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Show new changes starting from 10:14, 19 March 2024
   
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17 March 2024

     18:46  Hell‎ (diff | hist) . . (+84). . Kernmantle (talk | contribs) (Hell's Mystical Force: revised, as per source code)

12 March 2024

     02:56  Ru‎ (diff | hist) . . (+437). . NormalPerson7 (talk | contribs) (Sacrifices: Add sac forms)

5 March 2024

     20:57  Auxiliary attack‎ (diff | hist) . . (+116). . Patrick2011b (talk | contribs) (Demonic Touch ignores a bunch of stuff and only uses random2 for the mutation level part (see MUT_DEMONIC_TOUCH in melee-attack.cc))

27 February 2024

     04:51  Chaos‎ (diff | hist) . . (+277). . Hordes (talk | contribs) (improve the wording of the strategy section)

24 February 2024

     01:48  Chaos‎‎ (2 changes | history) . . (+72). . [NormalPerson7‎ (2×)]
      01:48 (cur | prev) . . (-152). . NormalPerson7 (talk | contribs) (0.31, let's slightly downscale the dangers of chaos from both sides.)
      01:37 (cur | prev) . . (+224). . NormalPerson7 (talk | contribs) (Possible effects: Update to 0.31 chances. The list of special effects has grown substantially; I've grouped into "good" and "potentially dangerous" for the attacker because we can't call blink and polymorph good or bad.)

22 February 2024

     01:23  Spellcasting‎ (diff | hist) . . (-392). . Hordes (talk | contribs) (v. bump)