Difference between revisions of "Staff of alchemy"

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{{flavour|This staff increases the power of poisoning spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in both Evocations and Poison Magic, they can poison creatures struck by it - even if the victims are normally resistant.}}
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{{flavour|A staff that increases the power of poisoning spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Poison Magic, they can poison creatures struck by it even if the victims are normally resistant.}}
  
 
A '''staff of poison''' is a [[magical staff]] which aids in the casting of [[Poison Magic]]. Equipping it will cause it to auto-identify. Any poison spell cast while wielding a staff of poison will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). Additionally, the wielder is protected from poison, gaining [[poison resistance]].
 
A '''staff of poison''' is a [[magical staff]] which aids in the casting of [[Poison Magic]]. Equipping it will cause it to auto-identify. Any poison spell cast while wielding a staff of poison will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). Additionally, the wielder is protected from poison, gaining [[poison resistance]].
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{{crawlquote|'''Chance to Activate on a Hit''': Evocations×6.66% + Poison Magic×3.33% (100% likely at 15 Evocations)<br>'''Chance to Poison''': Poison Magic×12.5%, with a separate 50% chance if that fails; even [[plants]] and [[natural|animals]] with [[poison resistance]] can be poisoned if an additional Poison Magic×6.25% chance is successful.}}
 
{{crawlquote|'''Chance to Activate on a Hit''': Evocations×6.66% + Poison Magic×3.33% (100% likely at 15 Evocations)<br>'''Chance to Poison''': Poison Magic×12.5%, with a separate 50% chance if that fails; even [[plants]] and [[natural|animals]] with [[poison resistance]] can be poisoned if an additional Poison Magic×6.25% chance is successful.}}
  
Further physical damage bonuses can be gained through training [[Fighting]] and [[Staves]]. The Staves skill also increases your accuracy and the speed at which you can attack, making it well worth gaining at least a few levels.
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Further physical damage bonuses can be gained through training [[Staves]] and [[Fighting]]. The Staves skill also increases your accuracy and speed at which you can attack, making it highly recommended to train the skill at least up to the weapon's minimum delay first.
  
 
The [[Staff of Olgreb]] is a [[fixedart]] which is effectively a staff of poison with enhanced powers.
 
The [[Staff of Olgreb]] is a [[fixedart]] which is effectively a staff of poison with enhanced powers.
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==History==
 
==History==
Prior to [[0.8]], the chance of a staff of poison auto-identifying when wielded depended on the Poison Magic skill of the wielder.
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*Prior to [[0.8]], the chance of a staff of poison auto-identifying when wielded depended on the Poison Magic skill of the wielder.

Revision as of 11:54, 3 June 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
Type Magical staves
Name staff of poison
Icon Staff of alchemy.png
A staff that increases the power of poisoning spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Poison Magic, they can poison creatures struck by it — even if the victims are normally resistant.

A staff of poison is a magical staff which aids in the casting of Poison Magic. Equipping it will cause it to auto-identify. Any poison spell cast while wielding a staff of poison will gain a boost to spell power, usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). Additionally, the wielder is protected from poison, gaining poison resistance.

The staff can also be used in combat, functioning as a +0 staff that may poison the target (even if the target is normally immune to poison, so long as it is still a natural, living animal):

Chance to Activate on a Hit: Evocations×6.66% + Poison Magic×3.33% (100% likely at 15 Evocations)
Chance to Poison: Poison Magic×12.5%, with a separate 50% chance if that fails; even plants and animals with poison resistance can be poisoned if an additional Poison Magic×6.25% chance is successful.

Further physical damage bonuses can be gained through training Staves and Fighting. The Staves skill also increases your accuracy and speed at which you can attack, making it highly recommended to train the skill at least up to the weapon's minimum delay first.

The Staff of Olgreb is a fixedart which is effectively a staff of poison with enhanced powers.

Staves of poison, like other magical staves, can sometimes be cursed.

History

  • Prior to 0.8, the chance of a staff of poison auto-identifying when wielded depended on the Poison Magic skill of the wielder.