Difference between revisions of "Shadow Creatures"

From CrawlWiki
Jump to: navigation, search
Line 33: Line 33:
 
*In the [[Orcish Mines]], it usually produces a group of orcs, possibly including warriors, priests, and sorcerers. [[Troll]]s and ogres are possible though.
 
*In the [[Orcish Mines]], it usually produces a group of orcs, possibly including warriors, priests, and sorcerers. [[Troll]]s and ogres are possible though.
 
*In the [[Swamp]], it can spawn a single friendly plant or a pack of [[slime creature]]s.
 
*In the [[Swamp]], it can spawn a single friendly plant or a pack of [[slime creature]]s.
*In the [[Snake Pit]], it often summons a pack of [[Naga_(monster)|nagas]], which can include mages and warriors, or a single [[snake]], [[anaconda]], [[viper]], or [[black mamba]].
+
*In the [[Snake Pit]], it often summons a pack of [[Naga_(monster)|nagas]], which can include mages and warriors, or a single [[adder]], [[water moccasin]], [[black mamba]], or [[anaconda]].
 
*In the [[Vault]]s, it produces anything from [[Cyclops|Cyclopes]] and packs of [[Ogre]]s to packs of [[ugly thing]]s (including [[very ugly thing]]s) and [[deep troll]] skeletons.
 
*In the [[Vault]]s, it produces anything from [[Cyclops|Cyclopes]] and packs of [[Ogre]]s to packs of [[ugly thing]]s (including [[very ugly thing]]s) and [[deep troll]] skeletons.
 
*In [[the Realm of Zot]], it tends to summon [[dragon]]s, [[electric golem]]s, "friendly" [[moth of wrath|moths of wrath]], entire bands of [[draconian]]s, and even occasional [[orb of fire|orbs of fire]]. It is absurdly powerful there, even if you can hardly cast it. Be aware that moths of wrath may berserk orb guardians, which can lead to a nasty death for the unwary.
 
*In [[the Realm of Zot]], it tends to summon [[dragon]]s, [[electric golem]]s, "friendly" [[moth of wrath|moths of wrath]], entire bands of [[draconian]]s, and even occasional [[orb of fire|orbs of fire]]. It is absurdly powerful there, even if you can hardly cast it. Be aware that moths of wrath may berserk orb guardians, which can lead to a nasty death for the unwary.

Revision as of 20:16, 1 August 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Shadow creatures.png Shadow Creatures
Level 5
School1 Summoning
Source(s)
Casting noise 4
Spell noise 0
This spell weaves a creature from shadows and threads of ethereal matter. The creature thus brought into existence will recreate some type of creature found in the caster's immediate vicinity. The spell even creates appropriate equipment for the creature, which are given a lasting substance by their firm contact with reality.

Shadow Creatures is a Summonings spell with context-sensitive results. Regardless of spell power, casting it will generate one monster or one group of monsters appropriate for the current level. Whatever arrives will last for roughly 20 turns. The duration of the summoned creatures is dependent on their hit dice, so bigger creatures will last longer. Monsters normally generated with equipment are given summoned versions of their weapons and armour which disappears with them. Despite the flavor text, any equipment of summoned monsters will dissipate into smoke on their death (or sooner for thrown missiles). This spell will not summon creatures opposed by your god.

Monster version

The monster version of this spell summons 1d(1 + hit dice/5) monsters or groups.

The following monsters can cast Shadow Creatures:

Sample results

History

Prior to 0.12 this spell was considered unholy.

In 0.10, the duration of Shadow Creatures summons was reduced.