP.
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This skill experience can be divided among any of your currently trainable skills. Much like the manual skill training screen, you can choose the distribution; XP is split evenly between all available skills, though you can focus a skill to receive a double portion.
  
This skill experience can be divided among any of your currently trainable skills. The game brings up a modified version of the skill training screen, and you are asked to determine how to distribute your XP. The XP must be divided evenly among all selected skills, but you can focus any number of selected skills to make them receive a double portion. See the example image below to get an idea of what the screen looks like.
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The XP level gained from a Potion of experience counts towards restoring a [[Felid]]'s extra lives, but only if they are below XP level 27.
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[[File:SampleScreenForPotionOfExperience.jpg|600px|right|Selecting the skills you want to be trained]]
  
 
{{crawlquote|Below level 27: ''You feel more experienced!''<br>At level 27: ''A flood of memories washes over you.''}}
 
{{crawlquote|Below level 27: ''You feel more experienced!''<br>At level 27: ''A flood of memories washes over you.''}}
 
[[File:SampleScreenForPotionOfExperience.jpg|800px|right|Selecting the skills you want to be trained]]
 
  
 
==Strategy==
 
==Strategy==
While extremely rare in the Dungeon proper, potions of experience are not uncommon in [[Ziggurat]]s and may rarely appear as loot at the end of some vaults and timed [[portal]]s. If you ''do'' come across one in the early game, it is common practice to drink it immediately; you'll have an absurd power boost, which will improve your survival greatly. Low-level characters can quickly gain multiple skill levels instantly, while high-level characters will see almost negligible returns.
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While extremely rare in the Dungeon proper, potions of experience are not uncommon in [[Ziggurat]]s, and may rarely appear as loot at the end of some vaults and timed [[portal]]s. If you ''do'' come across one in the early game, it is common practice to drink it immediately; you'll have an absurd power boost, which will improve your survival greatly. Low-level characters can quickly gain multiple skill levels instantly, while high-level characters will see almost negligible skill returns.
  
 
{{potions}}
 
{{potions}}

Latest revision as of 11:52, 1 July 2023

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of Experience
Icon Potion of experience.png
A truly wonderful and very rare drink, which grants experience when consumed.

Quaffing a potion of experience grants the player a substantial experience boost to both experience level progress and skill progress.

If you aren't max level already, you'll immediately gain one experience level, maintaining your progress towards the next one. You'll then gain 750 skill XP per experience level, counting fractions. For example, drinking the potion at XL 20 and 80% to the next level would make you XL 21, 80% of the way to level 22, gaining 750 × 21.8 (16,350) skill XP in the process.

This skill experience can be divided among any of your currently trainable skills. Much like the manual skill training screen, you can choose the distribution; XP is split evenly between all available skills, though you can focus a skill to receive a double portion.

The XP level gained from a Potion of experience counts towards restoring a Felid's extra lives, but only if they are below XP level 27.

Selecting the skills you want to be trained
Below level 27: You feel more experienced!
At level 27: A flood of memories washes over you.

Strategy

While extremely rare in the Dungeon proper, potions of experience are not uncommon in Ziggurats, and may rarely appear as loot at the end of some vaults and timed portals. If you do come across one in the early game, it is common practice to drink it immediately; you'll have an absurd power boost, which will improve your survival greatly. Low-level characters can quickly gain multiple skill levels instantly, while high-level characters will see almost negligible skill returns.

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