Difference between revisions of "Stoneskin"

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(Added comparison to Ozocubu's Armour, specified undead restrictions)
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{{Spell
 
{{Spell
 
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{{flavour|This spell hardens one's skin to a degree determined by one's skill in [[Earth Magic]]. It only works on relatively normal flesh, and will aid neither the undead nor the bodily transformed. However, there is one exception: the effects of this spell will be boosted for casters in Statue Form.}}
 
{{flavour|This spell hardens one's skin to a degree determined by one's skill in [[Earth Magic]]. It only works on relatively normal flesh, and will aid neither the undead nor the bodily transformed. However, there is one exception: the effects of this spell will be boosted for casters in Statue Form.}}
  
'''Stoneskin''' is a level 2 [[Earth Magic]]/[[Transmutations]] spell which temporarily makes the caster's skin hard as stone. This grants a bonus to [[AC]] of 2+(Earth Magic/5). Casters under the effect of [[Statue Form]] receive an additional 1+(Earth Magic/4) AC on top of that. Each casting increases the spell's duration by 8+2d([[spell power]]) turns, up to a maximum of 50.
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'''Stoneskin''' is a level 2 [[Earth Magic]]/[[Transmutations]] spell which temporarily makes the caster's skin hard as stone. This grants you a modest temporary bonus to [[AC]], which is enhanced when the caster is in [[Statue Form]]:
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{{crawlquote|'''AC Bonus:''' 2 + (Earth Magic/5)<br>'''Max:''' +7 at 25 Earth Magic<br>'''w/ Statue Form: '''3 + ((9 * Earth Magic)/20)<br>'''Max:''' +12 at 27 Earth Magic}}
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Each casting increases the spell's duration by 8+2d([[spell power]]) turns, up to a maximum of 50.
  
 
This spell functions much like [[Ozocubu's Armour]], but has a less dramatic effect (roughly half the AC bonus without any of Ozocubu's dispel conditions, making it much more useful against enemies capable of inflicting [[fire]] damage). Stoneskin cannot be cast while under the effect of Ozocubu's Armour or ''most'' [[Transmutations]] spells; the only ones that do stack with it are [[Beastly Appendage]], [[Blade Hands]], and [[Statue Form]]. [[Ghoul]]s, [[mummies]], and [[vampire]]s at less than full [[satiation]] cannot cast it at all.
 
This spell functions much like [[Ozocubu's Armour]], but has a less dramatic effect (roughly half the AC bonus without any of Ozocubu's dispel conditions, making it much more useful against enemies capable of inflicting [[fire]] damage). Stoneskin cannot be cast while under the effect of Ozocubu's Armour or ''most'' [[Transmutations]] spells; the only ones that do stack with it are [[Beastly Appendage]], [[Blade Hands]], and [[Statue Form]]. [[Ghoul]]s, [[mummies]], and [[vampire]]s at less than full [[satiation]] cannot cast it at all.
  
 
Do note that Stoneskin will not notify you when its duration is almost over. Should you be in the middle of a pitched battle, consider casting it again when you have a spare turn to guarantee you maintain your AC bonus until the end of the fight.
 
Do note that Stoneskin will not notify you when its duration is almost over. Should you be in the middle of a pitched battle, consider casting it again when you have a spare turn to guarantee you maintain your AC bonus until the end of the fight.

Revision as of 15:39, 9 May 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Stoneskin.png Stoneskin
Level 2
School1 Earth
School2 Transmutation
Source(s)
Casting noise 2
Spell noise 0
This spell hardens one's skin to a degree determined by one's skill in Earth Magic. It only works on relatively normal flesh, and will aid neither the undead nor the bodily transformed. However, there is one exception: the effects of this spell will be boosted for casters in Statue Form.

Stoneskin is a level 2 Earth Magic/Transmutations spell which temporarily makes the caster's skin hard as stone. This grants you a modest temporary bonus to AC, which is enhanced when the caster is in Statue Form:

AC Bonus: 2 + (Earth Magic/5)
Max: +7 at 25 Earth Magic
w/ Statue Form: 3 + ((9 * Earth Magic)/20)
Max: +12 at 27 Earth Magic

Each casting increases the spell's duration by 8+2d(spell power) turns, up to a maximum of 50.

This spell functions much like Ozocubu's Armour, but has a less dramatic effect (roughly half the AC bonus without any of Ozocubu's dispel conditions, making it much more useful against enemies capable of inflicting fire damage). Stoneskin cannot be cast while under the effect of Ozocubu's Armour or most Transmutations spells; the only ones that do stack with it are Beastly Appendage, Blade Hands, and Statue Form. Ghouls, mummies, and vampires at less than full satiation cannot cast it at all.

Do note that Stoneskin will not notify you when its duration is almost over. Should you be in the middle of a pitched battle, consider casting it again when you have a spare turn to guarantee you maintain your AC bonus until the end of the fight.