Difference between revisions of "Tree Form"

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'''Tree form''' is a [[bad form]] that can be inflicted on the player by the [[polymorph other]] spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to [[Statue Form]], although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:
 
'''Tree form''' is a [[bad form]] that can be inflicted on the player by the [[polymorph other]] spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to [[Statue Form]], although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:
  
* The base cost of all actions is increased by 50% (like Statue Form)
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==Pros==
* The player cannot move, but can cast spells, use abilities, and attack
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*+50% [[HP]]
* The player's EV is reduced to basically nil: (2 + size_modifier/2 + EV from Repulsion Field mutation, the same as when you are paralyzed)
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*+25 [[AC]]
* The player cannot teleport
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*48% {{GDR]]
* The player cannot fly
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*+10 [[strength]]
* Unless worshiping [[Fedhas]], the player loses a level of fire resistance, possibly gaining fire vulnerability.
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*[[Unarmed Combat]] base damage is set to 12
* All equipment other than shields, weapons, and helmets are melded.
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*Bonus to [[to-hit]]
* The player cannot eat or drink
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*[[Huge]] size (immunity to most types of [[constriction]])
* The player's hunger is set to Satiated (gaining nutrition from the ground via their roots), and they don't hunger
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*[[Poison|rPois]]
* The player gains a decent bonus to-hit
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*[[Negative energy|rN+++]]
* The player's size is set to Huge, making them invulnerable to most types of constriction.
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*[[Torment]] immunity
* The player's base unarmed damage is set to 12
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*[[Stealth]] modifier is set to 27 (very high; from a comment in the source code, the player is "masquerading as scenery")
* The player gains [[torment]] resistance and [[negative energy resistance|rN+++]]
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*The player's hunger is set to Satiated (gaining nutrition from the ground via their roots), and they don't hunger
* The player gains [[poison resistance]]
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* The player gains 25 [[AC]], and [[GDR]] is set to 48%
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==Cons==
* The player gains 10 [[Strength]]
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*The base cost of all actions is increased by 50%
* The player's racial stealth modifier is set to 27 (very high; from a comment in the source code, the player is "masquerading as scenery")
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*Cannot move, but can cast spells, use abilities, and attack
* The player's HP is increased by 50%
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*[[EV]] is reduced to basically nil: (2 + size_modifier/2 + EV from [[Repulsion Field]] [[mutation]], the same as when you are [[paralyzed]])
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*Cannot [[teleport]]
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*Cannot [[fly]]
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*Unless worshiping [[Fedhas]], lose a level of [[fire]] resistance, possibly gaining fire vulnerability.
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*All equipment other than [[shield]]s, weapons, and [[helmet]]s are melded.
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*The player cannot eat or drink
  
 
==History==
 
==History==
Like all bad forms, this will be added in [[0.12]]
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Like most bad forms, this will be added in [[0.12]]
  
 
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Revision as of 22:34, 25 April 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Tree form is a bad form that can be inflicted on the player by the polymorph other spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to Statue Form, although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:

Pros

  • +50% HP
  • +25 AC
  • 48% {{GDR]]
  • +10 strength
  • Unarmed Combat base damage is set to 12
  • Bonus to to-hit
  • Huge size (immunity to most types of constriction)
  • rPois
  • rN+++
  • Torment immunity
  • Stealth modifier is set to 27 (very high; from a comment in the source code, the player is "masquerading as scenery")
  • The player's hunger is set to Satiated (gaining nutrition from the ground via their roots), and they don't hunger

Cons

  • The base cost of all actions is increased by 50%
  • Cannot move, but can cast spells, use abilities, and attack
  • EV is reduced to basically nil: (2 + size_modifier/2 + EV from Repulsion Field mutation, the same as when you are paralyzed)
  • Cannot teleport
  • Cannot fly
  • Unless worshiping Fedhas, lose a level of fire resistance, possibly gaining fire vulnerability.
  • All equipment other than shields, weapons, and helmets are melded.
  • The player cannot eat or drink

History

Like most bad forms, this will be added in 0.12

Tree Form
Tree form.png