Potion of might
|A magic potion which greatly increases the strength and physical power of one who drinks it.|
Quaffing a potion of might grants your character the Might status for a few turns, increasing strength by five and adding 1d10 damage to your melee attacks for 1d40 + 34 (more) turns, up to a max of 80. This extra damage is extremely useful for powering through dangerous opponents in the early game, and still provides a quick slaying-style boost later on.
Quaff Normally: "You feel very mighty all of a sudden."
Quaff While Mighty: "You still feel pretty mighty."
Prior to 0.12, quaffing a potion of might while already mighty would give a point of Contamination.