Difference between revisions of "Tzitzimitl"

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m (Medar moved page Tzitzimimeh to Tzitzimitl: Tzitzimimeh is plural)
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{{monster info}}
 
{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Shadow Fiends''' are the most versatile members of the [[Fiend]] family, posing a threat to characters whether they're living or [[undead]]. While [[negative energy]] and [[cold]] resistance helps reduce the effects of most of their attacks, [[torment]] and [[Dispel Undead]] always sting. They can be found in [[Pandemonium]] and the [[Hell]]s (primarily [[Tartarus]]), and some monsters may summon them with the [[Summon Greater Demon]] spell.
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'''Tzizimimeh''' are one of the most versatile among demons, posing a threat to characters whether they're living or [[undead]]. While [[negative energy]] and [[cold]] resistance helps reduce the effects of most of their attacks, [[torment]] and [[Dispel Undead]] always sting. They can be found in [[Pandemonium]] and the [[Hell]]s (primarily [[Tartarus]]), and some monsters may summon them with the [[Summon Greater Demon]] spell.
  
 
{{monster spells}}
 
{{monster spells}}
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==Tips & Tricks==
 
==Tips & Tricks==
 
This is the only fiend against which being undead does not protect - in fact, it is possibly more dangerous to be so, given that Dispel Undead deals as much damage as [[Iron Shot]] but bypasses AC, EV and any resistances. If you are a [[lichform]] caster, consider letting it wear off if you can't kill these quickly, i.e. in two or three turns. If you are naturally undead, keep them at the edge of LOS or behind other monsters and pelt them from afar with ranged attacks - wands of fire can be effective. Fortunately, their multiplicity of spells makes them torment considerably less often than other fiends, and having rN+++ greatly reduces the threat they pose. Use a [[holy wrath]] weapon or high-powered non-elemental conjurations to dispatch them, for they have no specific vulnerabilities.
 
This is the only fiend against which being undead does not protect - in fact, it is possibly more dangerous to be so, given that Dispel Undead deals as much damage as [[Iron Shot]] but bypasses AC, EV and any resistances. If you are a [[lichform]] caster, consider letting it wear off if you can't kill these quickly, i.e. in two or three turns. If you are naturally undead, keep them at the edge of LOS or behind other monsters and pelt them from afar with ranged attacks - wands of fire can be effective. Fortunately, their multiplicity of spells makes them torment considerably less often than other fiends, and having rN+++ greatly reduces the threat they pose. Use a [[holy wrath]] weapon or high-powered non-elemental conjurations to dispatch them, for they have no specific vulnerabilities.
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==History==
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Prior to [[0.18]], they were called Shadow Fiends, who lacked miasma attacks and had less HD.
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Revision as of 18:24, 13 May 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
Tzitzimitl 1Tzitzimitl.png
HP 69-140
HD 22
XP 3378
Speed 10
AC 12
EV 16
MR Immune
Attack1 25 (engulf: drain speed)
Attack2 25 (bite: rot)


Type of Meat None
Resistances rC++
rElec
rPois+
rRot
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Large
Type Tzitzimitl, Tzitzimitl
Flags Evil

See invisible
Flying
A horrific fallen divinity, possessing jaws of gnashing stone and a necklace of starry organs. It spreads disease and despair, and patiently awaits the end of days when it will devour the sun.

Useful Info

Tzizimimeh are one of the most versatile among demons, posing a threat to characters whether they're living or undead. While negative energy and cold resistance helps reduce the effects of most of their attacks, torment and Dispel Undead always sting. They can be found in Pandemonium and the Hells (primarily Tartarus), and some monsters may summon them with the Summon Greater Demon spell.

Spells

Spell set I
Slot1 Bolt of Cold (3d32) Magical flag
Slot2 Bolt of Draining (3d29) Magical flag
Slot3 Symbol of Torment Magical flag
Slot4 Dispel Undead (3d32) Magical flag

Tips & Tricks

This is the only fiend against which being undead does not protect - in fact, it is possibly more dangerous to be so, given that Dispel Undead deals as much damage as Iron Shot but bypasses AC, EV and any resistances. If you are a lichform caster, consider letting it wear off if you can't kill these quickly, i.e. in two or three turns. If you are naturally undead, keep them at the edge of LOS or behind other monsters and pelt them from afar with ranged attacks - wands of fire can be effective. Fortunately, their multiplicity of spells makes them torment considerably less often than other fiends, and having rN+++ greatly reduces the threat they pose. Use a holy wrath weapon or high-powered non-elemental conjurations to dispatch them, for they have no specific vulnerabilities.

History

Prior to 0.18, they were called Shadow Fiends, who lacked miasma attacks and had less HD.