Difference between revisions of "The Enchantress"

From CrawlWiki
Jump to: navigation, search
(History: Corrected, as there is no Enchanted Forest)
(History)
Line 65: Line 65:
  
 
==History==
 
==History==
 +
In [[0.14]] she will appear as a normal unique in the [[Depths]], and will additionally be placed there by several [[vault|vaults]] that were previously end-vaults of the defunct [[Forest]] branch.
 +
 
Prior to [[0.13]], she knew [[Banishment]] in place of Dimension Anchor, Strip Resistance, and Mass Confusion.
 
Prior to [[0.13]], she knew [[Banishment]] in place of Dimension Anchor, Strip Resistance, and Mass Confusion.
  

Revision as of 14:08, 31 March 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
the Enchantress iThe Enchantress.png
HP 85
HD 15
XP 4960
Speed 16
AC 1
EV 32
Will Immune
Attack1 26 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Little
Type spriggan, spriggan
Flags Actual spells
Deflect missiles
Phase shift
See invisible
Speaks
Spellcaster
Unique
Warm-blooded
A beautiful spriggan woman, the ruler of spriggans who live here. She wears an opalescent outfit made of dragon skin that shimmers with all colours.


The air around her shows hints of many powerful enchantment spells she cast on herself.


Useful Info

The Enchantress is a rare spriggan unique found on the spriggan village-themed Dungeon floor. She spawns with a powerful weapon (often a demon whip, 25% chance of distortion) and a suit of faerie dragon armour (essentially a randomly enchanted artifact mottled dragon armour), has an innate Deflect Missiles effect up at all times, is incredibly evasive, and knows several dangerous Hexes.

You can also find the Enchantress in Dungeon Sprint IV: Fedhas' Mad Dash.

Spells

Spell set
Slot1 Dimension Anchor
Slot2 Slow
Slot3 Haste
Slot4 Mass Confusion
Slot5 Strip Resistance
Slot6 Invisibility

Tips & Tricks

  • You'll want massive amounts of magic resistance to reduce the impact of her hexes, and high AC/GDR will reduce the sting of her demon whip.
  • As she can deny you the ability to teleport, try to have another means of escape at your disposal, such as Haste + Swiftness.
  • Actually hitting her can be a huge pain, especially for ranged weapon users. If possible, use spells like Airstrike, Fireball, Poisonous Cloud, or anything else that bypasses EV.

History

In 0.14 she will appear as a normal unique in the Depths, and will additionally be placed there by several vaults that were previously end-vaults of the defunct Forest branch.

Prior to 0.13, she knew Banishment in place of Dimension Anchor, Strip Resistance, and Mass Confusion.

In 0.7, she could be generated in Wizard mode. She was added into the standard game in 0.8.