Difference between revisions of "Traps (skill)"

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==History==
 
==History==
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In [[0.13]] this skill will be removed. The chance to detect traps will depend on you experience level (Effective Trap Skill = XL/3).
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Prior to [[0.12]], there were hidden [[door]]s that could be found through use of this skill, which was formerly known as [[Traps & Doors]].
 
Prior to [[0.12]], there were hidden [[door]]s that could be found through use of this skill, which was formerly known as [[Traps & Doors]].
 
{{Skills}}
 
{{Skills}}
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[[Category:Survival]]
 
[[Category:Survival]]
 
[[Category:Traps]]
 
[[Category:Traps]]
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[[Category:Crystal Ball Articles]]

Revision as of 13:07, 18 July 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Traps is the skill that lets you detect and disarm the many traps you'll come across in your exploration. To disarm a trap, hold CTRL while moving in the direction of the trap. Be aware that not all traps can be disarmed. Higher skill will give you a better chance of disarming traps and increases the odds of you detecting the trap in the first place. Most players will want to eventually train this skill up to around 10 to avoid the deadly Zot traps of the deeper floors.

Traps can always be trained. Ashenzari grants a bonus that increases the effectiveness of this skill.

Traps probability.png

Traps & Doors Aptitudes

From Dungeon Crawl Stone Soup 0.12.0 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -2 -1 -1 0 1 0 0 0 2 -1 0 0 -1 0 -2 0 1 -2 0 3 0 -4 0

History

In 0.13 this skill will be removed. The chance to detect traps will depend on you experience level (Effective Trap Skill = XL/3).

Prior to 0.12, there were hidden doors that could be found through use of this skill, which was formerly known as Traps & Doors.

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