Difference between revisions of "Spear trap"

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[[File:Spear trap.png]]  
 
[[File:Spear trap.png]]  
  
An '''arrow trap''' is a [[trap]] which fires an [[arrow]] when stepped upon by a player or [[monster]]. One of the weaker traps, they hold 3-11 arrows and deal 1 - 15 physical damage to you (monsters only take 1 - 7).
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A '''spear trap''' is a [[trap]] which fires [[spear]]s when stepped upon by a player or [[monster]]. They hold 2 - 7 spears and deal 1 - 26 damage to you (monsters only take 1 - 4).
  
 
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player.
 
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player.
  
Much like other traps, arrow traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the [[Ossuary]] branch and on the bottom floor of the [[Realm of Zot]], in the chambers approaching the [[Orb of Zot]].
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Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the [[Ossuary]] branch and on the bottom floor of the [[Realm of Zot]], in the chambers approaching the [[Orb of Zot]].
  
 
==History==
 
==History==

Revision as of 09:04, 14 April 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.


This trap shoots long sharp poles that can skewer tresspassers.

Spear trap.png

A spear trap is a trap which fires spears when stepped upon by a player or monster. They hold 2 - 7 spears and deal 1 - 26 damage to you (monsters only take 1 - 4).

Repel Missiles and Deflect Missiles both reduce the chance of this trap being able to hit the player.

Much like other traps, spear traps cannot be disarmed, but they do have a limited supply of ammunition. They are fairly uncommon, appearing only in the Ossuary branch and on the bottom floor of the Realm of Zot, in the chambers approaching the Orb of Zot.

History

Prior to 0.16, flying characters would never trigger traps.

In previous versions, traps could be disarmed by "attacking" the trap in place by holding CTRL and moving toward the square. This ability was enhanced by the Traps & Doors skill. Both of these have been removed.