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Show new changes starting from 15:51, 29 March 2024
   
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22 March 2024

     15:21  Jiyva‎ (diff | hist) . . (+150). . NormalPerson7 (talk | contribs) (0.32 crystall ball)

18 March 2024

     12:57  Xom‎ (diff | hist) . . (-268). . NormalPerson7 (talk | contribs) ("Bad" Actions: Remove spurious reference to torment "severity" - not sure how this got here; the referenced values are just enum values which describe the source...)

9 March 2024

     16:40  Quick blade‎ (diff | hist) . . (+82). . Hordes (talk | contribs) (i forgot rapiers didn't have 8 base dmg)
     16:38  Short Blades‎ (diff | hist) . . (+78). . Hordes (talk | contribs) (swap from "speed" to "delay" + "mindelay")

8 March 2024

     23:05  Short Blades‎ (diff | hist) . . (-65). . Hordes (talk | contribs) (remove 'damage type' & 'prob' columns for being not that helpful)

5 March 2024

     20:57  Auxiliary attack‎ (diff | hist) . . (+116). . Patrick2011b (talk | contribs) (Demonic Touch ignores a bunch of stuff and only uses random2 for the mutation level part (see MUT_DEMONIC_TOUCH in melee-attack.cc))

28 February 2024

     21:48  Module:Table of monsters‎ (diff | hist) . . (+1,249). . Ge0ff (talk | contribs) (+thermic dynamo)