Difference between revisions of "Statue Form (spell)"

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*Prior to [[0.14]], [[merfolk]] could not use Statue Form in [[deep water]] (if they fell in while in Statue Form, they would revert to normal).
 
*Prior to [[0.14]], [[merfolk]] could not use Statue Form in [[deep water]] (if they fell in while in Statue Form, they would revert to normal).
 
*Prior to [[0.13]], it only granted the player one rank of [[poison resistance]].
 
*Prior to [[0.13]], it only granted the player one rank of [[poison resistance]].
 
 
[[Category:Status effects]]
 
[[Category:Status effects]]
[[Category:Transformation]]
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{{Forms}}

Revision as of 14:01, 4 July 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Statue Form (spell)

Statue Form is a level 6 Transmutations/Earth Magic spell which changes the caster into a sentient, mobile statue. This makes the caster immensely strong and gives him the endurance of stone, but makes his actions slower. Gargoyles cannot cast Statue Form, as they are already made of stone.

For the duration of this spell the caster gains the following:

Pros

Cons

  • Body armour, gloves, and boots meld into your character, becoming inactive.
  • Base movement delay is increased to 1.5.
  • The base cost of all other actions is increased by 50% (similar to being under the effect of the Slow spell)
  • Vulnerability to Shatter and Lee's Rapid Deconstruction

Strategy

  • Despite the scary sounding speed penalty, Statue Form is worth using. This spell is most useful for characters who fight in melee and are unable to use most or all armors, like trolls, felids, and octopodes, though any character in need of one of the many resistances it offers will find it useful. Potions of haste can negate the speed penalty in a pinch.
  • Merfolk, octopodes, barachim, and grey draconians can still use Statue Form in deep water, but will incur the penalties from standing in (shallow) water.
  • If you can afford a level 5 spell in a completely different school, Manifold Assault lets you throw your fists from full line of sight, partially negating Statue Form's low speed. Gnolls and worshippers of Cheibriados are more easily able to afford this, and other low-level Translocations are already quite useful when slow.
Humanoid Palentonga Naga Djinni Octopode Felid
Statue form humanoid.png File:Statue form palentonga.png Statue form naga.png Statue form djinni.png Statue form octopode.png Statue form felid.png

History

  • Prior to 0.27, Statue Form had a 39% guaranteed damage reduction and was forbidden by Yred.
  • Prior to 0.26, Statue Form had an immunity to rot.
  • Prior to 0.18, Statue Form's AC bonus was lower (17 + (spell power)/10). This change was made as a result of Stoneskin being removed. Statue Form also gave a +2 Str bonus and a -2 Dex penalty.
  • Prior to 0.17, Statue Form enhanced the AC bonus from Stoneskin.
  • Prior to 0.16, Gargoyles could cast Statue Form; it gave them a lower AC bonus which still stacked with their natural AC and 50% GDR.
  • Prior to 0.15, Statue Form also granted -10 EV, and gave gargoyles 62% GDR. It also used Earth Magic to determine AC instead of spell power and prevented scrambling.
  • Prior to 0.14, merfolk could not use Statue Form in deep water (if they fell in while in Statue Form, they would revert to normal).
  • Prior to 0.13, it only granted the player one rank of poison resistance.
Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormDragon FormStatue FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Shadow Form