Scroll of teleportation

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Revision as of 16:32, 12 April 2018 by Slobodan (talk | contribs) (0.21 update: added zot mechanics, some history and removed mention of wand of teleportation)
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Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Type Scroll
Name Scroll of teleportation
Icon Scroll of teleportation.png
A scroll that translocates the reader to a random position after a short delay.

Reading a scroll of teleportation will cause the player to teleport to a random location after several turns have passed.

You feel strangely unstable.

The actual duration depends on several circumstances:

Circumstance Duration
Normal 3-5 turns
In the Abyss 4/5 chance to add 5-14 turns
In The Realm of Zot or when carrying the Orb Outside the Abyss, adds 5-9 turns.

Strategy

  • Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away!
  • If necessary, you can read a second scroll of teleport while a teleport is pending to cancel it and keep you in place. Teleport scrolls are very precious, so evaluate the necessity of consuming a second scroll:
You feel strangely stable.

History

  • Prior to 0.19 scrolls of teleportation worked normally in The Realm of Zot, before picking up the Orb of Zot.
  • Prior to 0.17 it was possible to perform controlled teleports.
  • Prior to 0.13 controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation.
Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability