Difference between revisions of "Template:Weapon"

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(Remove weight - it's obsolete since 0.15)
 
(6 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
! align="left" | Name
 
! align="left" | Name
 
| {{{name}}}
 
| {{{name}}}
|-
 
! align="left" | Weight
 
| {{{weight}}} aum
 
 
|-
 
|-
 
! align="left" | Skill
 
! align="left" | Skill
| [[Weapon skill::[[{{{skill}}}]]]]
+
| [[Weapon skill::{{{skill}}}]]
 
|-
 
|-
 
! align="left" | [[Weapon_damage|Damage]]
 
! align="left" | [[Weapon_damage|Damage]]
Line 17: Line 14:
 
| [[Weapon accuracy::{{{accuracy}}}]]
 
| [[Weapon accuracy::{{{accuracy}}}]]
 
|-
 
|-
! align="left" | [[Weapon_Speed|Base delay]] (%)
+
! align="left" | [[Weapon_speed|Base delay]] (%)
| [[Weapon base delay::{{{basedelay}}}]]
+
| {{{basedelay}}} {{#set:Weapon base delay={{#invoke:String|first_word|{{{basedelay}}}}}}}
 
|-
 
|-
 
! align="left" | [[Minimum_delay|Min delay]]
 
! align="left" | [[Minimum_delay|Min delay]]
| [[Weapon minimum delay::{{{mindelay}}}]]
+
| {{{mindelay}}} {{#set:Weapon minimum delay={{#invoke:String|first_word|{{{mindelay}}}}}}}
 
|-
 
|-
 
! align="left" | [[Handedness|Hands]]
 
! align="left" | [[Handedness|Hands]]
| {{{hands}}}
+
| [[Handedness::{{{hands}}}]]
 
|-
 
|-
 
! align="left" | Size
 
! align="left" | Size
Line 38: Line 35:
 
  <nowiki>{{</nowiki>weapon
 
  <nowiki>{{</nowiki>weapon
 
   |name        =  
 
   |name        =  
  |weight      =
 
 
   |skill      =  
 
   |skill      =  
 
   |skill2      = optional
 
   |skill2      = optional

Latest revision as of 03:49, 27 March 2015

Name {{{name}}}
Skill {{{skill}}}
Damage {{{damage}}}
Accuracy {{{accuracy}}}
Base delay (%) {{{basedelay}}}
"{{{basedelay}}}" is not a number.
Min delay {{{mindelay}}}
"{{{mindelay}}}" is not a number.
Hands {{{hands}}}
Size {{{size}}}
Ranged? {{{ranged}}}

Put this template at the top of every weapon page. Call it like this:

{{weapon
 |name        = 
 |skill       = 
 |skill2      = optional
 |damage      = 
 |accuracy    = 
 |basedelay   =
 |mindelay    =
 |hands       = One, Half, Double, Two
 |size        = Small, Medium, Large, Big
 |ranged      = "<missile> required" or "Throwable"
 |damtype     = Piercing, Slashing, Slicing, Stabbing, Chopping, Crushing
}}