Difference between revisions of "Skeleton"

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''For the monster, see [[skeleton (monster)]]''
 
''For the monster, see [[skeleton (monster)]]''
 
{{flavour|A decaying skeleton.}}
 
{{flavour|A decaying skeleton.}}
  
A '''skeleton''' is one of the items that can be produced by butchering a [[corpse]]. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons, and not every corpse will produce a usable skeleton when butchered. Skeletons may also be produced when corpses rot away, which will occasionally leave the skeleton behind; skeletons themselves will rot away some time afterward.
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A '''skeleton''' is one of the items produced by butchering a [[corpse]]. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. Skeletons are also produced when corpses rot away over time or through the [[Corpse Rot]] spell; skeletons themselves will rot away some time afterward.
  
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead pets. Skeleton pets are weaker than [[zombie]]s, but the [[Animate Skeleton]] spell can be used on an intact corpse to produce both an undead minion and [[chunk]]s (even necromancers need to eat).
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For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead thralls. Skeletons are weaker than [[zombie]]s, but the [[Animate Skeleton]] spell can be used on an intact corpse to produce both an undead minion and [[chunk]]s (even necromancers need to eat).
 
 
Unlike corpses, skeletons cannot be offered as blood sacrifices to most gods; only [[Nemelex Xobeh]] will accept skeletons as sacrifices.
 
  
 
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==History==
 
==History==
Prior to [[0.15]], you could carry skeletons with you.
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*Prior to [[0.23]], corpses had a chance to leave no skeletons behind.
 
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*Prior to [[0.15]], you could carry skeletons with you.
Prior to [[0.12]], skeletons would sprout toadstools.
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*Prior to [[0.12]], skeletons would sprout toadstools.
  
 
==See Also==
 
==See Also==
 
*[[Derived undead]]
 
*[[Derived undead]]

Revision as of 09:05, 11 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

For the monster, see skeleton (monster)

A decaying skeleton.

A skeleton is one of the items produced by butchering a corpse. Like corpses, skeletons cannot be picked up. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. Skeletons are also produced when corpses rot away over time or through the Corpse Rot spell; skeletons themselves will rot away some time afterward.

For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead thralls. Skeletons are weaker than zombies, but the Animate Skeleton spell can be used on an intact corpse to produce both an undead minion and chunks (even necromancers need to eat).

Skeleton 1.png Skeleton 2.png Skeleton 3.png Skeleton 4.png
Skeleton 5.png Skeleton 6.png Skeleton 7.png Skeleton 8.png

History

  • Prior to 0.23, corpses had a chance to leave no skeletons behind.
  • Prior to 0.15, you could carry skeletons with you.
  • Prior to 0.12, skeletons would sprout toadstools.

See Also