Difference between revisions of "Ring of slaying"

From CrawlWiki
Jump to: navigation, search
m
(Tested this in wizard mode; regular rings of slaying can only generate between -5 and +5.)
Line 1: Line 1:
{{version015}}
+
{{version016}}
 
 
 
{{item
 
{{item
 
  |itemtype = Jewellery
 
  |itemtype = Jewellery
Line 7: Line 6:
 
  |weight = N/A
 
  |weight = N/A
 
}}
 
}}
 
 
{{flavour|This ring increases or decreases the wearer's effectiveness with ranged weapons and melee attacks.}}
 
{{flavour|This ring increases or decreases the wearer's effectiveness with ranged weapons and melee attacks.}}
  
A '''±X ring of slaying''' affects [[accuracy]] and [[damage]] dealt by X in the same format as weapon enchantments, maxing out at +9 (need confirmation). It will affect both melee (including unarmed) and ranged combat, but not magic.  
+
A '''±X ring of slaying''' affects [[accuracy]] and [[damage]] dealt by X in the same format as weapon enchantments, ranging from -5 to +5). It will affect both melee (including unarmed) and ranged combat, but not magic. The ring is usually [[cursed]] if the modifier is negative.
  
If the modifier is negative, the ring is often [[cursed]].
+
A functionally identical effect occasionally appears on [[artefact]] jewellery and armour, denoted as "Slay ±X".
  
A functionally identical effect occasionally appears on [[artefact]] jewellery and armour, denoted as "Slay ±X".
+
==Desirability==
 +
Very high, if the bonus is decent. Slaying bonuses will significantly increase your damage output, acting as a bonus enchantment to your current weapon.
  
 
==History==
 
==History==

Revision as of 06:34, 17 April 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of slaying
Icon Ring of slaying.png
This ring increases or decreases the wearer's effectiveness with ranged weapons and melee attacks.

A ±X ring of slaying affects accuracy and damage dealt by X in the same format as weapon enchantments, ranging from -5 to +5). It will affect both melee (including unarmed) and ranged combat, but not magic. The ring is usually cursed if the modifier is negative.

A functionally identical effect occasionally appears on artefact jewellery and armour, denoted as "Slay ±X".

Desirability

Very high, if the bonus is decent. Slaying bonuses will significantly increase your damage output, acting as a bonus enchantment to your current weapon.

History

Before the weapon enchantment merge in 0.15, rings of slaying had two distinct bonuses--one for accuracy, and one for damage.

Prior to 0.10, slaying was more powerful as it was included before the weapon skill multiplier.