Revenant

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Version 0.13: This article may not be up to date for the latest stable release of Crawl.
revenant LRevenant.png
HP 58-104
HD 18
XP 2643
Speed 10
AC 6
EV 13
Will Immune
Attack1 26 (hit: plain)


Resistances rC++, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence High
Uses Open doors
Holiness Undead
Size Medium
Type revenant, revenant
Flags Actual spells
Speaks
Evil
Spellcaster
See invisible


A skeletal form wreathed in cold blue fire standing astride this life and the next. Echoes of the lingering dead flicker within its ghostly flames.

Useful Info

Revenants are powerful undead beings, able to manipulate the ghostly flames of departed and lingering souls.

Firstly, they can create clouds of ghostly flame which deal partially rN-resistable damage (though undead are fully immune). These are less powerful than flame or freezing clouds, but the clouds themselves will periodically spawn random spectrals (with a quite short duration) as the echoes of the dead rise and wander from the flame before fading away once more.

Secondly, they can hurl ghostly fireballs. These are also partially rN-resistable and check only half AC, but significantly the blast from them actually heals undead caught within it instead of harming them.

Finally, they possess dispel undead (giving them an actual direct damage option that works against undead players) and can blink away as an emergency spell.

Also worth noting is that spectrals are able to push past revenants, which allows them to tank hits on the revenant's behalf while the latter can hurl blasts from behind which heal the blocker and damage the player in the process. Consequently it is often best to fight them outside of corridors, so as to avoid getting pinned by a tide of spectrals.

Spells

Spell set
Slot1 Ghostly Fireball (3d21)
Slot2 Ghostly Flames
Slot3 none
Slot4 Dispel Undead (3d27)
Slot5 none
Slot6 Blink Away


History

Revenants will be added in 0.13.