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'''Spell books''' contain [[spell]]s that can be [[memorised]], if you have sufficient [[skill]]s in [[Spellcasting]] and the [[school]] to which the spell belongs. They are very important, as they are the method by which spellcasters gain new spells. Spell books can be found on the [[Dungeon]] floor, bought from [[shop]]s, given as gifts by certain [[god]]s, or generated with a [[scroll of acquirement]].  
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{{flavour|An arcane textbook containing magical spells of unknown origin.}}
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'''Spell books''' are [[item]]s that allow player to [[Spell memorisation|memorise]] [[spell]]s.
  
== Spell Book Identification and Use ==
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There are two types of spell books: standard ones with a set name and list of spells, and randomly generated ([[randart]]) books that contain multiple random, but often thematically linked, spells.
Most of the time, reading a spell book is enough to [[identification|identify]] it, revealing the spells it contains. Once a spell book is identified, you can attempt to memorize any spells it contains, provided you have free spell levels and high enough magical skills to handle the spell in question.
 
  
However, a few powerful spell books require you to have certain magical skills, or they will be "beyond your level of understanding," preventing you from identifying them:
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==General==
* The [[Book of Annihilations]] requires either level 6 in [[Spellcasting]] and level 10 in [[Conjurations]], or to be a follower of [[Vehumet]].
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Spell books are identified automatically on sight. Reading a spell book destroys the book and adds new spells to your spell library. [[Djinn]] are unable to learn spells from spellbooks but destroy the book anyway.
* The [[Grand Grimoire]] requires either level 6 in [[Spellcasting]] and level 10 in [[Summonings]], or to be a follower of [[Vehumet]].
 
* The [[Necronomicon]] requires either level 6 in [[Spellcasting]] and level 10 in [[Necromancy]], or to be a follower of [[Kikubaaqudgha]].
 
  
For followers of [[Trog]], identifying a spell book will decrease the [[piety]] gained from burning it.
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Besides just finding them on the dungeon floor or in [[shop]]s, spell books can be obtained by using [[acquirement]] or as [[gift]]s from [[Sif Muna]].  
  
== Spell Book Destruction ==
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==Strategy==
Advanced magic users often need to change their spellsets. [[scroll of amnesia|Scrolls of amnesia]] allow them to forget any spell and recoup the spell levels to learn a different spell.  However, these scrolls are rather rare.  Conveniently, spellbooks can also be used to this effect, however you are limited to forgetting one spell contained therein, and the process destroys the spellbook itself. (Followers of Sif Muna never need to do this because they are granted this ability after sufficient piety.)
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Spell books are not exactly rare, but there are so many different ones out there that finding a specific spell book may be difficult or even impossible in a given game. While book [[shop]]s provide a large, random assortment to choose from, spell books are also generally on the expensive side. Thus, obtaining a specific spell book that you want can be a hassle, but you can alleviate this by worshiping the right [[god]].
  
== Strategy ==
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[[Sif Muna]] grants spell books as [[gift]]s, which are more likely to be in for a school you've trained in. Regardless, each book will have at least one new spell, so followers will eventually have access to every spell in the game.  [[Gozag]]'s Call Merchant may create a bookstore, which have a large number of books (~8 each). So by sheer numbers, you are likely to recieve a useful book. Bookstores can, of course, spawn in the regular dungeon, where Gozag's funds at least help buy them.
Spell books are not exactly rare, but there are a great many of them. They're also rather expensive in shops. Thus, obtaining a specific spell book that you want can be a hassle, but you can alleviate this by worshiping the right [[god]].
 
  
[[Sif Muna]], [[Kikubaaqudgha]], and [[Vehumet]] all grant spell books as gifts, weighted towards spells/books you don't already have. Sif Muna is the most generous in this regard: since the types of spellbooks granted depend on magical skills, you can influence them by training specific skills, and thus raise your probability of getting the most useful spells for your playstyle. Followers of Sif Muna will eventually have access to every spell in the game this way. Meanwhile, Vehumet is more straightforward and probably the best choice for novice players, as he grants [[piety]] for killing monsters, and his gifts include the most powerful [[Conjurations]] and [[Summonings]] spell books in the game. Finally, Kiku only grants [[Necromancy]]-related books (including the [[Necronomicon]]), making him in some ways better suited for [[Necromancer]]s than other spellcasters; on the other hand, he grants the four major Necromancy texts in order, so he's a good choice for training up Necromancy from scratch. It is also worth noting that Kiku starts granting his books ''much'' sooner than Sif Muna or Vehumet.
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[[Kikubaaqudgha]] and [[Vehumet]] both provide spells directly instead of via book; specializing in [[Necromancy]] or [[Conjurations|offensive spells]], respectively.
  
Note that you keep your gift books even if you abandon your god. Some advanced players take advantage of this, serving Vehumet or Kiku until they get the rare books they want (and can survive their [[divine retribution]]), then leaving them for another god who offers further powers.
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==Standard books==
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:''See also: [[List of spells by book]]''
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*{{spellbook2|Book of Air}}
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*{{spellbook2|Book of Alchemy}}
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*{{spellbook2|Book of Annihilations}}
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*{{spellbook2|Book of Armaments}}
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*{{spellbook2|Book of Beasts}}
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*{{spellbook2|Book of Blasting}}
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*{{spellbook2|Book of Blood}}
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*{{spellbook2|Book of Burglary}}
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*{{spellbook2|Book of Callings}}
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*{{spellbook2|Book of Cantrips}}
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*{{spellbook2|Book of Changes}}
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*{{spellbook2|Book of Chaos}}
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*{{spellbook2|Book of Conjurations}}
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*{{spellbook2|Book of Dangerous Friends}}
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*{{spellbook2|Book of Death}}
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*{{spellbook2|Book of Debilitation}}
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*{{spellbook2|Book of Decay}}
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*{{spellbook2|Book of Displacement}}
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*{{spellbook2|Book of the Dragon}}
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*{{spellbook2|Book of Dreams}}
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*{{spellbook2|Book of the Earth}}
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*{{spellbook2|Book of Fire}}
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*{{spellbook2|Book of Flames}}
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*{{spellbook2|Book of Frost}}
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*{{spellbook2|Book of Geomancy}}
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*{{spellbook2|Book of Hexes}}
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*{{spellbook2|Book of the Hunter}}
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*{{spellbook2|Book of Ice}}
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*{{spellbook2|Book of Iron}}
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*{{spellbook2|Book of Lightning}}
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*{{spellbook2|Book of Maledictions}}
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*{{spellbook2|Book of Minor Magic}}
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*{{spellbook2|Book of Misfortune}}
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*{{spellbook2|Book of the Moon}}
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*{{spellbook2|Book of Necromancy}}
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*{{spellbook2|Book of Pain}}
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*{{spellbook2|Book of Party Tricks}}
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*{{spellbook2|Book of Power}}
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*{{spellbook2|Book of Rime}}
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*{{spellbook2|Book of Scorching}}
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*{{spellbook2|Book of the Senses}}
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*{{spellbook2|Book of the Sky}}
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*{{spellbook2|Book of Sloth}}
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*{{spellbook2|Book of Spatial Translocations}}
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*{{spellbook2|Book of Spectacle}}
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*{{spellbook2|Book of the Spheres}}
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*{{spellbook2|Book of Storms}}
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*{{spellbook2|Book of Touch}}
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*{{spellbook2|Book of Transfigurations}}
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*{{spellbook2|Book of Unlife}}
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*{{spellbook2|Book of Vapours}}
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*{{spellbook2|Book of the Warp}}
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*{{spellbook2|Book of Weapons}}
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*{{spellbook2|Book of the Wilderness}}
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*{{spellbook2|Book of Winter}}
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*{{spellbook2|Everburning Encyclopedia}}
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*{{spellbook2|Fen Folio}}
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*{{spellbook2|Grand Grimoire}}
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*{{spellbook2|Great Wizards, Vol. II}}
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*{{spellbook2|Great Wizards, Vol. VII}}
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*{{spellbook2|Inescapable Atlas}}
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*{{spellbook2|Necronomicon}}
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*{{spellbook2|Ozocubu's Autobiography}}
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*{{spellbook2|There-And-Back Book}}
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*{{spellbook2|Trismegistus Codex}}
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*{{spellbook2|the Unrestrained Analects}}
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*{{spellbook2|Young Poisoner's Handbook}}
  
Followers of [[Trog]], who shun spellcasting, can burn any visible spell book as an ability. This not only scores piety, but the flame cloud generated will remain for several turns afterward, potentially blocking or damaging monsters (especially if they were standing on the book when you detonate it). Note that no monsters avoid spell books on the floor or see them as a hazard at all, making it easy for you to use your books like land mines.
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==History==
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*[[0.28]]
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**Removed [[Book of Stone]].
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*[[0.27]]
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**Spellbooks generate more frequently and are always identified.
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**30 new types of fixed book are added.
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**Fixed books now only have 2-4 spells each (down from 4-6 each.)
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**Randomly generated spellbooks also have fewer spells.
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**Mage and Warrior-Mage classes start with spells already in their library, rather than a specific spellbook.
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*[[0.25]]
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**Reworked [[Book of Enchantments]] into [[Book of Hexes]].
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*[[0.22]]
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**Spell library was introduced.
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***Spells from books are automatically added to a global library upon pickup.
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***Library spells can be memorized from anywhere through the '''M''' screen.
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***Spellbooks are destroyed after their spells are added to the library.
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**Followers of [[Trog]] lost the ability to burn spell books on the floor to produce [[cloud]]s of flame.
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*[[0.19]]
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**Removed books: [[Akashic Record]], [[Book of Envenomations]]
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**Books no longer have to be picked up to be identified
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**Removed the ability to forget a spell by destroying a spell book
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*[[0.17]]
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**Removed book: [[Book of Control]]
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**High level spell books no longer restrict learning from them based on skill levels
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*[[0.16]]
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**Added books: [[Akashic Record]], [[Fen Folio]]
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**Removed book: [[Book of Wizardry]]
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*[[0.15]]
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**Removed book: [[Book of War Chants]]
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*[[0.13]]
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**Added books: [[Book of Battle]]
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*[[0.12]]
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**Removed books: [[Book of Morphology]], [[Book of Stalking]]
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*Earlier:
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**Removed books: [[Book of Tukima]], [[Book of Conjurations (fire+earth)]], [[Book of Conjurations (ice+air)]], [[Book of Charms]], [[Book of Minor Magic (flame)]], [[Book of Minor Magic (frost)]], [[Book of Minor Magic (summ)]], [[Monster Manual]], [[Book of Brands]], [[Book of Divinations]], [[Book of Surveyances]], [[Book of Practical Magic]]
  
 
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[[Category:Book|*]]
== List of spells by book ==
 
<div style="padding-left: 2em">''Main article: [[List of spells by book]]''</div>
 
The following are all standard spellbooks in ''Crawl''.  If you find any book other than the ones listed below (often with exotic or ridiculous names), it is a randomly generated artefact spellbook.  [[Randart]] spellbooks have no set contents but may often contain just the spell you were looking for.<br>
 
'''Please do not add randart spell books to this list.'''
 
* '''[[Book of Air]]''': [[Shock]], [[Swiftness]], [[Repel Missiles]], [[Flight]], [[Static Discharge]], [[Lightning Bolt]]
 
 
 
* '''[[Book of Alchemy]]''': [[Fulsome Distillation]], [[Lethal Infusion]], [[Sublimation of Blood]], [[Evaporate]], [[Condensation Shield]]
 
 
 
* '''[[Book of Annihilations]] ([[Vehumet]] Special)''': [[Poison Arrow]], [[Orb of Destruction]], [[Chain Lightning]], [[Lehudib's Crystal Spear]], [[Ice Storm]], [[Fire Storm]]
 
 
 
* '''[[Book of Burglary]]''': [[Apportation]], [[Swiftness]], [[Passwall]], [[Control Teleport]], [[Lee's Rapid Deconstruction]]
 
 
 
* '''[[Book of Callings]]''': [[Summon Small Mammals]], [[Call Imp]], [[Call Canine Familiar]], [[Summon Scorpions]], [[Summon Ice Beast]]
 
 
 
* '''[[Book of Cantrips]]''': [[Confusing Touch]], [[Animate Skeleton]], [[Summon Small Mammals]], [[Apportation]]
 
 
 
* '''[[Book of Changes]]''': [[Beastly Appendage]], [[Sticks to Snakes]], [[Spider Form]], [[Ice Form]], [[Blade Hands]]
 
 
 
* '''[[Book of Conjurations]]''': [[Magic Dart]], [[Throw Frost]], [[Mephitic Cloud]], [[Lightning Bolt]], [[Bolt of Cold]], [[Freezing Cloud]]
 
 
 
* '''[[Book of Clouds]]''': [[Evaporate]], [[Mephitic Cloud]], [[Conjure Flame]], [[Poisonous Cloud]], [[Freezing Cloud]], [[Ring of Flames]]
 
 
 
* '''[[Book of Control]]''': [[Control Teleport]], [[Enslavement]], [[Mass Confusion]], [[Control Undead]],  [[Metabolic Englaciation]]
 
 
 
* '''[[Book of Death]]''': [[Corpse Rot]], [[Sublimation of Blood]], [[Dispel Undead]], [[Agony]], [[Excruciating Wounds]], [[Bolt of Draining]]
 
 
 
* '''[[Book of Debilitation]]''': [[Corona]], [[Slow]], [[Inner Flame]], [[Enslavement]], [[Cause Fear]], [[Mass Confusion]]
 
 
 
* '''[[Book of Dreams]]''': [[Ensorcelled Hibernation]], [[Alistair's Intoxication]], [[Flight]], [[Phase Shift]], [[Shadow Creatures]]
 
 
 
* '''[[Book of Enchantments]]''': [[Tukima's Dance]], [[See Invisible]], [[Cause Fear]], [[Silence]], [[Deflect Missiles]], [[Haste]]
 
 
 
* '''[[Book of Envenomations]]''': [[Spider Form]], [[Poison Weapon]], [[Summon Scorpions]], [[Olgreb's Toxic Radiance]], [[Poisonous Cloud]]
 
 
 
* '''[[Book of Fire]]''': [[Fire Brand]], [[Ignite Poison]], [[Fireball]], [[Delayed Fireball]], [[Bolt of Fire]], [[Ring of Flames]], [[Dragon Form]]
 
 
 
* '''[[Book of Flames]]''': [[Flame Tongue]], [[Throw Flame]], [[Conjure Flame]], [[Inner Flame]], [[Sticky Flame]], [[Fireball]]
 
 
 
* '''[[Book of Frost]]''': [[Freeze]], [[Throw Frost]], [[Ozocubu's Armour]], [[Throw Icicle]], [[Summon Ice Beast]], [[Condensation Shield]]
 
 
 
* '''[[Book of Geomancy]]''': [[Sandblast]], [[Stoneskin]], [[Passwall]], [[Stone Arrow]], [[Petrify]], [[Lee's Rapid Deconstruction]]
 
 
 
* '''[[Book of Hinderance]]''': [[Confusing Touch]], [[Slow]], [[Confuse]], [[Petrify]], [[Leda's Liquefaction]], [[Metabolic Englaciation]]
 
 
 
* '''[[Book of Ice]]''': [[Freezing Aura]], [[Ensorcelled Hibernation]], [[Ozocubu's Refrigeration]], [[Bolt of Cold]], [[Simulacrum]], [[Metabolic Englaciation]]
 
 
 
* '''[[Book of Maledictions]]''': [[Corona]], [[Sure Blade]], [[Ensorcelled Hibernation]], [[Confuse]], [[Enslavement]], [[Invisibility]]
 
 
 
* '''[[Book of Minor Magic]]''': [[Magic Dart]], [[Blink]], [[Call Imp]], [[Repel Missiles]], [[Slow]], [[Conjure Flame]], [[Mephitic Cloud]]
 
 
 
* '''[[Book of Morphology]]''': [[Sticks to Snakes]], [[Petrify]], [[Polymorph Other]], [[Cigotuvi's Degeneration]], [[Ignite Poison]]
 
 
 
* '''[[Book of Necromancy]]''': [[Pain]], [[Animate Skeleton]], [[Lethal Infusion]], [[Vampiric Draining]], [[Regeneration]], [[Control Undead]], [[Animate Dead]]
 
 
 
* '''[[Book of Party Tricks]]''': [[Summon Butterflies]], [[Apportation]], [[Blink]], [[Tukima's Dance]], [[Flight]], [[Alistair's Intoxication]]
 
 
 
* '''[[Book of Power]]''': [[Iskenderun's Mystic Blast]], [[Venom Bolt]], [[Bolt of Magma]], [[Iron Shot]], [[Poisonous Cloud]], [[Orb of Destruction]]
 
 
 
* '''[[Book of Spatial Translocations]]''': [[Apportation]], [[Portal Projectile]], [[Blink]], [[Shroud of Golubria]], [[Teleport Other]], [[Control Teleport]], [[Passage of Golubria]]
 
 
 
* '''[[Book of Stalking]]''': [[Fulsome Distillation]], [[Evaporate]], [[Passwall]], [[Petrify]], [[Dig]]
 
 
 
* '''[[Book of Summonings]]''': [[Abjuration]], [[Recall]], [[Summon Elemental]], [[Shadow Creatures]], [[Summon Demon]], [[Summon Ugly Thing]]
 
 
 
* '''[[Book of the Dragon]]''': [[Flight]], [[Cause Fear]], [[Bolt of Fire]], [[Bolt of Fire]], [[Dragon Form]], [[Summon Dragon]]
 
 
 
* '''[[Book of the Earth]]''': [[Dig]], [[Leda's Liquefaction]], [[Bolt of Magma]], [[Statue Form]], [[Iron Shot]], [[Shatter]]
 
 
 
* '''[[Book of the Sky]]''': [[Flight]], [[Insulation]], [[Airstrike]], [[Silence]], [[Deflect Missiles]], [[Conjure Ball Lightning]], [[Tornado]]
 
 
 
* '''[[Book of the Tempests]]''': [[Static Discharge]], [[Lightning Bolt]], [[Fireball]], [[Tornado]], [[Shatter]]
 
 
 
* '''[[Book of the Warp]]''': [[Recall]], [[Passage of Golubria]], [[Phase Shift]], [[Warp Weapon]], [[Dispersal]], [[Controlled Blink]]
 
 
 
* '''[[Book of Transfigurations]]''': [[Stoneskin]], [[Condensation Shield]], [[Ice Form]], [[Statue Form]], [[Dragon Form]]
 
 
 
* '''[[Book of Unlife]]''': [[Sublimation of Blood]], [[Animate Dead]], [[Control Undead]], [[Twisted Resurrection]], [[Death Channel]], [[Simulacrum]]
 
 
 
* '''[[Book of War Chants]]''': [[Fire Brand]], [[Freezing Aura]], [[Shroud of Golubria]], [[Repel Missiles]], [[Poison Weapon]], [[Regeneration]]
 
 
 
* '''[[Book of Wizardry]]''': [[Summon Elemental]], [[Agony]], [[Lightning Bolt]],  [[Fireball]], [[Haste]], [[Invisibility]]
 
 
 
* '''[[Book of Beasts]]''': [[Summon Butterflies]], [[Sticks to Snakes]], [[Call Canine Familiar]], [[Ice Form]], [[Summon Ice Beast]], [[Summon Hydra]]
 
 
 
* '''[[Grand Grimoire]]  ([[Vehumet]] Special)''': [[Demonic Horde]], [[Mass Abjuration]], [[Haunt]], [[Summon Greater Demon]], [[Malign Gateway]], [[Summon Horrible Things]]
 
 
 
* '''[[Necronomicon]] ([[Kikubaaqudgha]] Special)''': [[Borgnjor's Revivification]], [[Haunt]], [[Death's Door]], [[Necromutation]]
 
 
 
* '''[[Young Poisoner's Handbook]]''': [[Sting]], [[Cure Poison]], [[Mephitic Cloud]], [[Olgreb's Toxic Radiance]], [[Venom Bolt]]
 
 
 
== History ==
 
Starting in [[0.10]], Spellcasting was trainable without first having to "exercise" it to skill level 1 via reading spells.
 
 
 
These spellbooks were removed/made obsolete, as of 0.9:
 
* '''[[Book of Tukima]]''': [[Sure Blade]], [[Tukima's Vorpal Blade]], [[Tukima's Dance]]
 
* '''[[Book of Conjurations (fire+earth)]]''': [[Magic Dart]], [[Throw Flame]], [[Stone Arrow]], [[Conjure Flame]], [[Bolt of Magma]], [[Fireball]]
 
* '''[[Book of Conjurations (ice+air)]]''': [[Magic Dart]], [[Throw Frost]], [[Mephitic Cloud]], [[Static Discharge]], [[Lightning Bolt]], [[Bolt of Cold]]
 
* '''[[Book of Charms]]''': [[Corona]], [[Repel Missiles]], [[Ensorcelled Hibernation]], [[Confuse]], [[Enslavement]], [[Silence]], [[Invisibility]]
 
* '''[[Book of Minor Magic (flame)]]''': [[Magic Dart]], [[Summon Small Mammals]], [[Throw Flame]], [[Blink]], [[Slow]], [[Mephitic Cloud]], [[Conjure Flame]]
 
* '''[[Book of Minor Magic (frost)]]''': [[Magic Dart]], [[Throw Frost]], [[Blink]], [[Sticks to Snakes]], [[Slow]], [[Mephitic Cloud]], [[Ozocubu's Armour]]
 
* '''[[Book of Minor Magic (summ)]]''': [[Magic Dart]], [[Summon Small Mammals]], [[Blink]], [[Repel Missiles]], [[Slow]], [[Call Canine Familiar]], [[Mephitic Cloud]]
 
* '''[[Monster Manual]]''': [[Summon Small Mammals]], [[Sticks to Snakes]], [[Call Canine Familiar]], [[Tame Beasts]], [[Dragon Form]]
 
* '''[[Book of Brands]]''': [[Corona]], [[Swiftness]], [[Fire Brand]], [[Freezing Aura]], [[Poison Weapon]], [[Cause Fear]]
 
* '''[[Book of Divinations]]'''
 
* '''[[Book of Surveyances]]'''
 
* '''[[Book of Healing]]''': [[Cure Poison]], [[Lesser Healing]], [[Greater Healing]], [[Purification]]
 
* '''[[Book of Practical Magic]]''': [[Projected Noise]], [[Selective Amnesia]], [[Detect Curse]], [[Dig]], [[Remove Curse]]
 
 
 
== See also ==
 
* [[Manual]]s
 
* [[Starting books]]
 
* [[Spell Memorisation|Spell memorisation]]
 
 
 
[[Category:Book]][[Category:Items]][[Category:Spells]]
 

Revision as of 13:43, 8 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
An arcane textbook containing magical spells of unknown origin.

Spell books are items that allow player to memorise spells.

There are two types of spell books: standard ones with a set name and list of spells, and randomly generated (randart) books that contain multiple random, but often thematically linked, spells.

General

Spell books are identified automatically on sight. Reading a spell book destroys the book and adds new spells to your spell library. Djinn are unable to learn spells from spellbooks but destroy the book anyway.

Besides just finding them on the dungeon floor or in shops, spell books can be obtained by using acquirement or as gifts from Sif Muna.

Strategy

Spell books are not exactly rare, but there are so many different ones out there that finding a specific spell book may be difficult or even impossible in a given game. While book shops provide a large, random assortment to choose from, spell books are also generally on the expensive side. Thus, obtaining a specific spell book that you want can be a hassle, but you can alleviate this by worshiping the right god.

Sif Muna grants spell books as gifts, which are more likely to be in for a school you've trained in. Regardless, each book will have at least one new spell, so followers will eventually have access to every spell in the game. Gozag's Call Merchant may create a bookstore, which have a large number of books (~8 each). So by sheer numbers, you are likely to recieve a useful book. Bookstores can, of course, spawn in the regular dungeon, where Gozag's funds at least help buy them.

Kikubaaqudgha and Vehumet both provide spells directly instead of via book; specializing in Necromancy or offensive spells, respectively.

Standard books

See also: List of spells by book

History