Difference between revisions of "Salamander stormcaller"

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{{flavour|A salamander whose hands are wreathed in lashing tendrils of flame. This fire cultist has the ability to call down a torrent of flames on their foes, though the ritual takes some time to complete.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Salamander stormcallers''' are unusual pyromancers, summoning flame clouds or hitting you with weak [[fire]] spells, but also capable of launching a devastating blast of partially irresistible fire. They can be found in [[the Vaults]].
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'''Salamander stormcallers''' are unusual pyromancers, summoning flame clouds or hitting you with weak [[fire]] spells, but also chanting for a few rounds to unleash a [[Fire Storm]]. Salamander stormcallers' chant does not need to be continuous; they only need to try to cast Fire Storm at their target three times for it to trigger. They can be found in [[the Vaults]].
  
==Spells==
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{{monster spells}}
[[Conjure Flame]]
 
 
 
[[Sticky Flame Range]]
 
 
 
[[Chant Fire Storm]]
 
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*They are very resilient to fire, and vulnerable to [[cold]].
 
*They are very resilient to fire, and vulnerable to [[cold]].
*Their Chant Fire Storm spell cuts through much of your fire resistance, so no character can truly ignore its effects. However, it takes them '''X''' auts to cast. During that time, if you can kill or disable the caster, the spell will fizzle. Leaving their [[line of sight]] is also quite effective at negating the spell.
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*Their Fire Storm spell cuts through much of your fire resistance, so no character can truly ignore its effects. However, it takes them three attempts to cast. During that time, if you can kill or disable the caster, the spell will fizzle. Leaving their [[line of sight]] is also quite effective at negating the spell.
  
 
==History==
 
==History==
Salamander stormcallers will be added in [[0.17]].
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Salamander stormcallers were removed in [[0.19]].
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They got [[Fire Storm]] instead of [[Chant Fire Storm]] in [[0.18]].
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Salamander stormcallers were added in [[0.17]].

Revision as of 18:39, 24 March 2018

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
salamander stormcaller NSalamander stormcaller.png
HP 49-100
HD 15
XP 1298
Speed 10 (swim: 70%)
AC 5
EV 10
Will 60
Attack1 10 (hit: fire)


Resistances rF+++
Vulnerabilities Cold
Habitat Amphibious lava
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type salamander, salamander
Flags Warm-blooded
A salamander whose hands are wreathed in lashing tendrils of flame. This fire cultist has the ability to call down a torrent of flames on their foes, though the ritual takes some time to complete.

Useful Info

Salamander stormcallers are unusual pyromancers, summoning flame clouds or hitting you with weak fire spells, but also chanting for a few rounds to unleash a Fire Storm. Salamander stormcallers' chant does not need to be continuous; they only need to try to cast Fire Storm at their target three times for it to trigger. They can be found in the Vaults.

Spells

Spell set I
Slot1 Fire Storm (8d12 / 8d11) Wizard flag

Tips & Tricks

  • They are very resilient to fire, and vulnerable to cold.
  • Their Fire Storm spell cuts through much of your fire resistance, so no character can truly ignore its effects. However, it takes them three attempts to cast. During that time, if you can kill or disable the caster, the spell will fizzle. Leaving their line of sight is also quite effective at negating the spell.

History

Salamander stormcallers were removed in 0.19.

They got Fire Storm instead of Chant Fire Storm in 0.18.

Salamander stormcallers were added in 0.17.