Robe of Misfortune

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Revision as of 20:25, 7 February 2019 by NormalPerson7 (talk | contribs) (Update to 0.23.)
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Version 0.23: This article may not be up to date for the latest stable release of Crawl.
A splendid flowing robe of fur and silk whose lucky colour has faded.

Robe of misfortune.pngthe +5 robe of Misfortune

+5 robe

+5 EV
Harm property (+30% damage dealt, +20% damage taken)
Causes draining when unequipped
Causes magical contamination when unequipped
Can slow the wearer on taking damage
Can corrode the wearer on taking damage

Desirability

On the surface this looks like a reasonable artefact: +5 enchantment, +5 EV, and boosts your damage relative to enemies'. However, it has some other, more dangerous properties, *Slow and *Corrode, which could cause you to become weakened and unable to run away in a dangerous fight after having already taken half your HP in damage. It is therefore a dubious artefact that should only be used if you're confident you can deal with the slow and corrosion properties—and this is not to mention the *Drain and *Contam properties of this artefact that make it rather dangerous to remove after you've put it on.

History

  • Prior to 0.23, this unrand had a randomised appearance and was not pre-identified on sight, and was a completely useless and terrible item, rather than just a dubious item: it was -5 {EV-5 -Cast *Tele Stlth-- *Contam *Drain *Curse}.
  • Prior to 0.19, the EV penalty was only -4, and the robe had -2 penalties to Dex, Str, and Int.
  • Prior to 0.15 the stealth penalty was -80.
  • Prior to 0.12, the Robe of Misfortune was even more dangerous to wear, as it would increase your magical contamination while you wore it. However, since its contamination was gradual, it was far less dangerous to try on if you had a scroll of remove curse handy.