Difference between revisions of "Potion of mutation"

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{{flavour|A potion which mutates the drinker, removing several mutations then granting a few mutations, at least one beneficial.}}
{{flavour|A potion which does very strange things to you.}}
 
  
 
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A surprise in every bottle! '''Potions of mutation''' give you up to 3 random [[mutation]]s with equal odds of them being [[good mutations|good]] or [[bad mutations|bad]]. Followers of [[Zin]] incur a [[piety]] loss and a [[penance]] if they knowingly drink this potion.
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A surprise in every bottle! When drunk, '''potions of mutation''' first remove 2-4 [[mutation]]s, then add 1-3 random mutations (each with a 60% chance of being [[good mutations|good]]), then add one good mutation.
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Mutations added by this potion are affected by [[mutation resistance]]. Characters that have either the mutation resistance intrinsic or are using the [[hat of the Alchemist]] or [[lajatang of Order]] will mostly lose mutations when drinking this potion; characters that are already heavily mutated are also less likely to gain further mutations.
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Followers of [[Zin]] incur [[penance]] if they knowingly drink this potion at less than ****** (160) piety. Once that piety threshold has been reached, however, Zin suppresses the mutation-adding effects of the potion, causing it to only remove mutations.
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Note that [[Ghoul]]s cannot use this potion, but drinking an unidentified potion of mutation will cause them to suffer [[stat]] drain.
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==History==
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*In [[0.27]], the potion will remove 2-3 mutations instead of 2-4. The chance of getting a guaranteed good mutation will be 50% instead of 100%.
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*Prior to [[0.21]], potions of mutation removed 2-6 random mutations instead of 2-4.
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*Prior to [[0.20]], potions of mutation just attempted to give 1-3 random mutations, with separate [[potions of beneficial mutation]] and [[potions of cure mutation]].
  
Note that [[undead]] characters cannot mutate and will [[rot]] instead, reducing maximum health and possibly taking a temporary hit to stats as well.
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{{potions}}
  
==Tips & Tricks==
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[[Category:Crystal Ball Articles]]
*Most players generally avoid drinking potions of mutation. Although it's possible to acquire useful resistances and abilities this way, these benefits will likely get wiped out when you need to cure bad mutations later on, and some possible results can doom a promising young character. That being said, it's advisable that you either quaff them early on, before you're really attached to your character and don't mind it dying horribly, or that you wait until you've also found a [[potion of cure mutation]] (though wasting these is never a good idea).
 
*[[Jiyva]] followers can quaff these with significantly less fear of permanent disability.
 
*Heavily malmuated characters who have no potions of cure mutation and aren't willing to switch to Zin or Jiyva might consider drinking all the potions of mutation they can find.  When you have many mutations, random mutations, such as from potions, have a good chance of removing mutations instead of adding to them.  Only do this if you're character has some crippling mutation set (e.g. [[teleportitis]] or unnerfable slowness before Zot:5), since it can sometimes leave you worse off, even if on average it will leave you better off.
 

Revision as of 12:47, 5 May 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
A potion which mutates the drinker, removing several mutations then granting a few mutations, at least one beneficial.
Type Potion
Name Potion of Mutation
Icon Potion of mutation.png

A surprise in every bottle! When drunk, potions of mutation first remove 2-4 mutations, then add 1-3 random mutations (each with a 60% chance of being good), then add one good mutation.

Mutations added by this potion are affected by mutation resistance. Characters that have either the mutation resistance intrinsic or are using the hat of the Alchemist or lajatang of Order will mostly lose mutations when drinking this potion; characters that are already heavily mutated are also less likely to gain further mutations.

Followers of Zin incur penance if they knowingly drink this potion at less than ****** (160) piety. Once that piety threshold has been reached, however, Zin suppresses the mutation-adding effects of the potion, causing it to only remove mutations.

Note that Ghouls cannot use this potion, but drinking an unidentified potion of mutation will cause them to suffer stat drain.

History

  • In 0.27, the potion will remove 2-3 mutations instead of 2-4. The chance of getting a guaranteed good mutation will be 50% instead of 100%.
  • Prior to 0.21, potions of mutation removed 2-6 random mutations instead of 2-4.
  • Prior to 0.20, potions of mutation just attempted to give 1-3 random mutations, with separate potions of beneficial mutation and potions of cure mutation.
Potions
AmbrosiaAttractionBerserk rageBrillianceCancellationCuringDegenerationEnlightenmentExperienceHasteHeal woundsInvisibilityLignificationMagicMightMutationResistance