Difference between revisions of "Singularity"

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(Obsolete)
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==History==
 
==History==
In [[0.17]], this spell was removed.
+
This spell was removed in [[0.17]].
 +
This spell was added in [[0.16]].

Revision as of 23:46, 2 September 2016

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Singularity.png Singularity
Level 9
School1 Translocation
Source(s)
Casting noise 6
Spell noise 20
This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time

Singularity is a level 9 Translocations spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power.

Strategy

The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy.

Since it deals high physical damage, it is excellent vs monsters that resist elements, and still reasonably strong vs enemies with high AC.

The warping effect will move monsters around in its AoE, possibly dropping them into lava or water similar to tornado when the spell ends. However, most monsters will be dead before the spell ends.

History

This spell was removed in 0.17. This spell was added in 0.16.