Song of Shielding

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Song of shielding.png Song of Shielding
Level 5
School1 Charms
Source(s)
Casting noise  ?
Spell noise  ?
 ?

Song of Shielding is a level 5 Charms spell which causes all damage dealt to you for its duration to affect your MP, not your HP. This is different than the effect of an amulet of guardian spirit, which causes the damage to be split between the two. Once you run out of MP, the spell has no effect.

Strategy

  • Although it may be tempting to couple this with Sif Muna's channeling ability, characters that focus on magic to deal damage should absolutely avoid this spell. It essentially turns any powerful monster into an eye of draining, and suddenly finding yourself with 0 MP is a much worse fate than taking a heavy hit or two. It does couple well with Sublimation of Blood, a staff of energy, the Shining One's MP-on-kills, a stack of potions of magic, or ambrosia (if you can manage the confusion effect).
  • As it only requires training in Charms to cast effectively, Song of Shielding works wonderfully for melee characters who intend to master the Haste spell in the late game. Just remember that even brutes occasionally have a need for MP.