Difference between revisions of "Spellcasting"

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The [[Spellcasting]] skill determines how proficient a character is at casting [[spell]]s from memory. A higher Spellcasting level makes it easier to cast spells by lowering their [[spell hunger]], increasing their [[spell power]] slightly, and granting your character more max MP and spell levels. It has a minor effect on [[spell success]] rate, however; increasing skill in each spell's individual magic schools is better for raising spell succes.
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The [[Spellcasting]] skill determines how proficient a character is at casting [[spell]]s from memory. A higher Spellcasting level makes it easier to cast spells by lowering their [[spell hunger]], increasing their [[spell power]] slightly, and granting your character more max MP and spell levels. It has a minor effect on [[spell success]] rate, but increasing skill in a spell's individual magic schools is better for raising its success rate.
  
Note that the max MP increase granted by Spellcasting is not cumulative with that of [[Invocations]]; only the higher of the two is used. Also, for balancing reasons, it takes longer for characters to train Spellcasting than any other skill. Each level requires 130% of the normal amount of [[experience]].
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Note that the max MP increase granted by Spellcasting is not cumulative with that of [[Invocations]] or [[Evocation]]s; only the highest of the three is used. For this purpose Spellcasting is twice as effective as the other skills.
  
==Spellcasting Aptitudes==
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{{skill aptitudes}}
From [[Dungeon Crawl]] [[Stone Soup]] [[0.10]] in-game documentation:
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This is the lowest among all skills, indicating that even the aptitude of 0 can be considered as talented.
  
{{RaceApt
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==History==
|Hu=<nowiki> 0</nowiki>
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Prior to [[0.12]], this skill had a hidden cost in experience points which was +30%; all [[species]] had their aptitudes adjusted to account for this.
|Fe=<nowiki> 0</nowiki>
 
|Ce=<nowiki>-2</nowiki>
 
|DG=<nowiki>-1</nowiki>
 
|DS=<nowiki> 0</nowiki>
 
|Dr=<nowiki> 0</nowiki>
 
|DD=<nowiki>-1</nowiki>
 
|MD=<nowiki>-3</nowiki>
 
|DE=<nowiki>+4</nowiki>
 
|HE=<nowiki>+2</nowiki>
 
|SE=<nowiki>+2</nowiki>
 
|Gh=<nowiki>-1</nowiki>
 
|Ha=<nowiki>-2</nowiki>
 
|HO=<nowiki>-2</nowiki>
 
|Ke=<nowiki> 0</nowiki>
 
|Ko=<nowiki> 0</nowiki>
 
|Mf=<nowiki> 0</nowiki>
 
|Mi=<nowiki>-3</nowiki>
 
|Mu=<nowiki> 0</nowiki>
 
|Na=<nowiki> 0</nowiki>
 
|Op=<nowiki> 0</nowiki>
 
|Og=<nowiki>+2</nowiki>
 
|Sp=<nowiki>+3</nowiki>
 
|Te=<nowiki> 0</nowiki>
 
|Tr=<nowiki>-4</nowiki>
 
|Va=<nowiki> 0</nowiki>
 
}}
 
Purple [[draconian]]s get +2.
 
  
 
{{Skills}}
 
{{Skills}}
  
 
[[Category:Magic skills]]
 
[[Category:Magic skills]]

Revision as of 15:03, 29 July 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

The Spellcasting skill determines how proficient a character is at casting spells from memory. A higher Spellcasting level makes it easier to cast spells by lowering their spell hunger, increasing their spell power slightly, and granting your character more max MP and spell levels. It has a minor effect on spell success rate, but increasing skill in a spell's individual magic schools is better for raising its success rate.

Note that the max MP increase granted by Spellcasting is not cumulative with that of Invocations or Evocations; only the highest of the three is used. For this purpose Spellcasting is twice as effective as the other skills.

Aptitudes

At Ba DE Dg Ds Dj Dr Fe Fo Gr Gh Gn HO Hu Ko Mf Mi Mu Na Op On Sp Te Tr Vp VS
-2 0 3 -2 -1 11 -1 -1 0 -1 -2 8 -3 -1 0 -1 -4 2 -1 -1 1 2 -1 -5 -1 0

This is the lowest among all skills, indicating that even the aptitude of 0 can be considered as talented.

History

Prior to 0.12, this skill had a hidden cost in experience points which was +30%; all species had their aptitudes adjusted to account for this.

Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations