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  • Bloodless [[Vampire]]s have less maximum health and don't regenerate when monsters are visible. Instead they get a [[Stealth]] boost, [[vampiric]] bite, the f ...s in combat when fighting monsters that can't [[see invisible]]. Invisible monsters are difficult to detect and gain similar bonuses when attacking you.
    22 KB (3,253 words) - 20:15, 28 October 2023
  • * Potentially knocks monsters back. ...will also be waterlogged, even if no water was created there. Note that [[unbreathing]] creatures are immune to this effect.
    4 KB (616 words) - 00:30, 8 January 2024
  • ...r enemies with an "engulf" attack don't do damage over time, since you are unbreathing. ...of Draining (draining does not work on demons, the undead, and some other monsters)
    22 KB (3,652 words) - 14:26, 2 October 2014
  • ...melee characters and now for the first time want to see how it is to kill monsters with something else than a physical weapon, playing a caster. This walk-thr ...yles develop permanent [[flight]] before it really matters, they don’t [[unbreathing|breathe]] and don’t [[rot]], which removes other dangers entirely that ki
    132 KB (24,428 words) - 16:09, 23 May 2020
  • ...at once, especially if they have ranged attacks. Also very useful to pull monsters into clouds. The range increases with spellpower. It will be short initiall Use Vhi's to close the distance on monsters you can't quite reach with a Lunge or Wall Jump. It's also useful to get un
    150 KB (25,715 words) - 19:57, 3 March 2024
  • ...ve a 50% chance to put the opponent to [[sleep]] if any damage is dealt. [[Unbreathing]] creatures are immune to sleep-inducing spores. ...is threatening to any character vulnerable to it. Being put to sleep gives monsters a free turn to hit you, during which your [[EV]] is reduced to 0, and you t
    793 bytes (121 words) - 07:21, 20 December 2023
  • ...lies]], and [[spiny]] monsters are immune to engulfing. Players that are [[unbreathing]] or [[amphibious]] are immune to engulfing. The [[slick slippers]] unrand
    799 bytes (112 words) - 18:26, 1 January 2024

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