Difference between revisions of "Unique monster"

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'''Unique monsters''' are [[monster]]s that are generated only at most once per game. They are usually much more powerful than normal monsters, but provide much greater [[experience]]. As such, they can be considered the "bosses" of ''Crawl'' (although not every unique is guaranteed to appear in every run, and by no means are you required to slay every unique you encounter).
 
'''Unique monsters''' are [[monster]]s that are generated only at most once per game. They are usually much more powerful than normal monsters, but provide much greater [[experience]]. As such, they can be considered the "bosses" of ''Crawl'' (although not every unique is guaranteed to appear in every run, and by no means are you required to slay every unique you encounter).
  
 
===Wandering Uniques===
 
===Wandering Uniques===
{{monsterlink|Agnes}}- A zippy [[spriggan]] fighter who wields a branded [[lajatang]].
+
{{monsterlink|Agnes}} '''the Wanderer''' - A zippy [[spriggan]] fighter who wields a branded [[lajatang]].
  
{{monsterlink|Aizul}}- A disgraced [[guardian serpent]] who uses powerful poison magic and a nasty sleeping spell.
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{{monsterlink|Aizul}} '''the Neglectful Guardian''' - A disgraced [[guardian serpent]] who uses powerful poison magic and a nasty sleeping spell.
  
{{monsterlink|Asterion}}- A bloodthirsty king who was turned into a [[minotaur]] and exiled. He now seeks to carve out a new kingdom with the aid of [[Makhleb]].
+
{{monsterlink|Asterion}} '''the Fallen King''' - A bloodthirsty king who was turned into a [[minotaur]] and exiled. He now seeks to carve out a new kingdom with the aid of [[Makhleb]].
  
{{monsterlink|Azrael}}- An [[efreet]] who commands a pack of lesser monsters while pelting you with high-power [[Fire Magic]] and [[Hellfire]].
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{{monsterlink|Azrael}} '''the Boundless Flame''' - An [[efreet]] who commands a pack of lesser monsters while pelting you with high-power [[Fire Magic]] and [[Hellfire]].
  
{{monsterlink|Blork the orc}}- A fat [[List of orcs|orc spellcaster]] who managed to find some rainbow suspenders somewhere.
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{{monsterlink|Blork the orc}} - A fat [[List of orcs|orc spellcaster]] who managed to find some rainbow suspenders somewhere.
  
{{monsterlink|Boris}}- A [[lich]] who will revive himself elsewhere after you've killed him once.
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{{monsterlink|Boris}}, '''Master of Life and Death''' - A [[lich]] who will revive himself elsewhere after you've killed him once.
  
{{monsterlink|Crazy Yiuf}}- An insane, cloak-wearing [[List of gnolls|gnoll]] who defends his forest hut with a [[quarterstaff]] of [[chaos]].
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{{monsterlink|Crazy Yiuf}} '''the Enlightened''' - An insane, cloak-wearing [[List of gnolls|gnoll]] who defends his forest hut with a [[quarterstaff]] of [[chaos]].
  
{{monsterlink|Donald}}- An adventurer much like yourself, but with a propensity for both swimming and complaining. Generally comes with a high-quality [[shield]].
+
{{monsterlink|Donald}} '''the Adventurer''' - An adventurer much like yourself, but with a propensity for both swimming and complaining. Generally comes with a [[shield]] of [[reflection]].
  
{{Red|e}} [[Image:Dowan.png|32px]] {{Blue|e}} [[Image:Duvessa.png|32px]] '''[[Dowan]] and [[Duvessa]]''' - Twin elves who are never seen apart and who complement each other's strengths. Dowan uses magic while Duvessa prefers a blade.
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{{Red|e}} [[Image:Dowan.png|32px]] {{Blue|e}} [[Image:Duvessa.png|32px]] '''[[Dowan]], Brother of Duvessa''' and '''[[Duvessa]], Sister of Dowan''' - Twin elves who are never seen apart and who complement each other's strengths. Dowan uses magic while Duvessa prefers a blade.
  
{{monsterlink|Edmund}}- [[Sigmund]]'s obscure and less threatening younger brother. Generally comes with a decent flail.
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{{monsterlink|Edmund}} '''the Younger''' - [[Sigmund]]'s obscure and less threatening younger brother. Generally comes with a decent flail.
  
{{monsterlink|Erica}}- A spellcaster who carries a [[flaming]] [[scimitar]], but prefers to use her assortment of conjurations and hexes.
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{{monsterlink|The Enchantress}}- Queen of the [[list of spriggans|spriggans]], she is extremely difficult to hit and has a nasty set of hexes. She owns one of the last surviving sets of [[Unrand#+X Faerie Dragon Armour|faerie dragon armour]].
  
{{monsterlink|The Enchantress}}- Queen of the [[list of spriggans|spriggans]], she is extremely difficult to hit and has a nasty set of hexes. She owns one of the last surviving sets of [[Unrand#+X Faerie Dragon Armour|faerie dragon armour]].
+
{{monsterlink|Erica}} '''the Fiery-Tempered''' - A spellcaster who carries a [[flaming]] [[scimitar]], but prefers to use her assortment of conjurations and hexes.
  
{{monsterlink|Erolcha}}- An [[ogre mage]] with a variable spell set who can potentially banish the unlucky to [[The Abyss]].
+
{{monsterlink|Erolcha}} '''the Cunning''' - An [[ogre mage]] with a variable spell set who can potentially banish the unlucky to [[The Abyss]].
  
{{monsterlink|Eustachio}}- A mustachioed summoner who can bog his foes down in a swarm of summoned mammals and imps.
+
{{monsterlink|Eustachio}} '''the Magnificent''' - A mustachioed summoner who can bog his foes down in a swarm of summoned mammals and imps.
  
{{monsterlink|Fannar}}- An elven [[Ice Magic|Ice Mage]] who spawns with [[Ice Magic]]-enhancing equipment. Bring cold resistance!
+
{{monsterlink|Fannar}} '''the Cold-Hearted''' - An elven [[Ice Magic|Ice Mage]] who spawns with [[Ice Magic]]-enhancing equipment. Bring cold resistance!
  
{{monsterlink|Frances}}- A powerful fighter who once bested a demon lord and thereby gained demonic powers.
+
{{monsterlink|Frances}} '''the Duchess of Pandemonium''' - A powerful fighter who once bested a demon lord and thereby gained demonic powers.
  
{{monsterlink|Frederick}}- A fighter-mage who packs several extremely powerful spells.
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{{monsterlink|Frederick}} '''the Vigilant''' - A fighter-mage who packs several extremely powerful spells.
  
{{monsterlink|Gastronok}}- An unusually intelligent [[elephant slug]] who gained his magic and his hat by eating a wizard.
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{{monsterlink|Gastronok}} '''the Ponderous''' - An unusually intelligent [[elephant slug]] who gained his magic and his hat by eating a wizard.
  
 
{{monsterlink|Grinder}}- A [[shadow imp]] who can easily [[paralyze]] and torture low-level adventurers to death.
 
{{monsterlink|Grinder}}- A [[shadow imp]] who can easily [[paralyze]] and torture low-level adventurers to death.
  
{{monsterlink|Grum}}- A [[gnoll]] armed with a weapon of [[reaching]] who leads a pack of [[wolves]] into combat.
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{{monsterlink|Grum}} '''the Hunter''' - A [[gnoll]] armed with a [[polearm]] who leads a pack of [[wolves]] into combat.
  
{{monsterlink|Harold}}- A bounty hunter on the verge of retirement. He hunts down his quarry with the help of powerful [[Fire Magic]].
+
{{monsterlink|Harold}} '''the Weathered''' - A bounty hunter on the verge of retirement. He hunts down his quarry with the help of powerful [[Fire Magic]].
  
{{monsterlink|Ijyb}}- A goblin who is only marginally stronger than his brethren, though he may show up with a dangerous [[wand]].
+
{{monsterlink|Ijyb}} '''the Twisted Goblin''' - A goblin who is only marginally stronger than his brethren, though he may show up with a dangerous [[wand]].
  
{{monsterlink|Jessica}}- An apprentice sorceress who uses low-level spells to attack those who disturb her.
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{{monsterlink|Jessica}} '''the Apprentice Sorceress''' - An apprentice sorceress who uses low-level spells to attack those who disturb her.
  
{{monsterlink|Jorgrun}}- A [[list of deep dwarves|deep dwarven]] [[earth elementalist]] fond of statuary (both creating it and blowing it up).
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{{monsterlink|Jorgrun}} '''Earthshaker''' - A [[list of deep dwarves|deep dwarven]] [[earth elementalist]] fond of statuary (both creating it and blowing it up).
  
{{monsterlink|Jory}}- A wealthy [[List of vampires|vampire]] who combines [[mesmerize|mesmerization]] with devastating magical power.
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{{monsterlink|Jory}} '''the Bloodstained Count''' - A wealthy [[List of vampires|vampire]] who combines [[mesmerize|mesmerization]] with devastating magical power.
  
{{monsterlink|Joseph}}- A mercenary who attacks with [[throwing net]]s, a [[sling]], and a quarterstaff.
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{{monsterlink|Joseph}}, '''a Mercenary''' - A mercenary who attacks with [[throwing net]]s, a [[sling]], and a quarterstaff.
  
{{monsterlink|Josephine}}- An elderly necromancer who devastates the living and supports her undead underlings by hurling [[Ghostly Fireball|ghostly fireball]]s.
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{{monsterlink|Josephine}} '''the Decaying Necromancer''' - An elderly necromancer who devastates the living and supports her undead underlings by hurling [[Ghostly Fireball|ghostly fireball]]s.
  
{{monsterlink|Khufu}}- A [[greater mummy]] that combines high durability, [[smiting]], [[torment]], and an extremely dangerous mummy and demon entourage.
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{{monsterlink|Khufu}} '''the Undying Pharaoh''' - A [[greater mummy]] that combines high durability, [[smiting]], [[torment]], and an extremely dangerous mummy and demon entourage.
  
{{monsterlink|Kirke}}- An enchantress who would like nothing more than for you to join her herd of [[hog]]s.
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{{monsterlink|Kirke}}, '''Weaver of Myths''' - An enchantress who would like nothing more than for you to join her herd of [[hog]]s.
  
{{monsterlink|Louise}}- A spellcaster who wears surprisingly heavy armour and is capable of [[banish]]ing the unwary to the [[Abyss]].
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{{monsterlink|Louise}} '''the Corrupted''' - A spellcaster who wears surprisingly heavy armour and is capable of [[banish]]ing the unwary to the [[Abyss]].
  
{{monsterlink|Mara}}- An exceptionally powerful [[rakshasa]], Mara's mastery of illusions allows him to bamboozle even the strongest of foes. Particularly unlucky adventurers may even find themselves battling their double.
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{{monsterlink|Mara}}, '''Lord of Illusions''' - An exceptionally powerful [[rakshasa]], Mara's mastery of illusions allows him to bamboozle even the strongest of foes. Many adventurers find themselves battling their double.
  
{{monsterlink|Margery}}- A powerful [[Fire Elementalist]] with her own entourage of [[hell knight]]s.
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{{monsterlink|Margery}} '''the Dragonslayer''' - A powerful [[Fire Elementalist]] with her own entourage of [[hell knight]]s.
  
{{monsterlink|Maud}}- A warrior princess from a distant land who often uses demonic weaponry.
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{{monsterlink|Maud}} '''the Forgotten''' - A warrior princess from a distant land who generally uses rare weaponry.
  
{{monsterlink|Maurice}}- An accomplished thief who uses [[invisible|invisibility]] to rob passersby blind.
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{{monsterlink|Maurice}} '''the Thief''' - An accomplished thief who uses [[invisible|invisibility]] to rob passersby blind.
  
{{monsterlink|Menkaure}}- The [[list of mummies|mummified]] king of a long-forgotten realm who can [[torment]] his foes.
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{{monsterlink|Menkaure}}, '''Prince of Dust''' - The [[list of mummies|mummified]] king of a long-forgotten realm who can [[torment]] his foes.
  
{{monsterlink|Mennas}}- A powerful angel whose speed and aura of [[silence]] makes escape extremely difficult. Spellcasters beware!
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{{monsterlink|Mennas}}, '''the Voice of Zin''' - A powerful angel whose speed and aura of [[silence]] makes escape extremely difficult. Spellcasters beware!
  
{{monsterlink|Natasha}}- A wandering [[felid]] [[wizard]] who has gone searching for her lost owner. She has three lives.
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{{monsterlink|Natasha}}, '''Servant of Life and Death''' - A wandering [[felid]] [[wizard]] who has gone searching for her lost master. She has three lives.
  
{{monsterlink|Nergalle}}- An [[list of orcs|orcish necromancer]] who can summon [[spectral thing|spectral orcs]] to fight for her.
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{{monsterlink|Nergalle}} '''the Soulbinder''' - An [[list of orcs|orcish necromancer]] who can summon [[spectral thing|spectral orcs]] to fight for her.
  
{{monsterlink|Nessos}}- An armoured [[centaur]] who pelts his opponents with arrows of poisoned flame.
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{{monsterlink|Nessos}} '''the Markscentaur''' - An armoured [[centaur]] who pelts his opponents with arrows of poisoned flame.
  
{{monsterlink|Nikola}}- A mad scientist who is an expert with fighting using electricity of all kinds.
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{{monsterlink|Nikola}} '''the Mad Inventor''' - A mad scientist who is an expert with fighting using electricity of all kinds.
  
{{monsterlink|Norris}}- A laid-back spellcaster who debilitates foes before crushing them with powerful two-handed weapons.
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{{monsterlink|Norris}} '''the Nihilist''' - A laid-back spellcaster who debilitates foes before crushing them with powerful two-handed weapons.
  
{{monsterlink|Pikel}}- A [[big kobold]] who has taken up slave trading. Carries a branded [[whip]] and travels with a band of [[slave]]s.
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{{monsterlink|Pikel}} '''the Slaver''' - A [[big kobold]] who has taken up slave trading. Carries a branded [[whip]] and travels with a band of [[slave]]s.
  
 
{{White|p}} '''[[Player ghost]]''' - The restless spirit of another adventurer who perished on their quest for the Orb. Their skills in life are carried over into undeath.
 
{{White|p}} '''[[Player ghost]]''' - The restless spirit of another adventurer who perished on their quest for the Orb. Their skills in life are carried over into undeath.
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{{monsterlink|Prince Ribbit}}- A cursed prince who is stuck in the form of a [[blink frog]].
 
{{monsterlink|Prince Ribbit}}- A cursed prince who is stuck in the form of a [[blink frog]].
  
{{monsterlink|Psyche}}- A maddened mage who is mostly dangerous due to her [[dagger]] of [[chaos]] or [[distortion]].
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{{monsterlink|Psyche}} '''the Insane Magess''' - A maddened mage who is mostly dangerous due to her [[dagger]] of [[chaos]] or [[distortion]].
  
{{monsterlink|Purgy}}- An unusually skinny [[troll (monster)|troll]] that fled from his brethren into the upper levels of the dungeon.
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{{monsterlink|Purgy}} '''the Meek''' - An unusually skinny [[troll (monster)|troll]] that fled from his brethren into the upper levels of the dungeon.
  
{{monsterlink|Roxanne}}- A powerful earth mage who turned herself into a [[statue]] when a spell went horribly wrong. She can't move, but there's nothing wrong with her magic.
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{{monsterlink|Roxanne}}, '''Geomancer Emeritus''' - A powerful earth mage who turned herself into a [[statue]] when a spell went horribly wrong. She can't move, but there's nothing wrong with her magic.
  
{{monsterlink|Rupert}}- A [[berserker]] whose powerful roars can disable his foes long enough for him to rush in and crush them.
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{{monsterlink|Rupert}} '''the Wild''' - A [[berserker]] whose powerful roars can disable his foes long enough for him to rush in and crush them.
  
{{monsterlink|Saint Roka}}- An [[orc warlord]] of [[Beogh]] who travels with a band of followers who believe he is the orcish messiah.
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{{monsterlink|Saint Roka}} '''the Messiah''' - An [[orc warlord]] of [[Beogh]] who travels with a band of followers who believe he is the orcish messiah.
  
{{monsterlink|Sigmund}}- The bane of low-level adventurers, Sigmund carries a couple of dangerous spells and a wicked [[scythe]].
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{{monsterlink|Sigmund}} '''the Dreaded''' - The bane of low-level adventurers, Sigmund carries a couple of dangerous spells and a wicked [[scythe]].
  
{{monsterlink|Snorg}}- An exceptionally fat [[troll (monster)|troll]] who will go berserk at the slightest provocation.
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{{monsterlink|Snorg}} '''the Insatiable''' - An exceptionally fat [[troll (monster)|troll]] who will go berserk at the slightest provocation.
  
{{monsterlink|Sojobo}}- King of the [[list of tengu|tengu]], Sojobo is not only a powerful warrior but a master [[Air Magic|Air Mage]].
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{{monsterlink|Sojobo}}, '''King of Tengu''' - King of the [[list of tengu|tengu]], Sojobo is not only a powerful warrior but a master [[Air Magic|Air Mage]].
  
{{monsterlink|Sonja}}- A kobold [[assassin]] who always carries [[curare]] needles and a nastily-branded short blade.
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{{monsterlink|Sonja}} '''the Graceful Assassin''' - A kobold [[assassin]] who always carries [[curare]] needles and a nastily-branded short blade.
  
{{monsterlink|Terence}}- A weak fighter who appears near the very beginning of the dungeon.
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{{monsterlink|Terence}} '''the Incautious''' - A weak fighter who appears near the very beginning of the dungeon.
  
{{monsterlink|Urug}}- A one-eyed [[list of orcs|orc]] who carries a pack of javelins and a heavier weapon than usual.
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{{monsterlink|Urug}} '''the Orcish Ballista''' - A one-eyed [[list of orcs|orc]] who carries a pack of javelins and a heavier weapon than usual.
  
{{monsterlink|Wiglaf}}- A dwarven fighter of [[Okawaru]], Wiglaf will buff himself before rushing into combat.
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{{monsterlink|Wiglaf}} '''the dwarf''' - A dwarven fighter of [[Okawaru]], Wiglaf will buff himself before rushing into combat.
  
{{monsterlink|Xtahua}}- An ancient and exceptionally powerful [[fire dragon]].
+
{{monsterlink|Xtahua}} '''the Ancient''' - An ancient and exceptionally powerful [[fire dragon]].
  
 
===[[Snake Pit]] Unique===
 
===[[Snake Pit]] Unique===
{{monsterlink|Vashnia}}- A [[naga sharpshooter]] who possesses far more skill with both weaponry and [[Translocations]] than her underlings.
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{{monsterlink|Vashnia}} '''the Elite Marksnaga''' - A [[naga sharpshooter]] who possesses far more skill with both weaponry and [[Translocations]] than her underlings.
  
 
===[[Spider's Nest]] Unique===
 
===[[Spider's Nest]] Unique===
{{monsterlink|Arachne}}- Half-spider, half-woman, Arachne and her pets will quickly ensnare and poison those who blunder unprepared into her lair.
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{{monsterlink|Arachne}} '''the Weaver''' - Half-spider, half-woman, Arachne and her pets will quickly ensnare and poison those who blunder unprepared into her lair.
  
 
===[[Swamp]] Unique===
 
===[[Swamp]] Unique===
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===[[Shoals]] Uniques===
 
===[[Shoals]] Uniques===
{{monsterlink|Ilsuiw}}- A skilled [[merfolk aquamancer]] who often travels with a large band of her kin.
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{{monsterlink|Ilsuiw}}, '''Witch of the Tides''' - A skilled [[merfolk aquamancer]] who often travels with a large band of her kin.
  
{{monsterlink|Polyphemus}}- A [[cyclops]] who has somehow managed to tame a herd of [[death yak]]s and [[catoblepas|catoblepi]].
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{{monsterlink|Polyphemus}} '''the Watchful Shepherd''' - A [[cyclops]] who has somehow managed to tame a herd of [[death yak]]s and [[catoblepas|catoblepi]].
  
 
===[[Slime Pits]] Uniques===
 
===[[Slime Pits]] Uniques===
{{monsterlink|Dissolution}}- An intelligent jelly that eats its way through rock walls in search of those who would oppose the Slime God.
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{{monsterlink|Dissolution}}, '''High Priest of Jiyva''' - An intelligent jelly that eats its way through rock walls in search of those who would oppose the Slime God.
  
 
{{monsterlink|The royal jelly}}- [[Jiyva]]'s primary worshipper and guardian of the Slimy Rune of Zot, the Royal Jelly will quickly overwhelm interlopers with an army of jellies. Should someone manage to kill it, the Slime God will also die.
 
{{monsterlink|The royal jelly}}- [[Jiyva]]'s primary worshipper and guardian of the Slimy Rune of Zot, the Royal Jelly will quickly overwhelm interlopers with an army of jellies. Should someone manage to kill it, the Slime God will also die.
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{{monsterlink|Serpent of Hell}}- A powerful dragon that changes depending on which branch of Hell you find it in.
 
{{monsterlink|Serpent of Hell}}- A powerful dragon that changes depending on which branch of Hell you find it in.
  
{{monsterlink|Murray}}- A mobile [[curse skull]] with a nasty bite and even nastier necromantic spells.
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{{monsterlink|Murray}} '''the Demonic Talking Skull''' - A mobile [[curse skull]] with a nasty bite and even nastier necromantic spells.
  
{{monsterlink|Geryon}}- The three-headed gatekeeper of Hell, Geryon presides over the [[Vestibule of Hell]]. Those who wish to enter Hell itself must first defeat him and his followers and sound his [[Horn of Geryon|horn]].
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{{monsterlink|Geryon}}, '''Gatekeeper of Hell''' - Three-headed Geryon presides over the [[Vestibule of Hell]]. Those who wish to enter the Hells proper must first defeat him and his followers.
  
{{monsterlink|Antaeus}}- Ruler of the frigid realm of [[Cocytus]] and guardian of the Icy Rune of Zot. Easily the beefiest enemy in the game, Antaeus eschews reliance on underlings and prefers to crush intruders himself using his massive body and powerful cold and electric magic.
+
{{monsterlink|Antaeus}}, '''Guardian of [[Cocytus]]''' - Guardian of the Icy Rune of Zot. Easily the beefiest enemy in the game, Antaeus eschews reliance on underlings and prefers to crush intruders himself using his massive body and powerful cold and electric magic.
  
{{monsterlink|Asmodeus}}- Ruler of the fiery realm of [[Gehenna]] and guardian of the Fiery Rune of Zot. Asmodeus and his followers will quickly incinerate any interlopers with insufficient fire resistance.
+
{{monsterlink|Asmodeus}}, '''Prince of [[Gehenna]]''' - Guardian of the Fiery Rune of Zot. Asmodeus and his followers will quickly incinerate any interlopers with insufficient fire resistance.
  
{{monsterlink|Dispater}}- Ruler of the [[Iron City of Dis]] and guardian of the Iron Rune of Zot. Dispater will crush adventurers with powerful [[Earth Magic]] and legions of powerful demons.
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{{monsterlink|Dispater}}, '''Lord of the [[Iron City of Dis|Iron City]]''' - Guardian of the Iron Rune of Zot. Dispater will crush adventurers with powerful [[Earth Magic]] and legions of powerful demons.
  
{{monsterlink|Ereshkigal}}- Ruler of the deathly realm of [[Tartarus]] and guardian of the Bone Rune of Zot. Those who face her and her servants risk being drained of all life.
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{{monsterlink|Ereshkigal}}, '''Queen of [[Tartarus]]''' - Guardian of the Bone Rune of Zot. Those who face her and her servants risk being drained of all life.
  
 
===[[Pandemonium]] Uniques===
 
===[[Pandemonium]] Uniques===
{{monsterlink|Ignacio}}- A mortal who was rewarded with demonhood and became an [[executioner]]. He still carries his favorite [[executioner's axe]].
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{{monsterlink|Ignacio}}, '''Master of Excruciating Pain''' - A mortal who was rewarded with demonhood and became an [[executioner]]. He still carries his favorite [[executioner's axe]].
  
{{monsterlink|Cerebov}}- Guardian of the Fiery Rune of Zot, lord of a host of [[balrug]]s, and wielder of [[Sword of Cerebov|his signature sword]], which allows him to partially ignore fire resistance. Quite possibly the single most dangerous foe in the entire game.
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{{monsterlink|Cerebov}}, '''Demon Lord of Fire and Steel''' - Guardian of the Fiery Rune of Zot, lord of a host of [[balrug]]s, and wielder of [[Sword of Cerebov|his signature sword]], which allows him to partially ignore fire resistance. Quite possibly the single most dangerous foe in the entire game.
  
{{monsterlink|Gloorx Vloq}}- Guardian of the Dark Rune of Zot and leader of a multitude of [[executioner]]s. He is exceptionally fast and extremely deadly to both the living and the undead.
+
{{monsterlink|Gloorx Vloq}}, '''Demon Lord of Darkness''' - Guardian of the Dark Rune of Zot and leader of a multitude of [[executioner]]s. He is exceptionally fast and extremely deadly to both the living and the undead.
  
{{monsterlink|Lom Lobon}}- Guardian of the Magical Rune of Zot and head of a cabal of [[wizard (monster)|wizards]]. In addition to his followers, he himself has extremely powerful ice and lightning magic.
+
{{monsterlink|Lom Lobon}}, '''Demon Lord of Forbidden Knowledge''' - Guardian of the Magical Rune of Zot and head of a cabal of [[wizard (monster)|wizards]]. In addition to his followers, he himself has extremely powerful ice and lightning magic.
  
{{monsterlink|Mnoleg}}- Guardian of the Glowing Rune of Zot and master of everything hideous, tentacled, and mutagenic. He and his minions will quickly deform even the hardiest of warriors.
+
{{monsterlink|Mnoleg}}, '''Demon Lord of Chaos''' - Guardian of the Glowing Rune of Zot and master of everything hideous, tentacled, and mutagenic. He and his minions will quickly deform even the hardiest of warriors.
  
 
===[[Realm of Zot]] Unique===
 
===[[Realm of Zot]] Unique===
{{monsterlink|Tiamat}}- An exceptionally powerful [[List of draconians|draconian]] whose color, breath weapon, and resistances are constantly shifting. Comes with a [[dragonskin cloak]] and a large retinue of draconian followers.
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{{monsterlink|Tiamat}}, '''Avatar of the Dragonlord''' - An exceptionally powerful [[List of draconians|draconian]] whose color, breath weapon, and resistances are constantly shifting. Comes with a [[dragonskin cloak]] and a large retinue of draconian followers.
  
 
==[[Dungeon Sprint]] Uniques==
 
==[[Dungeon Sprint]] Uniques==
{{monsterlink|Chuck}}- A [[stone giant]] armed with a [[large rock]] of returning and an anachronistically awesome cap.
+
{{monsterlink|Chuck}} '''the Collector''' - A [[stone giant]] armed with a [[large rock]] of returning and an anachronistically awesome cap.
  
 
{{monsterlink|The Iron Giant}}- A colossal construct capable of firing [[iron shot]]s and summoning [[iron elemental]]s.
 
{{monsterlink|The Iron Giant}}- A colossal construct capable of firing [[iron shot]]s and summoning [[iron elemental]]s.
  
{{monsterlink|Nellie}}- Standard [[hellephant]]s cannot compare with Nellie in terms of raw ferocity or adorableness.
+
{{monsterlink|Nellie}}, '''Star of the Show''' - Standard [[hellephant]]s cannot compare with Nellie in terms of raw ferocity or adorableness.
  
 
==Retired Uniques==
 
==Retired Uniques==
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{{LightMagenta|p}} [[File:Terpsichore.png|32px]] '''[[Terpsichore]]''' - A phantom who would have been able to bring nearby weapons to life as her allies.
 
{{LightMagenta|p}} [[File:Terpsichore.png|32px]] '''[[Terpsichore]]''' - A phantom who would have been able to bring nearby weapons to life as her allies.
  
{{monsterlink|Lamia}}- Although stunningly beautiful, this sorcerous [[list of nagas|naga]] queen is cannibalistic and mad.
+
{{monsterlink|Lamia}}- Although stunningly beautiful, this sorcerous [[list of nagas|naga]] queen was cannibalistic and mad.
  
  
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[[0.14]] removed Lamia and introduced Natasha, Vashnia, and Asterion.
 
[[0.14]] removed Lamia and introduced Natasha, Vashnia, and Asterion.
  
In [[0.15]], all uniques will have a special title (such as Edmund the Younger).
+
In [[0.15]], most uniques were given special titles.
  
 
[[Category:Crawl]]
 
[[Category:Crawl]]
 
[[Category:Unique monsters]]
 
[[Category:Unique monsters]]
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]
[[Category:Crystal Ball Articles]]
 

Revision as of 09:31, 26 November 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.

Unique monsters are monsters that are generated only at most once per game. They are usually much more powerful than normal monsters, but provide much greater experience. As such, they can be considered the "bosses" of Crawl (although not every unique is guaranteed to appear in every run, and by no means are you required to slay every unique you encounter).

Wandering Uniques

i Agnes.png Agnes the Wanderer - A zippy spriggan fighter who wields a branded lajatang.

S Aizul.png Aizul the Neglectful Guardian - A disgraced guardian serpent who uses powerful poison magic and a nasty sleeping spell.

H Asterion.png Asterion the Fallen King - A bloodthirsty king who was turned into a minotaur and exiled. He now seeks to carve out a new kingdom with the aid of Makhleb.

R Azrael.png Azrael the Boundless Flame - An efreet who commands a pack of lesser monsters while pelting you with high-power Fire Magic and Hellfire.

o Blork the orc.png Blork the orc - A fat orc spellcaster who managed to find some rainbow suspenders somewhere.

L Boris.png Boris, Master of Life and Death - A lich who will revive himself elsewhere after you've killed him once.

g Crazy Yiuf.png Crazy Yiuf the Enlightened - An insane, cloak-wearing gnoll who defends his forest hut with a quarterstaff of chaos.

@ Donald.png Donald the Adventurer - An adventurer much like yourself, but with a propensity for both swimming and complaining. Generally comes with a shield of reflection.

e Dowan.png e Duvessa.png Dowan, Brother of Duvessa and Duvessa, Sister of Dowan - Twin elves who are never seen apart and who complement each other's strengths. Dowan uses magic while Duvessa prefers a blade.

@ Edmund.png Edmund the Younger - Sigmund's obscure and less threatening younger brother. Generally comes with a decent flail.

i The Enchantress.png The Enchantress- Queen of the spriggans, she is extremely difficult to hit and has a nasty set of hexes. She owns one of the last surviving sets of faerie dragon armour.

x Erica.png Erica the Fiery-Tempered - A spellcaster who carries a flaming scimitar, but prefers to use her assortment of conjurations and hexes.

O Erolcha.png Erolcha the Cunning - An ogre mage with a variable spell set who can potentially banish the unlucky to The Abyss.

@ Eustachio.png Eustachio the Magnificent - A mustachioed summoner who can bog his foes down in a swarm of summoned mammals and imps.

e Fannar.png Fannar the Cold-Hearted - An elven Ice Mage who spawns with Ice Magic-enhancing equipment. Bring cold resistance!

@ Frances.png Frances the Duchess of Pandemonium - A powerful fighter who once bested a demon lord and thereby gained demonic powers.

@ Frederick.png Frederick the Vigilant - A fighter-mage who packs several extremely powerful spells.

w Gastronok.png Gastronok the Ponderous - An unusually intelligent elephant slug who gained his magic and his hat by eating a wizard.

5 Grinder.png Grinder- A shadow imp who can easily paralyze and torture low-level adventurers to death.

g Grum.png Grum the Hunter - A gnoll armed with a polearm who leads a pack of wolves into combat.

@ Harold.png Harold the Weathered - A bounty hunter on the verge of retirement. He hunts down his quarry with the help of powerful Fire Magic.

g Ijyb.png Ijyb the Twisted Goblin - A goblin who is only marginally stronger than his brethren, though he may show up with a dangerous wand.

@ Jessica.png Jessica the Apprentice Sorceress - An apprentice sorceress who uses low-level spells to attack those who disturb her.

g Jorgrun.png Jorgrun Earthshaker - A deep dwarven earth elementalist fond of statuary (both creating it and blowing it up).

V Jory.png Jory the Bloodstained Count - A wealthy vampire who combines mesmerization with devastating magical power.

@ Joseph.png Joseph, a Mercenary - A mercenary who attacks with throwing nets, a sling, and a quarterstaff.

@ Josephine.png Josephine the Decaying Necromancer - An elderly necromancer who devastates the living and supports her undead underlings by hurling ghostly fireballs.

M Khufu.png Khufu the Undying Pharaoh - A greater mummy that combines high durability, smiting, torment, and an extremely dangerous mummy and demon entourage.

@ Kirke.png Kirke, Weaver of Myths - An enchantress who would like nothing more than for you to join her herd of hogs.

@ Louise.png Louise the Corrupted - A spellcaster who wears surprisingly heavy armour and is capable of banishing the unwary to the Abyss.

R Mara.png Mara, Lord of Illusions - An exceptionally powerful rakshasa, Mara's mastery of illusions allows him to bamboozle even the strongest of foes. Many adventurers find themselves battling their double.

@ Margery.png Margery the Dragonslayer - A powerful Fire Elementalist with her own entourage of hell knights.

@ Maud.png Maud the Forgotten - A warrior princess from a distant land who generally uses rare weaponry.

f Maurice.png Maurice the Thief - An accomplished thief who uses invisibility to rob passersby blind.

M Menkaure.png Menkaure, Prince of Dust - The mummified king of a long-forgotten realm who can torment his foes.

A Mennas.png Mennas, the Voice of Zin - A powerful angel whose speed and aura of silence makes escape extremely difficult. Spellcasters beware!

h Natasha.png Natasha, Servant of Life and Death - A wandering felid wizard who has gone searching for her lost master. She has three lives.

o Nergalle.png Nergalle the Soulbinder - An orcish necromancer who can summon spectral orcs to fight for her.

c Nessos.png Nessos the Markscentaur - An armoured centaur who pelts his opponents with arrows of poisoned flame.

@ Nikola.png Nikola the Mad Inventor - A mad scientist who is an expert with fighting using electricity of all kinds.

@ Norris.png Norris the Nihilist - A laid-back spellcaster who debilitates foes before crushing them with powerful two-handed weapons.

K Pikel.png Pikel the Slaver - A big kobold who has taken up slave trading. Carries a branded whip and travels with a band of slaves.

p Player ghost - The restless spirit of another adventurer who perished on their quest for the Orb. Their skills in life are carried over into undeath.

F Prince Ribbit.png Prince Ribbit- A cursed prince who is stuck in the form of a blink frog.

@ Psyche.png Psyche the Insane Magess - A maddened mage who is mostly dangerous due to her dagger of chaos or distortion.

T File:Purgy.png Purgy the Meek - An unusually skinny troll that fled from his brethren into the upper levels of the dungeon.

8 Roxanne.png Roxanne, Geomancer Emeritus - A powerful earth mage who turned herself into a statue when a spell went horribly wrong. She can't move, but there's nothing wrong with her magic.

@ Rupert.png Rupert the Wild - A berserker whose powerful roars can disable his foes long enough for him to rush in and crush them.

o Saint Roka.png Saint Roka the Messiah - An orc warlord of Beogh who travels with a band of followers who believe he is the orcish messiah.

@ Sigmund.png Sigmund the Dreaded - The bane of low-level adventurers, Sigmund carries a couple of dangerous spells and a wicked scythe.

T Snorg.png Snorg the Insatiable - An exceptionally fat troll who will go berserk at the slightest provocation.

Q Sojobo.png Sojobo, King of Tengu - King of the tengu, Sojobo is not only a powerful warrior but a master Air Mage.

K Sonja.png Sonja the Graceful Assassin - A kobold assassin who always carries curare needles and a nastily-branded short blade.

@ Terence.png Terence the Incautious - A weak fighter who appears near the very beginning of the dungeon.

o Urug.png Urug the Orcish Ballista - A one-eyed orc who carries a pack of javelins and a heavier weapon than usual.

g Wiglaf.png Wiglaf the dwarf - A dwarven fighter of Okawaru, Wiglaf will buff himself before rushing into combat.

D Xtahua.png Xtahua the Ancient - An ancient and exceptionally powerful fire dragon.

Snake Pit Unique

N Vashnia.png Vashnia the Elite Marksnaga - A naga sharpshooter who possesses far more skill with both weaponry and Translocations than her underlings.

Spider's Nest Unique

H Arachne.png Arachne the Weaver - Half-spider, half-woman, Arachne and her pets will quickly ensnare and poison those who blunder unprepared into her lair.

Swamp Unique

D The Lernaean hydra.png The Lernaean hydra- A hydra with a mind-boggling 27 heads. Those who allow it into biting range are swiftly devoured.

Shoals Uniques

m Ilsuiw.png Ilsuiw, Witch of the Tides - A skilled merfolk aquamancer who often travels with a large band of her kin.

C Polyphemus.png Polyphemus the Watchful Shepherd - A cyclops who has somehow managed to tame a herd of death yaks and catoblepi.

Slime Pits Uniques

J Dissolution.png Dissolution, High Priest of Jiyva - An intelligent jelly that eats its way through rock walls in search of those who would oppose the Slime God.

J The Royal Jelly.png The royal jelly- Jiyva's primary worshipper and guardian of the Slimy Rune of Zot, the Royal Jelly will quickly overwhelm interlopers with an army of jellies. Should someone manage to kill it, the Slime God will also die.

Hell Uniques

D Serpent of Hell.png Serpent of Hell- A powerful dragon that changes depending on which branch of Hell you find it in.

z Murray.png Murray the Demonic Talking Skull - A mobile curse skull with a nasty bite and even nastier necromantic spells.

& Geryon.png Geryon, Gatekeeper of Hell - Three-headed Geryon presides over the Vestibule of Hell. Those who wish to enter the Hells proper must first defeat him and his followers.

C Antaeus.png Antaeus, Guardian of Cocytus - Guardian of the Icy Rune of Zot. Easily the beefiest enemy in the game, Antaeus eschews reliance on underlings and prefers to crush intruders himself using his massive body and powerful cold and electric magic.

& Asmodeus.png Asmodeus, Prince of Gehenna - Guardian of the Fiery Rune of Zot. Asmodeus and his followers will quickly incinerate any interlopers with insufficient fire resistance.

& Dispater.png Dispater, Lord of the Iron City - Guardian of the Iron Rune of Zot. Dispater will crush adventurers with powerful Earth Magic and legions of powerful demons.

& Ereshkigal.png Ereshkigal, Queen of Tartarus - Guardian of the Bone Rune of Zot. Those who face her and her servants risk being drained of all life.

Pandemonium Uniques

1 Ignacio.png Ignacio, Master of Excruciating Pain - A mortal who was rewarded with demonhood and became an executioner. He still carries his favorite executioner's axe.

& Cerebov.png Cerebov, Demon Lord of Fire and Steel - Guardian of the Fiery Rune of Zot, lord of a host of balrugs, and wielder of his signature sword, which allows him to partially ignore fire resistance. Quite possibly the single most dangerous foe in the entire game.

& Gloorx Vloq.png Gloorx Vloq, Demon Lord of Darkness - Guardian of the Dark Rune of Zot and leader of a multitude of executioners. He is exceptionally fast and extremely deadly to both the living and the undead.

& Lom Lobon.png Lom Lobon, Demon Lord of Forbidden Knowledge - Guardian of the Magical Rune of Zot and head of a cabal of wizards. In addition to his followers, he himself has extremely powerful ice and lightning magic.

& Mnoleg.png Mnoleg, Demon Lord of Chaos - Guardian of the Glowing Rune of Zot and master of everything hideous, tentacled, and mutagenic. He and his minions will quickly deform even the hardiest of warriors.

Realm of Zot Unique

d Tiamat.png Tiamat, Avatar of the Dragonlord - An exceptionally powerful draconian whose color, breath weapon, and resistances are constantly shifting. Comes with a dragonskin cloak and a large retinue of draconian followers.

Dungeon Sprint Uniques

C Chuck.png Chuck the Collector - A stone giant armed with a large rock of returning and an anachronistically awesome cap.

C The Iron Giant.png The Iron Giant- A colossal construct capable of firing iron shots and summoning iron elementals.

Y Nellie.png Nellie, Star of the Show - Standard hellephants cannot compare with Nellie in terms of raw ferocity or adorableness.

Retired Uniques

@ Duane.png Duane - A large-eared mercenary who had rather average abilities.

@ Francis.png Francis - An aged wizard who had an assortment of spells.

@ Jozef.png Jozef - A mercenary who would poison and slow opponents before moving into melee or pelting them with sling bullets.

@ Michael.png Michael - A human spellcaster who had a very basic spell list.

@ Norbert.png Norbert - A human warrior who had little in the way of distinguishing characteristics.

p Terpsichore.png Terpsichore - A phantom who would have been able to bring nearby weapons to life as her allies.

N Lamia.png Lamia- Although stunningly beautiful, this sorcerous naga queen was cannibalistic and mad.


Generation

While every game will present a fair number of them, most uniques are not guaranteed to exist in a given game. The only ones who are guaranteed are:

  • The four unique Pandemonium lords: Cerebov, Gloorx Vloq, Lom Lobon, and Mnoleg
  • The four unique Hell lords: Antaeus, Asmodeus, Ereshkigal, Dispater
  • Geryon
  • The Serpent of Hell
  • The royal jelly
  • If the Shoals are generated, Ilsuiw is guaranteed to appear in them

Source Code Notes

From mon-util.h, line 133:

M_UNIQUE            = (1<<21),        // monster is a unique

History

Lamia and Jorgrun were added in 0.12

Sojobo was added in 0.13

0.14 removed Lamia and introduced Natasha, Vashnia, and Asterion.

In 0.15, most uniques were given special titles.