Difference between revisions of "Shield (stat)"

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(Removed reference to raising skill via Condensation Shield)
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*Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]]
 
*Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]]
 
*[[The Shining One]]'s Divine Shield ability
 
*[[The Shining One]]'s Divine Shield ability
*[[Condensation Shield]], either through the spell or by evoking a [[rod of Warding]]
 
 
*Drawing the [[Deck of battle#Helm|Helm]] card
 
*Drawing the [[Deck of battle#Helm|Helm]] card
  

Revision as of 13:57, 9 May 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


This page is about the Shield stat. For the armour type, see Shield. For the player skill, see Shields.

SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.

You can raise your Shield stat through the following means:

For more details, see the Shields page.