Difference between revisions of "Singularity"

From CrawlWiki
Jump to: navigation, search
(added page. spell noise is probably wrong. needs damage info and more info in general.)
 
(added more info and some strategy, casting noise likely still wrong)
Line 10: Line 10:
 
</div>
 
</div>
 
|castingnoise=6
 
|castingnoise=6
|spellnoise=0
+
|spellnoise=20
 
}}
 
}}
 
{{flavour|This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time}}
 
{{flavour|This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time}}
  
'''Singularity''' is a level 9 [[Translocations]] spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3.  
+
'''Singularity''' is a level 9 [[Translocations]] spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power.
 +
 
 +
==Strategy==
 +
 
 +
The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy.
 +
 
 +
Since it deals high physical damage, it is excellent vs monsters that resist elements, and still reasonably strong vs enemies with high AC.
 +
 
 +
The warping effect will move monsters around in its AoE, possibly dropping them into lava or water similar to [[tornado]] when the spell ends. However, most monsters will be dead before the spell ends.
  
 
==History==
 
==History==

Revision as of 20:25, 30 March 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Singularity.png Singularity
Level 9
School1 Translocation
Source(s)
Casting noise 6
Spell noise 20
This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time

Singularity is a level 9 Translocations spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power.

Strategy

The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy.

Since it deals high physical damage, it is excellent vs monsters that resist elements, and still reasonably strong vs enemies with high AC.

The warping effect will move monsters around in its AoE, possibly dropping them into lava or water similar to tornado when the spell ends. However, most monsters will be dead before the spell ends.

History