Silent spectre

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Revision as of 06:02, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: medium monsters pt 2)
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silent spectre pSilent spectre.png
HP 24 - 64
HD 8
XP 313
Speed 10
AC 5
EV 15
Will 42
Attack1 15 (hit: plain)


Resistances rPois+, rC+, rRot,
rN+, rTorm, rConstr
Vulnerabilities Holy
Habitat land
Intelligence Normal
Uses Open doors
Holiness Undead
Size Medium
Type wraith, silent spectre
Flags Evil
Special ability
Levitate
See invisible
Insubstantial
The bane of wizards, these terrible spirits bring an unearthly silence to the area around them.

Useful Info

Silent spectres are weak insubstantial undead that would be no real threat except for the permanent 12-tile aura of Silence they radiate. A character with even moderate weapon skills should be able to defeat them easily, but pure casters will find themselves suddenly incapable of casting spells, using abilities, or commanding allies. Fortunately it's easy to avoid them, as their large aura can be seen long before they enter your line of sight. Silent spectres cannot use stairs. They can be found in the Crypt, the Abyss, Tartarus, and in Jory's "Tower of Silence" vault.

Tips & Tricks

  • For magic users, spectres are deadly when found in concert with other substantial or unique monsters. Thus, if come upon a spectre's aura, don't engage him until you know the level is relatively cleared out.
  • Silence disables magic and scrolls, but not wands or potions. A wand of fire can take a spectre out easily, while a wand of teleportation can help you escape if he has friends.
  • Remember that silence affects enemies as well! A heavily armoured melee fighter could conceivably keep a silent spectre alive as a pet for dealing with liches and spellcasting uniques on the level.