Difference between revisions of "Snakebite"
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− | {{version| | + | {{version|024}} |
− | {{flavour|A double-ended whip made from the cured hides of | + | {{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} |
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | [[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | ||
+8 [[whip]] | +8 [[whip]] | ||
− | Upgraded [[venom]] brand<br> | + | [[Curare]] (Upgraded [[venom]] brand; 40% chance of inflicting Curare instead)<br> |
rPois | rPois | ||
==Desirability== | ==Desirability== | ||
− | + | '''Snakebite'''<ref>{{source ref|0.24.1|art-data.txt|634}}</ref> is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow|slowing]] and [[asphyxiation|asphyxiating]] affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-[[AC]] enemies, and its brand proves useless against anything with poison resistance including the many [[demon|demonic]] and [[undead]] opponents you'll find in the end-game. | |
+ | |||
+ | A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end. | ||
==History== | ==History== | ||
− | + | *Prior to [[0.19]], Snakebite merely poisoned opponents instead of inflicting [[curare]]. | |
− | + | *Prior to [[0.15]], Snakebite had an enchantment of +5. | |
− | Prior to [[0. | + | *Prior to [[0.14]], Snakebite had an enchantment of +5, +10. |
− | + | ==References== | |
+ | <references /> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] | ||
− |
Revision as of 23:12, 10 June 2020
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. |
+8 whip
Curare (Upgraded venom brand; 40% chance of inflicting Curare instead)
rPois
Desirability
Snakebite[1] is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. In addition to its regular poison effect, it has a chance to inflict curare on 40% of hits, slowing and asphyxiating affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-AC enemies, and its brand proves useless against anything with poison resistance including the many demonic and undead opponents you'll find in the end-game.
A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.
History
- Prior to 0.19, Snakebite merely poisoned opponents instead of inflicting curare.
- Prior to 0.15, Snakebite had an enchantment of +5.
- Prior to 0.14, Snakebite had an enchantment of +5, +10.
References
- ↑ art-data.txt:634 (0.24.1)