Difference between revisions of "Talk:Summon Greater Demon"

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:There isn't any protection, but one of the [http://git.develz.org/?p=crawl.git;a=commit;h=bed35e5f92d54d1dfa5bce192d6c949ff8b2887e changes] in 0.13 is that friendly monsters are always visible to the player. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 01:23, 30 December 2013 (CET)
 
:There isn't any protection, but one of the [http://git.develz.org/?p=crawl.git;a=commit;h=bed35e5f92d54d1dfa5bce192d6c949ff8b2887e changes] in 0.13 is that friendly monsters are always visible to the player. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 01:23, 30 December 2013 (CET)
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::Oh right, I forgot about that change.  Thanks. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 05:21, 30 December 2013 (CET)

Latest revision as of 06:21, 30 December 2013

Does this have any protection against summoning a lorocyproca when you can't see invisible? I can't seem to find anything, but I'm thinking that may be a general check for summonings somewhere. -Ion frigate (talk) 00:15, 30 December 2013 (CET)

There isn't any protection, but one of the changes in 0.13 is that friendly monsters are always visible to the player. --CommanderC (talk) 01:23, 30 December 2013 (CET)
Oh right, I forgot about that change. Thanks. -Ion frigate (talk) 05:21, 30 December 2013 (CET)