Sceptre of Torment
|An accursed golden sceptre, created by some unknown hellish power. When used in combat, it causes agonising pain in all those unfortunate enough to gaze upon it, save for the wielder.|
the +7 sceptre of Torment
The sceptre of Torment is an excellent weapon for those invested in Necromancy that can take full advantage of the pain brand, and still a very good weapon with no Necromancy trained, as a +7 eveningstar, the highest-damage one-handed base type. Its torment effect is very useful in a standard game, but falls off somewhat in the Hells and Pandemonium, where most enemies are immune to it.
- Prior to 0.23, the sceptre of Torment had a staff as its base type, did not have the pain brand, triggered torment on 50% of its attacks, and did not make the wielder immune to its torments.
- Prior to 0.20, the sceptre of Torment also had a very small chance of activating each turn when you weren't attacking with it.
- Prior to 0.17, the sceptre of Torment had a mace as its base type.
- Prior to 0.15, the Sceptre of Torment was a +7, +6 weapon.