Difference between revisions of "Sixfirhy"

From CrawlWiki
Jump to: navigation, search
(Less confusing)
(Update to 0.21)
Line 1: Line 1:
{{version016}}
+
{{version021}}
 
<!--monster-bot-begin-->
 
<!--monster-bot-begin-->
 
{{monster
 
{{monster
 
|name=sixfirhy
 
|name=sixfirhy
|glyph={{LightBlue|4}}
+
|glyph={{LightBlue|3}}
 
|tile=[[File:Sixfirhy.png]]
 
|tile=[[File:Sixfirhy.png]]
 
|flags={{Evil flag}}<br>
 
|flags={{Evil flag}}<br>
|resistances={{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
+
|resistances={{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Electricity resistance 3}}, {{Rot resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
|xp=506
+
|xp=772
 
|holiness={{Demonic}}
 
|holiness={{Demonic}}
 
|magic_resistance=60
 
|magic_resistance=60
|hp_range=25-53
+
|hp_range=33-47
 
|avg_hp=39
 
|avg_hp=39
 
|armour_class=2
 
|armour_class=2
Line 21: Line 21:
 
|size={{little}}
 
|size={{little}}
 
|item_use={{Open doors}}
 
|item_use={{Open doors}}
|attack1=15 ({{Hit type}}: {{Electricity flavour}}: 7-9)
+
|attack1=15 ({{Hit type}}: {{Electricity flavour}}: 9-12)
 
|attack2=
 
|attack2=
 
|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
|hit_dice=7
+
|hit_dice=9
 
|base_hp=3
 
|base_hp=3
 
|extra_hp=5
 
|extra_hp=5
 
|fixed_hp=0
 
|fixed_hp=0
|intelligence={{Normal intelligence}}
+
|intelligence={{Human intelligence}}
 
|genus=sixfirhy
 
|genus=sixfirhy
 
|species=sixfirhy
 
|species=sixfirhy
 
}}
 
}}
{{Flavour|A small vile creature that moves in bursts, stopping then darting with lightning speed. It seems to throw sparks all around.<br>
+
{{Flavour|A small vile creature that moves in bursts, stopping then darting with lightning speed. It sprays sparks as it goes.<br>
<br>
 
It can heal from electrical damage, although being hit by more than it can handle will have rather violent results.
 
 
----
 
----
 
“I saw a mouth jeering. A smile of melted red iron ran over it. Its laugh was full of nails rattling. It was a child’s dream of a mouth.<br>
 
“I saw a mouth jeering. A smile of melted red iron ran over it. Its laugh was full of nails rattling. It was a child’s dream of a mouth.<br>
Line 46: Line 44:
  
 
==Useful Info==
 
==Useful Info==
'''Sixfirhies''' are [[electricity]]-themed [[tier-4 demon]]s. With a speed of 40 (which is treated as 66 for movement purposes), they are easily the fastest creatures in the game; fortunately, they  pass 2/3 of their actions, only moving in bursts of a few turns every now and then. All the same, they have surprisingly painful melee attacks which deal 7-9 additional electricity damage if you lack resistance. They can be found in [[the Abyss]], [[Pandemonium]], and the [[Hell]]s, and some enemies may summon them with the [[Summon Demon]] spell.
+
'''Sixfirhies''' are [[electricity]]-themed [[tier-3 demon]]s. With a speed of 40 (which is treated as 66 for movement purposes), they are easily the fastest creatures in the game; fortunately, they  pass 2/3 of their actions, only moving in bursts of a few turns every now and then. All the same, they have surprisingly painful melee attacks which deal 9-12 additional electricity damage if you lack resistance. They can be found in [[the Abyss]], [[Pandemonium]], and the [[Hell]]s, and some enemies may summon them with the [[Summon Demon]] spell.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*Like any ultra-fast opponent, characters with high [[AC]] will see a particularly dramatic reduction in their damage output compared to low-AC characters, especially if they also have rElec.
 
*Like any ultra-fast opponent, characters with high [[AC]] will see a particularly dramatic reduction in their damage output compared to low-AC characters, especially if they also have rElec.
*Don't use weak electricity attacks against them, as it only causes them to regain [[HP]]. If you've got a powerful enough spell, however, you can use it on a sixfirhy to overload it and kill it instantly.
+
 
 +
==History==
 +
*Prior to [[0.19]], sixfirhies could heal from electrical damage, although overcharging could kill them. Also they were [[tier-4 demon]]s.
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Revision as of 20:09, 24 April 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
sixfirhy 3Sixfirhy.png
HP 33-47
HD 9
XP 772
Speed 40 (move: 60%, but only moves 1/3 of the time)
AC 2
EV 20
Will 60
Attack1 15 (hit: electricity: 9-12)


Resistances rN+++, rTorm,
rElec+++, rRot
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type sixfirhy, sixfirhy
Flags Evil
A small vile creature that moves in bursts, stopping then darting with lightning speed. It sprays sparks as it goes.

“I saw a mouth jeering. A smile of melted red iron ran over it. Its laugh was full of nails rattling. It was a child’s dream of a mouth.
A fist hit the mouth: knuckles of gun-metal driven by an electric wrist and shoulder. It was a child’s dream of an arm.
The fist hit the mouth over and over, again and again. The mouth bled melted iron, and laughed its laughter of nails rattling.
And I saw the more the fist pounded the more the mouth laughed. The fist is pounding and pounding, and the mouth answering.”
-Carl Sandburg, “Gargoyle”, _Cornhusker_. 1918.


Useful Info

Sixfirhies are electricity-themed tier-3 demons. With a speed of 40 (which is treated as 66 for movement purposes), they are easily the fastest creatures in the game; fortunately, they pass 2/3 of their actions, only moving in bursts of a few turns every now and then. All the same, they have surprisingly painful melee attacks which deal 9-12 additional electricity damage if you lack resistance. They can be found in the Abyss, Pandemonium, and the Hells, and some enemies may summon them with the Summon Demon spell.

Tips & Tricks

  • Like any ultra-fast opponent, characters with high AC will see a particularly dramatic reduction in their damage output compared to low-AC characters, especially if they also have rElec.

History

  • Prior to 0.19, sixfirhies could heal from electrical damage, although overcharging could kill them. Also they were tier-4 demons.