Difference between revisions of "Shadow imp"

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{{monster
 
{{monster
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|glyph={{Magenta|5}}
 
|glyph={{Magenta|5}}
 
|tile=[[File:Shadow imp.png]]
 
|tile=[[File:Shadow imp.png]]
|flags={{Speaks flag}}<br>{{Evil flag}}<br>{{See invisible flag}}<br>{{!sil flag}}
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|flags={{Evil flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}
 
|resistances={{Cold resistance 2}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
 
|resistances={{Cold resistance 2}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
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|xp=11
 
|xp=11
 
|holiness={{Demonic}}
 
|holiness={{Demonic}}
|magic_resistance=8
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|magic_resistance=10
 
|hp_range=6-16
 
|hp_range=6-16
 
|avg_hp=11
 
|avg_hp=11
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|species=shadow imp
 
|species=shadow imp
 
}}
 
}}
 
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{{Flavour|A shadowy minor demon, with an affinity for the necromantic arts.}}
 
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{{Flavour|A small and shadowy minor demon.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Shadow imps''' are one of the flimsier [[Tier-5 demon]]s, but they can still cause significant trouble with their [[Necromancy]] spells. They are found in [[the Abyss]], and are occasionally summoned by a wide variety of enemies.
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'''Shadow imps''' are one of the flimsier [[Tier-5 demon]]s, but they can still cause significant trouble with their [[Necromancy]] spells. They are found in the [[Dungeon]] and [[the Abyss]], and are occasionally summoned by a wide variety of enemies.
  
 
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==Spells==
 
==Spells==
 
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{{Spellcaster2
{{Spellcaster
 
 
|number=
 
|number=
 
|slot1=[[Pain]] (d8)
 
|slot1=[[Pain]] (d8)
|slot2=''none''
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|flags1={{Demonic slot flag}}
|slot3=[[Animate Dead]]
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|slot2=[[Animate Dead]]
|slot4=[[Animate Dead]]
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|flags2={{Demonic slot flag}}
|slot5=''none''
 
|slot6=''none''
 
 
}}
 
}}
 
{{clear}}
 
{{clear}}
 
 
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==Tips & Tricks==
 
==Tips & Tricks==
*If you're not yet terribly powerful, avoid fighting them near the corpses of foes you've already beaten, or it may raise them. If you aren't too concerned about this happening, allow them to raise everything you kill for bonus [[experience]]!
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*If you're not yet terribly powerful, avoid fighting them near the corpses of foes you've already beaten, or it may raise them. On the other hand, if you can handle the zombies, they are worth [[experience]], unlike most other monster-created monsters.
 
*Although it's easy to summon your own shadow imps with the [[Call Imp]] spell, these allies will never cast Animate Dead.
 
*Although it's easy to summon your own shadow imps with the [[Call Imp]] spell, these allies will never cast Animate Dead.
  
 
==History==
 
==History==
 
Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.
 
Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.

Revision as of 21:23, 24 March 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
shadow imp 5Shadow imp.png
HP 6-16
HD 2
XP 11
Speed 10
AC 3
EV 11
Will 10
Attack1 6 (hit: plain)


Resistances rC++, rPois+,
rN+++, rTorm,
rRot
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence Normal
Uses Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags Evil
See invisible
Speaks
A shadowy minor demon, with an affinity for the necromantic arts.

Useful Info

Shadow imps are one of the flimsier Tier-5 demons, but they can still cause significant trouble with their Necromancy spells. They are found in the Dungeon and the Abyss, and are occasionally summoned by a wide variety of enemies.

Spells

Spell set
Slot1 Pain (d8) Demonic flag
Slot2 Animate Dead Demonic flag

Tips & Tricks

  • If you're not yet terribly powerful, avoid fighting them near the corpses of foes you've already beaten, or it may raise them. On the other hand, if you can handle the zombies, they are worth experience, unlike most other monster-created monsters.
  • Although it's easy to summon your own shadow imps with the Call Imp spell, these allies will never cast Animate Dead.

History

Prior to 0.12, summoned shadow imps would cast Animate Dead, allowing characters with no Necromancy skill to generate armies of the dead.