Difference between revisions of "Sublimation of Blood"

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{{Spell
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'''Sublimation of Blood''' is a level 2 [[Necromancy]] spell which converts your own [[HP]] into [[MP]].
|name=Sublimation of Blood
 
|level=2
 
|school1={{Necromancy}}
 
|school2=
 
|school3=
 
|sources=<div>
 
*[[Book of Alchemy]]
 
*[[Book of Death]]
 
</div>
 
|castingnoise=2
 
|spellnoise=0
 
}}
 
  
{{Flavour|This spell converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power.}}
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==Effect==
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When cast, it returns 1+X MP, where X is a [http://en.wikipedia.org/wiki/Negative_binomial negative binomial] random variable with parameters r=1 and p=1-6/spellpower. The average amount of recovered MP per casting is <code>spellpower/6</code>. Each MP recovered costs you 1 to 4 HP with average <code>1 + 18/spellpower</code> HP.<ref>{{source ref|0.25.0|spl-other.cc|24}}</ref>
  
'''Sublimation of Blood''' is a level 2 [[Necromancy]] spell which converts your own HP into MP. Doing this inflicts irresistible damage to you, but can never kill you.
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The damage caused by this spell can never kill you.
  
When cast on oneself, it returns 1+X MP, where X is a [http://en.wikipedia.org/wiki/Negative_binomial negative binomial] random variable with parameters r=1 and p=1-6/spellpower. The average amount of recovered MP per casting is spellpower/6. Each MP recovered costs you 1 to 4 HP with average 1 + 18/spellpower HP.
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Sublimation of Blood can't be cast by the undead or non-living or when standing in [[Death's Door]]. Bloodless [[Vampire]]s cannot use this spell too.
  
 
==Useful Info==
 
==Useful Info==
*Sublimation of Blood has great synergy with [[Regeneration]]: draw energy from your own body with Sublimation of Blood to regain some MP, then cast Regeneration to regain the lost health at an accelerated pace.
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*Sublimation of Blood has great synergy with [[Makhleb]]'s healing from kills. Be sure to use other sources of increasing your [[regeneration rate]] to regain the lost health quicker.
 
*If you're in the heat of battle and intend to use this spell as an emergency MP source, don't let your MP reach 0; you need at least 2 MP to perform the first, hopefully successful, Sublimation spell.
 
*If you're in the heat of battle and intend to use this spell as an emergency MP source, don't let your MP reach 0; you need at least 2 MP to perform the first, hopefully successful, Sublimation spell.
  
 
==History==
 
==History==
Prior to [[0.16]] Sublimation of Blood could be used to turn chunks and potions of blood into mp.
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*Prior to [[0.15]], Sublimation of Blood could be used to turn [[Chunk#Chunks_of_flesh|chunks]] and [[potion of blood|potions of blood]] into [[MP]]. Also, [[Fedhas]] deprecated its use.
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==References==
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<references />

Revision as of 20:27, 8 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Sublimation of blood.png Sublimation of Blood
Level 2
School1 Necromancy
Source(s) Book of Blood
Book of Transmutation
Casting noise 2
Spell noise 0
Power Cap 100
Hated By Elyvilon
The Shining One
Zin
Flags Utility
Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power.

Sublimation of Blood is a level 2 Necromancy spell which converts your own HP into MP.

Effect

When cast, it returns 1+X MP, where X is a negative binomial random variable with parameters r=1 and p=1-6/spellpower. The average amount of recovered MP per casting is spellpower/6. Each MP recovered costs you 1 to 4 HP with average 1 + 18/spellpower HP.[1]

The damage caused by this spell can never kill you.

Sublimation of Blood can't be cast by the undead or non-living or when standing in Death's Door. Bloodless Vampires cannot use this spell too.

Useful Info

  • Sublimation of Blood has great synergy with Makhleb's healing from kills. Be sure to use other sources of increasing your regeneration rate to regain the lost health quicker.
  • If you're in the heat of battle and intend to use this spell as an emergency MP source, don't let your MP reach 0; you need at least 2 MP to perform the first, hopefully successful, Sublimation spell.

History

References

  1. spl-other.cc:24 (0.25.0)