Scroll

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Revision as of 14:52, 5 March 2015 by MoogleDan (talk | contribs) (Merged "list of scrolls")
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Version 0.15: This article may not be up to date for the latest stable release of Crawl.


A disposable arcane formula inscribed on parchment by a professional scribe or sorceror. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent.

Scrolls are consumable items which, when read (command r), provide a wide variety of magical effects. They can be found as randomly generated loot or bought in certain shops. Unidentified scrolls will have gibberish names until you've identified them, either by reading them or through use of a scroll of identify. These names are randomly generated each game, and provide no clues as to the scroll's effect.

Unlike certain other roguelikes, in Crawl every character is able to read by default. However, you will have difficulty reading scrolls under the following circumstances:

The following status effects disable scroll-reading entirely:

Once read, a scroll is almost always destroyed. If you read a scroll with an effect that requires you to make a decision, however, you can usually change your mind safely by pressing Escape. In most cases, this does not waste the scroll, but doing so with an unidentified scroll or a scroll of acquirement will still destroy the scroll.

List of Scrolls

History

Prior to 0.15, any time you suffered fire or hellfire damage, there was a chance your scrolls would be subject to item destruction. The conservation intrinsic reduced the chance of this happening, as did having a high AC.

Prior to 0.14, reading scrolls at inappropriate times (a scroll of remove curse when you have no cursed items equipped, for example) would waste the scroll without actually identifying it.

  • Prior to 0.10, reading scrolls was the only way for a character without magical abilities to gain access to them, allowing you to train Spellcasting.

Obsolete Scrolls