Difference between revisions of "Tyrant leech"

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{{list of | worms}}
 
{{list of | worms}}
 
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{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Giant leeches''' are slow, [[evil]] worms that have an unwholesome [[vampiric]] bite, healing themselves when they damage you. They are generally only found in [[the Swamp]] or guarding its entrance.
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'''Tyrant leeches''' are slow, [[evil]] worms that have an unwholesome [[vampiric]] bite, healing themselves when they damage you. They are generally only found in [[the Swamp]] or guarding its entrance.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*The easiest strategy is to simply [[kite]] them at range, especially given the fact that in melee, they hit fairly hard and can heal themselves.
 
*The easiest strategy is to simply [[kite]] them at range, especially given the fact that in melee, they hit fairly hard and can heal themselves.
*If you are unable to bleed, giant leeches can't heal themselves. [[Mummies]], [[gargoyle]]s, and below-satiated [[vampire]]s are naturally unable to bleed, and the following [[Transmutations]] induce the same effect: [[Spider Form]], [[Ice Form]], [[Statue Form]] and [[Necromutation]].
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*If you are unable to bleed, Tyrant leeches can't heal themselves. [[Mummies]], [[gargoyle]]s, and below-satiated [[vampire]]s are naturally unable to bleed, and the following [[Transmutations]] induce the same effect: [[Spider Form]], [[Ice Form]], [[Statue Form]] and [[Necromutation]].
 
*Remember that each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.
 
*Remember that each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.
  
 
==History==
 
==History==
Prior to [[0.11]], giant leeches were much weaker.
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Before [[0.19]], they were known as giant leeches.
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Prior to [[0.11]], Tyrant leeches were much weaker.

Latest revision as of 12:18, 28 January 2019

Version 0.22: This article may not be up to date for the latest stable release of Crawl.

For a list of all worms, see list of worms.

tyrant leech wTyrant leech.png
HP 39-80
HD 12
XP 287
Speed 8 (swim: 60%)
AC 5
EV 15
MR 40
Attack1 35 (bite: vampiric)


Type of Meat Clean
Resistances rDrown
Vulnerabilities Holy
Habitat Amphibious
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Large
Type tyrant leech, tyrant leech
Flags Evil
Blood scent
No skeleton
An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands.

Useful Info

Tyrant leeches are slow, evil worms that have an unwholesome vampiric bite, healing themselves when they damage you. They are generally only found in the Swamp or guarding its entrance.

Tips & Tricks

  • The easiest strategy is to simply kite them at range, especially given the fact that in melee, they hit fairly hard and can heal themselves.
  • If you are unable to bleed, Tyrant leeches can't heal themselves. Mummies, gargoyles, and below-satiated vampires are naturally unable to bleed, and the following Transmutations induce the same effect: Spider Form, Ice Form, Statue Form and Necromutation.
  • Remember that each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.

History

Before 0.19, they were known as giant leeches.

Prior to 0.11, Tyrant leeches were much weaker.