Difference between revisions of "User:Qqqqwe2"

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m (Replaced content with "test ==preemptively updating the zig floor composition section so i can easily put it in later== todo: review zig composition and scaling")
 
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==preemptively updating the zig floor composition section so i can easily put it in later==
 
==preemptively updating the zig floor composition section so i can easily put it in later==
  
(rearranged the first section to be in the same order as ziggurat.lua)
+
todo: review zig composition and scaling
 
 
==Monster Themes==
 
Unless mentioned otherwise, the chance for any given set is (approx.) 4.39% for Zig:1-13 and 4.26% for Zig:14-27.
 
 
 
Enemies listed in ''italics'' have [[Symbol of Torment]] or other dangerous abilities, such as [[Lehudib's Crystal Spear]], or the high burst damage of a [[juggernaut]].
 
===Branches===
 
Lair, Shoals, and the [[Hells]] all have 50% chance of the normal chance to spawn.
 
*{{Yellow|Y}} [[File:Death_yak.png]] Monsters from the '''[[Lair]]''', with bonus [[dire elephant]]s, [[skyshark]]s, ''[[torpor snail]]s'', [[catoblepas]], [[spriggan druid]]s, [[hellephant]]s, and [[caustic shrike]]s.
 
*{{LightMagenta|N}} [[File:Nagaraja.png]] Monsters from the '''[[Snake Pit]]''', with bonus [[naga sharpshooter]]s, [[guardian serpent]]s, [[salamander tyrant]]s and [[nagaraja]]s, plus depth-dependent priority for [[quicksilver dragon]]s.
 
*{{LightMagenta|H}} [[File:Fenstrider_witch.png]] Monsters from the '''[[Swamp]]''', with bonus [[fenstrider witch]]es, and depth-dependent priority for [[tentacled monstrosity|tentacled monstrosities]] and [[shambling mangrove]]s, plus rare [[golden dragon]]s and [[green death]]s.
 
*{{Green|m}} [[File:Merfolk_aquamancer.png]] Monsters from the '''[[Shoals]]''', with bonus [[merfolk impaler]]s, [[merfolk javelineer]]s, [[water nymph]]s, and [[merfolk aquamancer]]s.
 
*{{Blue|H}} [[File:Jorogumo.png]] Monsters from the '''[[Spider's Nest]]''' with bonus [[torpor snail]]s, ''[[ghost moth]]s'', [[entropy weaver]]s, [[moth of wrath|moths of wrath]], [[emperor scorpion]]s and ''[[orb spider]]s''.
 
*{{LightCyan|J}} [[File:Acid_blob.png]] Monsters from the '''[[Slime Pits]]''', with bonus [[azure jelly|azure jellies]], [[quicksilver ooze]]s, [[rockslime]]s, [[acid blob]]s and ''[[glass eye]]s''.
 
*{{LightCyan|o}} [[File:Orc_warlord.png]] Monsters from the '''[[Orcish Mines]]''', with bonus  [[orc warlord]]s, [[orc high priest]]s, [[orc sorcerer]]s, and [[stone giant]]s, plus [[iron troll]]s and ''[[juggernaut]]s'', with depth-dependent priority for [[moths of wrath]].
 
*{{LightMagenta|e}} [[File:Deep_elf_sorcerer.png]] Monsters from the '''[[Elven Halls]]''', with bonus [[deep elf high priest]]s, [[deep elf blademaster]]s, [[deep elf master archer]]s, ''[[deep elf annihilator]]s'', and ''[[deep elf demonologist]]s''.
 
*{{Cyan|p}} [[File:Vault_guard.png]] Monsters from the '''[[Vaults]]''', plus bonus [[titan]]s, [[golden dragon]]s, [[sphinx]]es, and depth-dependent ''[[ancient lich|ancient]] and [[dread lich]]es''. dependent priority.
 
*{{LightMagenta|z}} [[File:Curse_skull.png]] Monsters from the '''[[Crypt]]''', with bonus ''[[dread lich]]es'', ''[[ancient lich]]es'', [[revenant]]s, and ''[[curse skull]]s''.
 
*{{White|M}} [[File:Royal_mummy.png]] Monsters from the '''[[Tomb]]''', with bonus [[bennu]], ''[[mummy priest]]s'' and ''[[royal mummy|royal mummies]]''.
 
*{{Blue|X}} [[File:Starcursed_mass.png]] Monsters from the '''[[Abyss]]''', with bonus [[starcursed mass]]es, [[wretched star]]s, [[bone dragon]]s, ''[[lich]]es'' and [[demonspawn corrupter]]s.
 
*{{White|1}} [[File:Ice_fiend.png]] Monsters from '''[[Cocytus]]''', with bonus ''[[Ice Fiend]]s'', [[shard shrike]]s and [[titan]]s.
 
*{{LightRed|1}} [[File:Brimstone_fiend.png]] Monsters from '''[[Gehenna]]''', with bonus ''[[Brimstone Fiend]]s'', ''[[hellion]]s'' and [[hellephant]]s.
 
*{{Brown|1}} [[File:Hell_sentinel.png]] Monsters from the '''[[Iron City of Dis]]''', with bonus ''[[Hell Sentinel]]s'', [[iron dragon]]s and [[iron giant]]s.
 
*{{Magenta|1}} [[File:Tzitzimitl.png]] Monsters from '''[[Tartarus]]''', with bonus ''[[Tzitzimimeh]]'', ''[[curse toe]]s'', [[doom hound]]s, and ''[[silent spectre]]s''.
 
*{{LightGrey|1}} [[File:Executioner.png]] '''[[Pandemonium]]''' spawns and a single ''[[Pandemonium lord]]'', with extra ''[[greater demon]]s'' and [[List_of_demonspawn#Demonspawn_Occupations|classed demonspawn]]. Pan lords can spawn even on Zig:1, making it  dangerous to enter a Ziggurat unprepared
 
 
 
===Theme Sets===
 
Giants, dragons, archers, conjurers and the Vestibule have 20% of the normal chance to place, while Lair rune branches has 50% of the normal chance.
 
*{{LightGreen|C}} [[File:Juggernaut.png]] '''[[List of giants|Giants]]''': [[cyclopes]], [[stone giant]]s, [[fire giant]]s, [[frost giant]]s, [[ettin]]s, [[titan]]s, and ''[[juggernaut]]s''.
 
*{{Yellow|D}} [[File:Golden_dragon.png]] '''[[Dragon]]s''' of all colours, [[drake]]s of all types, and [[hydra]]s.
 
*{{LightGreen|d}} [[File:Draconian_zealot.png]] '''[[Draconian]]s''' of all colours and walks of life, with classed draconians increasing by depth.
 
*{{LightGrey|e}} [[File:Deep_elf_master_archer.png]] '''Archers''': [[centaur]]s, [[yaktaur]]s, [[centaur warrior]]s, [[yaktaur captain]]s, [[cyclops|cyclopes]], [[stone giant]]s,  [[naga sharpshooter]]s, [[merfolk javelineer]]s, [[deep elf master archer]]s, [[faun]]s, [[satyr]]s, [[thorn hunter]]s and [[kobold blastminer]]s.
 
*{{White|L}} [[File:Ancient_lich.png]] '''Conjurers''': [[occultist]]s, [[arcanist]]s,  [[necromancer_(monster)|necromancer]]s, [[ogre mage]]s, [[orc sorcerer]]s, [[naga mage]]s, [[naga ritualist]]s, [[salamander mystic]]s, [[nagaraja]], [[tengu conjurer]]s, [[tengu reaver]]s, [[spriggan air mage]]s, [[merfolk aquamancer]]s, ''[[deep elf annihilator]]s'', ''[[deep elf sorcerer]]s'', ''[[draconian scorcher]]s'', [[draconian knight]]s, ''[[draconian annihilator]]s'', [[lich]]es, ''[[ancient lich]]es'', and ''[[demonspawn blood saint]]s''.
 
*{{LightGreen|D}} [[File:Hydra.png]] '''Lair rune branches''': starting from Zig:14, monsters from the [[Swamp]], the [[Snake Pit]], the [[Shoals]], and the [[Spider's Nest]], with bonus [[nagaraja]]s, [[guardian serpent]]s, [[fenstrider witch]]es, [[tentacled monstrosity|tentacled monstrosities]], [[merfolk aquamancer]]s, [[water nymph]]s, ''[[ghost moth]]s'' and [[moth of wrath|moths of wrath]].
 
*{{Brown|2}} [[File:Hell_beast.png]] '''The Vestibule''': starting from Zig:14, monsters from the [[Vestibule of Hell]], [[Gehenna]], [[Cocytus]], [[Dis]], and [[Tartarus]], with bonus ''[[hellion]]s'', ''[[tormentor]]s'' and ''[[greater demon]]s'', depth-dependent [[hell beast]] spawns, as well as extra [[searing wretch]]es, [[shard shrike]]s, [[ancient champion]]s and ''[[silent spectre]]s''.
 
 
 
===Elemental===
 
Elemental floors all have 20% of the normal chance to place, aside from Chaos.
 
*{{White|A}} [[File:Angel.png]] '''Holy''': [[daeva]]s, [[angel]]s, [[cherub]]s, [[pearl dragon]]s, [[ophan]]im, [[apis]] and ''[[seraph]]im''.
 
*{{Red|*}} [[File:Orb_of_fire.png]] '''Fire''': [[efreet]]s, [[fire crab]]s, [[hell knight]]s, [[will-o-the-wisp]]s, [[salamander tyrant]]s, [[balrug]]s, ''[[red draconian|red]] [[draconian scorcher]]s'' and ''[[orb of fire|orbs of fire]]''.
 
*{{LightBlue|2}} [[File:Blizzard_demon.png]] '''Ice''': [[rime drake]]s, [[frost giant]]s, [[azure jelly|azure jellies]], [[ice devil]]s, [[blizzard demon]]s, ''[[Ice Fiend]]s'', [[simulacra]], [[white draconian|white]] [[draconian knight]]s, [[walking frostbound tome]]s and [[shard shrike]]s.
 
*{{LightCyan|8}} [[File:Electric_golem.png]] '''Air''': [[air elemental]]s, [[titan]]s, [[raiju]]s, [[storm dragon]]s, [[electric golem]]s, [[spriggan air mage]]s, [[spark wasp]]s and [[shock serpent]]s.
 
*{{Cyan|8}} [[File:Iron_golem.png]] '''Earth''': [[gargoyle]]s, [[war gargoyle]]s, [[earth elemental]]s, [[boulder beetle]]s,  ''[[torpor snail]]s'', [[iron golem]]s, [[stone giant]]s, [[caustic shrike]]s, [[entropy weaver]]s, [[crystal guardian]]s, [[iron dragon]]s, [[iron giant]]s, and ''[[Hell Sentinel]]s''.
 
*{{Red|A}} [[File:Profane_servitor.png]] '''Negative energy''': [[soul eater]]s, [[phantasmal warrior]]s, [[deep elf death mage]]s, [[shadow dragon]]s, [[ghost crab]]s, [[eidolon|eidola]], [[revenant]]s, [[demonspawn black sun]]s, ''[[curse skull]]s'', ''[[curse toe]]s'', and various ''[[player ghost]]s''.
 
*{{LightGrey|p}} [[File:Killer_Klown.png]] '''Chaos''': heavy depth dependence for [[chaos spawn]], [[very ugly thing]]s, ''[[apocalypse crab]]s'', high-HD [[shapeshifter (monster)|shapeshifter]]s and [[glowing shapeshifter]]s, ''[[Killer Klown]]s'', ''[[greater demon]]s'' and a multitude of ''[[pandemonium lord]]s''.
 
 
 
==Pillars==
 
'''(add citation to ziggurat.des)'''
 
Ziggurat floors may contain '''pillars''', which are small features placed symmetrically in each corner of the room.
 

Latest revision as of 08:13, 22 February 2024

test

preemptively updating the zig floor composition section so i can easily put it in later

todo: review zig composition and scaling