Tengu reaver

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Version 0.13: This article may not be up to date for the latest stable release of Crawl.

For a list of all tengu, see list of tengu.

tengu reaver QTengu reaver.png
HP 69-102
HD 17
XP 2035
Speed 10 (move: 90%)
AC 2
EV 17
Will 60
Attack1 27 (hit: plain)
Attack2 11 (peck: plain)
Attack3 11 (claw: plain)
Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type tengu, tengu
Flags Fighter
Hybrid
Levitate
See invisible
Speaks
Warm-blooded
An elite, ferocious tengu highly skilled with both steel and spells.


Useful Info

Tengu reavers are one of the more dangerous tengu opponents you can encounter. They are competent swordsmen and capable Conjurations-users which usually pelt you with powerful elemental spells after calling up a battlesphere. They can be found in the deepest levels of the Dungeon and the Vaults. If you see them in any other place, Sojobo could be near.

Spells

Spell set I
Slot1 Bolt of Magma (3d26) Wizard flag
Slot2 Iskenderun's Battlesphere Wizard flag
Slot3 Fireball (3d27) Wizard flag
Spell set II
Slot1 Lightning Bolt (3d22) Wizard flag
Slot2 Iskenderun's Battlesphere Wizard flag
Slot3 Freezing Cloud (2d27) Wizard flag
Spell set III
Slot1 Venom Bolt (3d21) Wizard flag
Slot2 Corrosive Bolt (3d21) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag
Slot4 Poisonous Cloud (3d11) Wizard flag

Tips & Tricks

  • Luring them into a narrow hallway will disable the support their battlespheres provide. Also, the battlesphere will die the moment you take out the reaver which summoned it, so you should generally avoid wasting attacks on it.
  • They're capable of casting magic of any element, so unless you're resistant to everything, don't expect to get out of the fight unscathed. Fortunately, they're not resistant to any of their own spells; don't be surprised if they kill themselves while trying to blast you with area of effect spells in melee.

History

Tengu reavers were added in 0.13.